Player Matchup

Geb
Geb
HOly smity
Geb
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 61L
1,452 Elo+
Party 2
Skadi
Skadi
KidHydro8
Skadi
Level 50
God Stats
5W - 2L
1,733 SR
Queue Stats
101W - 95L
1,630 Elo+
Party 2
Ishtar
Ishtar
KxGski
Ishtar
Level 28
God Stats
10W - 5L
1,880 SR
Queue Stats
185W - 200L
1,409 Elo+
Party 2
Nox
Nox
LetsPacho
Nox
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,481 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Terminator1gd1
Ah Muzen Cab
Level 121
God Stats
4W - 4L
1,117 SR
Queue Stats
180W - 184L
1,455 Elo+
Party 2
Team Averages
Level 70
1,546 SR
1,485 Elo+

VS

Team Averages
Level 115
1,534 SR
1,469 Elo+
Thor
Thor
GreatBumboGHOST
Thor
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,370 Elo+
Party 1
Neith
Neith
NotoriousJayDogs
Neith
Level 158
God Stats
0W - 2L
1,343 SR
Queue Stats
27W - 24L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
ScaryLover
Gilgamesh
Level 109
God Stats
2W - 1L
1,850 SR
Queue Stats
171W - 179L
1,504 Elo+
Solo
King Arthur
King Arthur
WarMaker49
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
crimson_dawn1
Kuzenbo
Level 148
God Stats
6W - 6L
1,475 SR
Queue Stats
434W - 410L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 25
11,490
821
10,203
25,443
28,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
KidHydro8
Skadi
19
6 / 1 / 24
11,050
789
17,456
12,527
9,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
KxGski
Ishtar
19
11 / 4 / 19
12,079
863
19,160
14,245
8,450
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 3 / 24
11,296
807
13,204
12,818
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Terminator1gd1
Ah Muzen Cab
18
6 / 4 / 17
10,924
780
21,751
16,887
9,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
8,010
572
5,677
14,172
7,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 4 / 3
10,590
756
21,153
15,308
8,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
ScaryLover
Gilgamesh
17
4 / 5 / 8
10,895
778
11,587
18,426
30,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
WarMaker49
King Arthur
14
0 / 12 / 8
8,588
613
9,023
21,197
19,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
18
4 / 6 / 5
10,070
719
17,522
19,615
39,021
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
43
35
Kills
15
15
Deaths
35
109
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
4
3
25
5.5
W
Skadi
KidHydro8
Skadi
6
1
24
18
W
Ishtar
KxGski
Ishtar
11
4
19
5.13
W
8
3
24
6.67
L
6
4
3
1.88
L
Gilgamesh
ScaryLover
Gilgamesh
4
5
8
1.6
W
Ah Muzen Cab
Terminator1gd1
Ah Muzen Cab
6
4
17
3.63
L
King Arthur
WarMaker49
King Arthur
0
12
8
0.33
L
Kuzenbo
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,774
Damage
64,962
81,920
Taken
88,718
64,156
Mitigated
104,269
30,181
Healing
18,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,677
677
0
257
14,172
7,238
0
2,934
11,238
0
12,636
W
10,203
1,430
4,341
7,961
25,443
28,880
552
5,774
19,669
16,205
0
W
Skadi
KidHydro8
Skadi
17,456
6,445
1,488
1,537
12,527
9,047
487
2,915
9,612
0
31,638
W
Ishtar
KxGski
Ishtar
19,160
11,288
1,961
2,327
14,245
8,450
731
2,840
11,405
0
40,803
W
13,204
960
3,326
1,896
12,818
8,598
1,182
2,391
10,427
27,221
0
L
21,153
3,852
555
4,905
15,308
8,586
530
3,972
11,336
0
41,428
L
Gilgamesh
ScaryLover
Gilgamesh
11,587
1,514
1,136
4,471
18,426
30,098
0
4,099
14,327
0
24,426
W
Ah Muzen Cab
Terminator1gd1
Ah Muzen Cab
21,751
7,585
2,781
2,563
16,887
9,181
1,044
3,265
13,622
0
40,785
L
King Arthur
WarMaker49
King Arthur
9,023
1,236
162
1,373
21,197
19,326
0
7,308
13,889
121
16,239
L
Kuzenbo
17,522
4,148
1,226
4,312
19,615
39,021
30
5,094
14,521
26,803
458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
48,153
170
Minions Killed
138
0
Camps Cleared
0
1,332,744
Distance Traveled
1,151,810
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,010
572
13
1
0
195,240
0
W
Geb
11,490
821
9
1
0
285,800
0
W
Skadi
11,050
789
30
2
0
299,426
0
W
Ishtar
12,079
863
42
3
0
244,006
0
W
Nox
11,296
807
50
4
0
253,107
0
L
Neith
10,590
756
54
4
0
248,051
0
L
Gilgamesh
10,895
778
31
2
0
221,725
0
W
Ah Muzen Cab
10,924
780
39
3
0
250,405
0
L
King Arthur
8,588
613
8
1
0
231,291
1
L
Kuzenbo
10,070
719
32
2
0
255,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role