Player Matchup

Janus
Janus
Bronze V
MoistBeavers358
Janus
Bronze V
Level 147
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 5L
1,283 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 147
1,374 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 38
1,831 SR
1,222 MMR
Anubis
Anubis
Silver I
HughMungusWatt
Anubis
Silver I
Level 38
God Stats
1W - 0L
1,831 SR
Queue Stats
7W - 7L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,392
821
3,956
11,752
3,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesSkadiPoseidonChronosSun Wukong

VS

Bans
He BoShivaUllrVulcanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 0
11,123
1,236
10,700
10,708
6,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
8
8
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,956
Damage
10,700
11,752
Taken
10,708
3,022
Mitigated
6,098
30
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,700
462
0
6,330
10,708
6,098
1,311
4,274
6,307
68,160
0
L
3,956
122
0
30
11,752
3,022
0
10,884
868
24,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,392
Gold Earned
11,123
54
Minions Killed
114
1
Camps Cleared
6
168,215
Distance Traveled
177,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,123
1,236
114
13
6
177,820
0
L
Janus
7,392
821
54
6
1
168,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role