Player Matchup

Heimdallr
Heimdallr
Barbsbjornsson
Heimdallr
Level 102
God Stats
1W - 2L
1,566 SR
Queue Stats
22W - 23L
1,487 Elo+
Party 1
Thanatos
Thanatos
ElenaSvtR
Thanatos
Level 106
God Stats
0W - 2L
1,320 SR
Queue Stats
26W - 26L
1,517 Elo+
Party 1
Agni
Agni
TakeshiBRTrader
Agni
Level 80
God Stats
10W - 4L
1,838 SR
Queue Stats
15W - 18L
1,476 Elo+
Party 1
Team Averages
Level 96
1,575 SR
1,493 Elo+

VS

Team Averages
Level 113
1,483 SR
1,497 Elo+
Maui
Maui
GerbilSnap
Maui
Level 124
God Stats
19W - 14L
1,467 SR
Queue Stats
174W - 174L
1,472 Elo+
Party 2
Hun Batz
Hun Batz
RadRapsRaptor
Hun Batz
Level 127
God Stats
3W - 3L
1,483 SR
Queue Stats
167W - 171L
1,472 Elo+
Party 2
Chang'e
Chang'e
strokawang
Chang'e
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
157W - 155L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Barbsbjornsson
Heimdallr
10
0 / 4 / 4
7,822
711
5,537
8,484
3,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
ElenaSvtR
Thanatos
11
2 / 2 / 2
8,146
741
4,638
8,433
3,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 3 / 1
8,066
733
10,481
6,742
2,106
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
8,999
818
3,609
8,667
8,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
RadRapsRaptor
Hun Batz
12
4 / 1 / 5
9,232
839
6,435
9,277
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
strokawang
Chang'e
12
2 / 1 / 6
8,938
813
9,058
8,156
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
9
9
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Barbsbjornsson
Heimdallr
0
4
4
0.5
L
Thanatos
ElenaSvtR
Thanatos
2
2
2
1.5
W
3
2
6
3
W
Hun Batz
RadRapsRaptor
Hun Batz
4
1
5
6.5
L
2
3
1
0.83
W
Chang'e
strokawang
Chang'e
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
19,102
23,659
Taken
26,100
8,298
Mitigated
15,187
3,024
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Barbsbjornsson
Heimdallr
5,537
2,594
0
0
8,484
3,051
43
5,277
2,995
0
23,206
L
Thanatos
ElenaSvtR
Thanatos
4,638
673
0
3,024
8,433
3,141
0
4,552
3,687
0
21,381
W
3,609
548
0
0
8,667
8,046
200
4,597
4,070
17,151
0
W
Hun Batz
RadRapsRaptor
Hun Batz
6,435
1,170
0
389
9,277
4,274
858
3,362
5,915
0
33,086
L
10,481
858
0
0
6,742
2,106
43
2,727
3,957
39,830
0
W
Chang'e
strokawang
Chang'e
9,058
916
2,512
4,278
8,156
2,867
414
3,131
5,025
42,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,034
Gold Earned
27,169
112
Minions Killed
140
0
Camps Cleared
0
547,072
Distance Traveled
669,015
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,822
711
26
2
0
158,911
0
L
Thanatos
8,146
741
29
3
0
223,725
2
W
Maui
8,999
818
15
1
0
205,419
0
W
Hun Batz
9,232
839
44
4
0
248,760
2
L
Agni
8,066
733
57
5
0
164,436
0
W
Chang'e
8,938
813
81
7
0
214,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role