Player Matchup

Thanatos
Thanatos
Arunnaa
Thanatos
Level 156
God Stats
1W - 3L
1,444 SR
Queue Stats
160W - 155L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
Ben Alvarez II
Danzaburou
Level 180
God Stats
2W - 2L
1,319 SR
Queue Stats
534W - 532L
1,550 Elo+
Party 1
Eset
Eset
Lord P MurK
Eset
Level 155
God Stats
3W - 2L
1,471 SR
Queue Stats
273W - 296L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
pwussyboi
Ne Zha
Level 152
God Stats
14W - 12L
1,525 SR
Queue Stats
341W - 340L
1,543 Elo+
Party 1
Lancelot
Lancelot
xXsupqtXx
Lancelot
Level 159
God Stats
3W - 2L
1,659 SR
Queue Stats
87W - 79L
1,569 Elo+
Solo
Team Averages
Level 160
1,484 SR
1,556 Elo+

VS

Team Averages
Level 176
1,626 SR
1,550 Elo+
Chaac
Chaac
BadlyBurnt
Chaac
Level 207
God Stats
3W - 4L
1,709 SR
Queue Stats
192W - 213L
1,555 Elo+
Solo
Xing Tian
Xing Tian
FedeFoxxy90
Xing Tian
Level 203
God Stats
3W - 4L
1,552 SR
Queue Stats
250W - 255L
1,575 Elo+
Solo
Hun Batz
Hun Batz
Lucky_Aero777
Hun Batz
Level 155
God Stats
11W - 7L
1,767 SR
Queue Stats
538W - 545L
1,569 Elo+
Solo
Nemesis
Nemesis
N2WN
Nemesis
Level 158
God Stats
1W - 1L
1,325 SR
Queue Stats
66W - 62L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Stinygpysys
Baron Samedi
Level 157
God Stats
6W - 1L
1,776 SR
Queue Stats
93W - 100L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arunnaa
Thanatos
13
1 / 5 / 6
6,954
695
10,070
10,404
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
Ben Alvarez II
Danzaburou
15
2 / 4 / 6
8,786
879
11,070
11,185
5,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 7 / 5
7,668
767
5,120
10,975
7,933
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
pwussyboi
Ne Zha
12
1 / 7 / 1
6,877
688
5,809
10,436
5,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
xXsupqtXx
Lancelot
16
6 / 3 / 5
8,888
889
14,079
13,169
8,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
8 / 1 / 14
9,421
942
11,286
20,421
21,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
FedeFoxxy90
Xing Tian
15
0 / 2 / 16
8,291
829
5,050
12,662
15,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hun Batz
Lucky_Aero777
Hun Batz
13
5 / 3 / 14
8,867
887
11,734
11,896
7,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
N2WN
Nemesis
15
5 / 3 / 18
9,050
905
8,463
14,965
18,124
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Stinygpysys
Baron Samedi
16
8 / 2 / 14
9,960
996
14,214
7,323
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
11
Kills
26
26
Deaths
11
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arunnaa
Thanatos
1
5
6
0.8
W
Chaac
8
1
14
15
L
Danzaburou
Ben Alvarez II
Danzaburou
2
4
6
1.25
W
Xing Tian
FedeFoxxy90
Xing Tian
0
2
16
4
L
1
7
5
0.5
W
Hun Batz
Lucky_Aero777
Hun Batz
5
3
14
4
W
Nemesis
N2WN
Nemesis
5
3
18
4.67
W
Baron Samedi
Stinygpysys
Baron Samedi
8
2
14
7.5
L
Ne Zha
pwussyboi
Ne Zha
1
7
1
0.21
L
Lancelot
xXsupqtXx
Lancelot
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,148
Damage
50,747
56,169
Taken
67,267
31,755
Mitigated
67,226
12,177
Healing
28,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arunnaa
Thanatos
10,070
1,879
977
3,609
10,404
4,481
0
3,185
7,219
0
16,221
W
Chaac
11,286
644
606
10,176
20,421
21,407
574
1,643
18,778
5,263
17,271
L
Danzaburou
Ben Alvarez II
Danzaburou
11,070
2,898
680
2,046
11,185
5,410
748
4,395
6,790
0
19,452
W
Xing Tian
FedeFoxxy90
Xing Tian
5,050
210
984
1,629
12,662
15,814
831
1,369
11,293
11,124
192
L
5,120
430
1,484
603
10,975
7,933
263
4,265
6,710
10,218
0
W
Hun Batz
Lucky_Aero777
Hun Batz
11,734
560
359
1,775
11,896
7,271
1,064
239
11,657
0
22,934
W
Nemesis
N2WN
Nemesis
8,463
3,616
738
3,946
14,965
18,124
330
1,480
13,485
0
12,405
W
Baron Samedi
Stinygpysys
Baron Samedi
14,214
437
6,150
2,426
7,323
4,610
1,460
389
6,934
29,616
0
L
Ne Zha
pwussyboi
Ne Zha
5,809
1,105
39
441
10,436
5,183
0
4,049
6,387
0
10,274
L
Lancelot
xXsupqtXx
Lancelot
14,079
1,390
453
1,845
13,169
8,748
188
5,180
7,989
0
24,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
45,589
76
Minions Killed
123
0
Camps Cleared
0
893,709
Distance Traveled
1,004,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,954
695
6
1
0
176,619
0
W
Chaac
9,421
942
22
2
0
180,291
0
L
Danzaburou
8,786
879
30
3
0
170,779
0
W
Xing Tian
8,291
829
23
2
0
219,168
0
L
Eset
7,668
767
11
1
0
171,153
0
W
Hun Batz
8,867
887
25
3
0
210,654
0
W
Nemesis
9,050
905
18
2
0
183,620
0
W
Baron Samedi
9,960
996
35
4
0
210,873
0
L
Ne Zha
6,877
688
6
1
0
154,476
0
L
Lancelot
8,888
889
23
2
0
220,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role