Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Gear TuRoK
Khepri
Level 178
God Stats
1W - 1L
1,688 SR
Queue Stats
104W - 126L
1,507 Elo+
Party 1
Odin
Odin
NicoLuca
Odin
Level 230
God Stats
2W - 8L
1,590 SR
Queue Stats
211W - 227L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ouzadi4
Cu Chulainn
Level 157
God Stats
3W - 1L
1,913 SR
Queue Stats
193W - 200L
1,547 Elo+
Party 1
Team Averages
Level 164
1,638 SR
1,511 Elo+

VS

Team Averages
Level 140
1,436 SR
1,572 Elo+
Olorun
Olorun
Bronzefivemaster
Olorun
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,714 Elo+
Party 2
Vulcan
Vulcan
Lash
Vulcan
Level 130
God Stats
1W - 1L
1,270 SR
Queue Stats
77W - 93L
1,489 Elo+
Solo
Hun Batz
Hun Batz
MTGpapabear
Hun Batz
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
PuddinCupZzZ
Kukulkan
Level 127
God Stats
9W - 4L
1,428 SR
Queue Stats
260W - 281L
1,542 Elo+
Solo
Bakasura
Bakasura
Ti993r
Bakasura
Level 141
God Stats
2W - 0L
1,483 SR
Queue Stats
35W - 35L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
3 / 2 / 9
10,298
936
17,628
12,165
5,607
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
 
Cliodhna
12
4 / 5 / 2
8,126
739
7,117
9,796
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
Gear TuRoK
Khepri
14
2 / 5 / 8
9,006
819
3,893
13,580
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
15
2 / 6 / 9
8,832
803
5,281
16,267
15,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Ouzadi4
Cu Chulainn
17
5 / 6 / 5
9,608
873
9,150
16,487
15,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 11
9,575
870
12,160
11,015
6,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Lash
Vulcan
5
0 / 0 / 0
6,164
560
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
MTGpapabear
Hun Batz
17
9 / 7 / 9
10,545
959
15,954
13,698
8,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
PuddinCupZzZ
Kukulkan
19
2 / 2 / 12
10,474
952
12,592
7,812
4,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
Ti993r
Bakasura
17
5 / 4 / 15
10,320
938
9,528
14,670
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
16
Kills
24
24
Deaths
16
33
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
9
3.75
L
Cliodhna
 
Cliodhna
4
5
2
1
W
8
3
11
4.5
L
Khepri
Gear TuRoK
Khepri
2
5
8
1.2
W
Vulcan
Lash
Vulcan
0
0
0
0
W
Hun Batz
MTGpapabear
Hun Batz
9
7
9
1.93
L
Odin
2
6
9
1.08
L
Cu Chulainn
Ouzadi4
Cu Chulainn
5
6
5
1.25
W
Kukulkan
PuddinCupZzZ
Kukulkan
2
2
12
4
W
Bakasura
Ti993r
Bakasura
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,069
Damage
50,234
68,295
Taken
47,195
52,526
Mitigated
39,053
17,432
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
17,628
6,601
1,842
6,987
12,165
5,607
110
3,164
8,663
39,291
2,945
L
Cliodhna
 
Cliodhna
7,117
335
583
1,401
9,796
3,540
0
3,256
6,420
0
14,796
W
12,160
6,361
3,200
4,651
11,015
6,633
1,124
4,480
6,259
18,747
0
L
Khepri
Gear TuRoK
Khepri
3,893
27
315
1,295
13,580
12,446
0
6,669
6,390
8,589
0
W
Vulcan
Lash
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
MTGpapabear
Hun Batz
15,954
4,499
274
1,138
13,698
8,791
55
6,445
7,074
0
27,206
L
Odin
5,281
604
943
3,046
16,267
15,239
0
5,713
9,421
773
8,769
L
Cu Chulainn
Ouzadi4
Cu Chulainn
9,150
514
0
1,020
16,487
15,694
87
5,950
9,685
0
21,795
W
Kukulkan
PuddinCupZzZ
Kukulkan
12,592
545
297
966
7,812
4,283
62
2,836
4,839
37,381
0
W
Bakasura
Ti993r
Bakasura
9,528
4,346
588
3,302
14,670
19,346
570
8,386
6,195
0
11,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,870
Gold Earned
47,078
129
Minions Killed
123
0
Camps Cleared
0
951,617
Distance Traveled
763,331
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,298
936
70
6
0
197,477
0
L
Cliodhna
8,126
739
17
2
0
169,995
0
W
Olorun
9,575
870
18
2
0
179,533
0
L
Khepri
9,006
819
5
0
0
194,524
0
W
Vulcan
6,164
560
0
0
0
0
0
W
Hun Batz
10,545
959
24
2
0
202,045
1
L
Odin
8,832
803
12
1
0
198,099
0
L
Cu Chulainn
9,608
873
25
2
0
191,522
0
W
Kukulkan
10,474
952
62
6
0
186,416
0
W
Bakasura
10,320
938
19
2
0
195,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role