Player Matchup

Hercules
Hercules
Diicky609
Hercules
Level 54
God Stats
1W - 2L
1,417 SR
Queue Stats
63W - 56L
1,454 Elo+
Party 2
Medusa
Medusa
ISI
Medusa
Level 69
God Stats
64W - 49L
1,562 SR
Queue Stats
100W - 103L
1,482 Elo+
Solo
Kukulkan
Kukulkan
MaestroCoconut
Kukulkan
Level 54
God Stats
7W - 6L
1,592 SR
Queue Stats
71W - 59L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
Rocky8181
Jormungandr
Level 65
God Stats
24W - 19L
1,498 SR
Queue Stats
486W - 535L
1,483 Elo+
Solo
Anubis
Anubis
bnewie609
Anubis
Level 47
God Stats
1W - 1L
1,705 SR
Queue Stats
74W - 67L
1,463 Elo+
Party 2
Team Averages
Level 58
1,555 SR
1,472 Elo+

VS

Team Averages
Level 67
1,466 SR
1,422 Elo+
Nu Wa
Nu Wa
Boogl
Nu Wa
Level 96
God Stats
8W - 4L
1,579 SR
Queue Stats
120W - 119L
1,472 Elo+
Party 1
Surtr
Surtr
Princeso13m
Surtr
Level 61
God Stats
10W - 9L
1,509 SR
Queue Stats
484W - 542L
1,462 Elo+
Solo
Atlas
Atlas
WardenCousland
Atlas
Level 42
God Stats
8W - 5L
1,122 SR
Queue Stats
273W - 299L
1,372 Elo+
Solo
Danzaburou
Danzaburou
ryangoslingfan2
Danzaburou
Level 69
God Stats
53W - 37L
1,641 SR
Queue Stats
56W - 47L
1,359 Elo+
Party 1
Tiamat
Tiamat
tangodanzo
Tiamat
Level 65
God Stats
39W - 35L
1,479 SR
Queue Stats
420W - 435L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Diicky609
Hercules
14
0 / 3 / 4
8,860
984
5,116
14,883
18,888
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
ISI
Medusa
15
2 / 6 / 4
9,763
1,085
9,209
19,263
7,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
15
2 / 8 / 2
9,916
1,102
10,875
15,370
6,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Rocky8181
Jormungandr
13
0 / 0 / 0
6,457
717
0
922
365
Anubis
bnewie609
Anubis
15
3 / 5 / 1
9,834
1,093
6,571
16,423
6,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

98

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Boogl
Nu Wa
17
7 / 4 / 12
11,683
1,298
20,575
10,448
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 2 / 7
10,914
1,213
8,999
6,597
3,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 9
10,816
1,202
6,019
8,980
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
ryangoslingfan2
Danzaburou
17
6 / 0 / 11
12,046
1,338
18,655
6,546
3,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
tangodanzo
Tiamat
16
2 / 0 / 9
10,119
1,124
8,628
6,170
8,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
7
Kills
22
22
Deaths
7
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Boogl
Nu Wa
7
4
12
3.25
L
Hercules
Diicky609
Hercules
0
3
4
0.67
L
Medusa
ISI
Medusa
2
6
4
0.67
L
Kukulkan
2
8
2
0.38
W
5
2
7
4.25
L
Jormungandr
Rocky8181
Jormungandr
0
0
0
0
W
2
1
9
6.5
L
Anubis
bnewie609
Anubis
3
5
1
0.7
W
Danzaburou
ryangoslingfan2
Danzaburou
6
0
11
11.5
W
Tiamat
tangodanzo
Tiamat
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
62,876
66,861
Taken
38,741
38,867
Mitigated
29,891
5,141
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Boogl
Nu Wa
20,575
5,332
0
2,871
10,448
4,955
0
3,897
6,551
38,175
0
L
Hercules
Diicky609
Hercules
5,116
879
123
2,204
14,883
18,888
0
7,478
7,105
0
12,591
L
Medusa
ISI
Medusa
9,209
5,110
0
385
19,263
7,037
0
9,261
9,852
0
31,314
L
Kukulkan
10,875
496
0
565
15,370
6,233
0
7,230
7,840
34,206
0
W
8,999
4,230
0
990
6,597
3,965
0
2,477
4,120
550
22,390
L
Jormungandr
Rocky8181
Jormungandr
0
0
0
0
922
365
0
922
0
0
0
W
6,019
2,178
191
2,598
8,980
9,223
0
5,161
3,819
20,885
0
L
Anubis
bnewie609
Anubis
6,571
298
0
1,864
16,423
6,344
0
10,326
5,647
24,710
0
W
Danzaburou
ryangoslingfan2
Danzaburou
18,655
5,990
0
2,497
6,546
3,070
0
3,446
3,100
0
38,796
W
Tiamat
tangodanzo
Tiamat
8,628
571
0
2,331
6,170
8,678
0
3,009
3,011
19,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,830
Gold Earned
55,578
166
Minions Killed
222
5
Camps Cleared
8
630,072
Distance Traveled
964,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,683
1,298
53
6
1
176,085
0
L
Hercules
8,860
984
8
1
0
162,300
0
L
Medusa
9,763
1,085
52
6
2
147,468
0
L
Kukulkan
9,916
1,102
57
6
2
161,311
0
W
Surtr
10,914
1,213
39
4
4
181,788
0
L
Jormungandr
6,457
717
0
0
0
0
0
W
Atlas
10,816
1,202
35
4
2
187,381
0
L
Anubis
9,834
1,093
49
5
1
158,993
0
W
Danzaburou
12,046
1,338
64
7
0
210,786
0
W
Tiamat
10,119
1,124
31
3
1
208,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role