Player Matchup

Kukulkan
Kukulkan
Silver II
Ins0lent
Kukulkan
Silver II
Level 117
God Stats
18W - 15L
1,480 SR
Queue Stats
63W - 68L
1,163 MMR
Solo
Horus
Horus
Silver I
iNNOMINATE ID
Horus
Silver I
Level 138
God Stats
81W - 72L
1,535 SR
Queue Stats
308W - 336L
1,109 MMR
Solo
Shiva
Shiva
Bronze I
notkillertech
Shiva
Bronze I
Level 88
God Stats
103W - 96L
1,543 SR
Queue Stats
258W - 367L
443 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,519 SR
905 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,475 SR
1,293 MMR
Cernunnos
Cernunnos
Bronze II
Colefolio123
Cernunnos
Bronze II
Level 127
God Stats
1W - 3L
1,629 SR
Queue Stats
10W - 20L
1,261 MMR
Party 1
He Bo
He Bo
Silver IV
Sp1cy Assassin2
He Bo
Silver IV
Level 122
God Stats
1W - 1L
1,297 SR
Queue Stats
7W - 12L
1,289 MMR
Party 1
Mulan
Mulan
Bronze III
nuwabigtt
Mulan
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ins0lent
Kukulkan
11
3 / 1 / 3
7,888
789
7,996
2,645
1,134
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 1 / 5
7,500
750
4,447
10,002
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 5
7,672
767
6,733
7,909
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DiscordiaAnubisBacchusAtlasScylla

VS

Bans
JormungandrAresHou YiCabrakanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Colefolio123
Cernunnos
9
0 / 2 / 1
6,521
652
2,476
5,947
2,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 1
7,119
712
4,354
8,400
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mulan
nuwabigtt
Mulan
10
1 / 2 / 1
7,071
707
5,133
9,043
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Colefolio123
Cernunnos
0
2
1
0.25
W
Kukulkan
Ins0lent
Kukulkan
3
1
3
4.5
L
1
3
1
0.5
W
2
1
5
4.5
W
2
1
5
4.5
L
Mulan
nuwabigtt
Mulan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,176
Damage
11,963
20,556
Taken
23,390
16,020
Mitigated
13,120
3,757
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Colefolio123
Cernunnos
2,476
1,438
0
1,024
5,947
2,284
0
1,254
4,321
0
16,965
W
Kukulkan
Ins0lent
Kukulkan
7,996
206
0
0
2,645
1,134
348
686
1,876
50,740
0
L
4,354
42
0
2,595
8,400
2,571
0
3,048
4,879
21,541
0
W
4,447
1,482
1,314
1,946
10,002
8,757
83
2,014
7,711
197
10,073
W
6,733
876
55
442
7,909
6,129
142
1,933
5,699
0
18,998
L
Mulan
nuwabigtt
Mulan
5,133
746
0
1,026
9,043
8,265
0
4,184
4,363
0
17,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,060
Gold Earned
20,711
112
Minions Killed
78
0
Camps Cleared
0
589,938
Distance Traveled
476,725
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,521
652
27
3
0
114,809
0
W
Kukulkan
7,888
789
80
8
0
200,241
3
L
He Bo
7,119
712
30
3
0
190,244
0
W
Horus
7,500
750
10
1
0
187,269
0
W
Shiva
7,672
767
22
2
0
202,428
2
L
Mulan
7,071
707
21
2
0
171,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role