Player Matchup

Tyr
Tyr
SoulStealer4263
Tyr
Level 50
God Stats
18W - 8L
1,621 SR
Queue Stats
57W - 53L
1,442 Elo+
Party 1
Olorun
Olorun
StayedHippo4
Olorun
Level 87
God Stats
1W - 0L
1,238 SR
Queue Stats
80W - 58L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
Wildeabeast4
Heimdallr
Level 27
God Stats
5W - 1L
1,811 SR
Queue Stats
27W - 30L
1,386 Elo+
Party 1
Team Averages
Level 55
1,557 SR
1,442 Elo+

VS

Team Averages
Level 47
1,264 SR
1,399 Elo+
Jing Wei
Jing Wei
MWHAFA
Jing Wei
Level 62
God Stats
2W - 3L
1,379 SR
Queue Stats
130W - 167L
1,336 Elo+
Solo
Merlin
Merlin
WoodenKnickle
Merlin
Level 36
God Stats
1W - 4L
1,207 SR
Queue Stats
58W - 52L
1,424 Elo+
Party 2
Kuzenbo
Kuzenbo
akumaeshi
Kuzenbo
Level 43
God Stats
0W - 2L
1,207 SR
Queue Stats
25W - 23L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
9,821
755
7,075
12,458
11,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
9 / 0 / 5
11,958
920
19,288
10,903
5,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Wildeabeast4
Heimdallr
13
3 / 1 / 8
10,136
780
6,268
9,745
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MWHAFA
Jing Wei
12
0 / 2 / 2
8,721
671
6,958
11,005
4,821
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 8 / 1
8,806
677
7,795
10,895
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
akumaeshi
Kuzenbo
11
0 / 4 / 2
8,365
643
6,619
14,381
18,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
1
2
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
MWHAFA
Jing Wei
0
2
2
0.5
W
2
1
11
7.5
W
Olorun
9
0
5
11.5
W
Heimdallr
Wildeabeast4
Heimdallr
3
1
8
7
L
1
8
1
0.19
L
Kuzenbo
akumaeshi
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,631
Damage
21,372
33,106
Taken
36,281
21,482
Mitigated
27,734
13,877
Healing
2,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
MWHAFA
Jing Wei
6,958
5,566
0
879
11,005
4,821
0
6,542
4,463
0
36,933
W
7,075
208
0
1,552
12,458
11,399
74
5,208
6,895
0
22,680
W
Olorun
19,288
8,923
1,170
7,256
10,903
5,409
1,223
4,916
5,774
67,061
6,544
W
Heimdallr
Wildeabeast4
Heimdallr
6,268
2,324
0
3,899
9,745
4,674
374
3,850
5,680
0
26,070
L
7,795
638
0
650
10,895
4,460
0
6,523
4,372
32,225
0
L
Kuzenbo
akumaeshi
Kuzenbo
6,619
1,991
0
1,186
14,381
18,453
0
6,241
8,137
14,035
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,915
Gold Earned
25,892
159
Minions Killed
119
0
Camps Cleared
0
773,620
Distance Traveled
741,384
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,721
671
53
4
0
244,433
5
W
Tyr
9,821
755
16
1
0
282,767
2
W
Olorun
11,958
920
111
9
0
241,530
0
W
Heimdallr
10,136
780
32
2
0
249,323
0
L
Merlin
8,806
677
57
4
0
206,069
3
L
Kuzenbo
8,365
643
9
1
0
290,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role