Player Matchup

Discordia
Discordia
Putrid Come
Discordia
Level 101
God Stats
0W - 2L
1,334 SR
Queue Stats
7W - 7L
1,489 Elo+
Party 1
Fenrir
Fenrir
Qozhi
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,586 Elo+
Party 1
Horus
Horus
Turdgidity
Horus
Level 98
God Stats
1W - 1L
1,750 SR
Queue Stats
9W - 6L
1,553 Elo+
Party 1
Team Averages
Level 101
1,528 SR
1,542 Elo+

VS

Team Averages
Level 108
1,520 SR
1,490 Elo+
King Arthur
King Arthur
Lowrid3r59
King Arthur
Level 105
God Stats
1W - 0L
1,172 SR
Queue Stats
38W - 42L
1,406 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Notchooo
Maman Brigitte
Level 132
God Stats
13W - 5L
1,721 SR
Queue Stats
98W - 83L
1,520 Elo+
Party 2
Nemesis
Nemesis
SuccMyKnees
Nemesis
Level 87
God Stats
8W - 1L
1,666 SR
Queue Stats
61W - 56L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Putrid Come
Discordia
13
2 / 6 / 6
9,836
820
10,809
8,615
3,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Qozhi
Fenrir
12
5 / 7 / 2
9,587
799
8,364
17,842
11,536
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
11
1 / 7 / 6
8,743
729
8,472
20,305
20,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lowrid3r59
King Arthur
13
2 / 1 / 14
9,724
810
10,267
11,623
9,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
Notchooo
Maman Brigitte
14
10 / 6 / 8
11,224
935
20,731
12,925
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
SuccMyKnees
Nemesis
14
8 / 1 / 9
10,807
901
10,524
12,083
9,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
8
Kills
20
20
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Lowrid3r59
King Arthur
2
1
14
9
W
Maman Brigitte
Notchooo
Maman Brigitte
10
6
8
2.33
L
Discordia
Putrid Come
Discordia
2
6
6
0.83
L
Fenrir
Qozhi
Fenrir
5
7
2
0.86
W
Nemesis
SuccMyKnees
Nemesis
8
1
9
12.5
L
Horus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,645
Damage
41,522
46,762
Taken
36,631
34,936
Mitigated
23,871
7,557
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Lowrid3r59
King Arthur
10,267
520
0
1,620
11,623
9,727
0
4,558
7,065
0
32,525
W
Maman Brigitte
Notchooo
Maman Brigitte
20,731
682
0
1,250
12,925
4,887
0
3,855
9,070
55,271
0
L
Discordia
Putrid Come
Discordia
10,809
199
0
0
8,615
3,392
4
5,927
2,688
40,097
0
L
Fenrir
Qozhi
Fenrir
8,364
1,833
0
2,621
17,842
11,536
0
8,999
8,843
0
27,559
W
Nemesis
SuccMyKnees
Nemesis
10,524
5,303
0
2,077
12,083
9,257
0
2,820
9,263
0
32,272
L
Horus
8,472
3,690
905
4,031
20,305
20,008
0
6,317
13,988
0
22,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
31,755
102
Minions Killed
146
0
Camps Cleared
0
623,417
Distance Traveled
666,141
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,724
810
43
4
0
227,592
0
W
Maman Brigitte
11,224
935
60
5
0
211,158
0
L
Discordia
9,836
820
59
5
0
213,576
0
L
Fenrir
9,587
799
24
2
0
201,751
3
W
Nemesis
10,807
901
43
4
0
227,391
0
L
Horus
8,743
729
19
2
0
208,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role