Player Matchup

Nox
Nox
CleverFawn67436
Nox
Level 139
God Stats
5W - 0L
1,924 SR
Queue Stats
75W - 64L
1,573 Elo+
Solo
Tiamat
Tiamat
Juking Jarvis
Tiamat
Level 129
God Stats
1W - 3L
1,118 SR
Queue Stats
142W - 147L
1,428 Elo+
Solo
Nike
Nike
MAMBA24LIFE8
Nike
Level 144
God Stats
4W - 2L
1,743 SR
Queue Stats
497W - 501L
1,458 Elo+
Solo
Vulcan
Vulcan
Peter443
Vulcan
Level 145
God Stats
5W - 2L
1,682 SR
Queue Stats
165W - 155L
1,504 Elo+
Party 2
Athena
Athena
rockstartrick
Athena
Level 156
God Stats
2W - 0L
1,836 SR
Queue Stats
184W - 175L
1,583 Elo+
Party 2
Team Averages
Level 143
1,661 SR
1,509 Elo+

VS

Team Averages
Level 136
1,497 SR
1,543 Elo+
Kumbhakarna
Kumbhakarna
Hegemol
Kumbhakarna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
MaxSpooks
Jing Wei
Level 146
God Stats
0W - 1L
1,717 SR
Queue Stats
51W - 39L
1,623 Elo+
Party 1
Da Ji
Da Ji
SendHelpWolf
Da Ji
Level 152
God Stats
0W - 3L
1,115 SR
Queue Stats
149W - 133L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
Wolly Fletcha
Sun Wukong
Level 141
God Stats
10W - 9L
1,610 SR
Queue Stats
702W - 697L
1,476 Elo+
Solo
Set
Set
x_SHowANdTELl_x
Set
Level 122
God Stats
2W - 4L
1,540 SR
Queue Stats
751W - 769L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
8,801
800
9,147
7,620
4,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 7
9,313
847
8,244
6,720
5,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 9
7,983
726
9,041
10,661
11,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
Peter443
Vulcan
17
6 / 3 / 10
9,721
884
15,410
7,396
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
4 / 3 / 10
9,415
856
7,566
12,423
17,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hegemol
Kumbhakarna
17
2 / 3 / 7
9,229
839
4,678
12,816
14,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
MaxSpooks
Jing Wei
14
4 / 4 / 1
7,777
707
7,729
9,017
3,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 5
8,110
737
9,934
8,813
5,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Wolly Fletcha
Sun Wukong
14
2 / 5 / 5
7,525
684
7,240
14,156
12,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 7
6,823
620
7,002
10,301
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
19
Kills
10
10
Deaths
19
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Kumbhakarna
Hegemol
Kumbhakarna
2
3
7
1.83
W
5
1
7
8.5
W
2
2
9
3.25
L
Jing Wei
MaxSpooks
Jing Wei
4
4
1
1.13
W
Vulcan
Peter443
Vulcan
6
3
10
3.67
L
2
4
5
1.13
L
Sun Wukong
Wolly Fletcha
Sun Wukong
2
5
5
0.9
W
4
3
10
3
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,408
Damage
36,583
44,820
Taken
55,103
44,584
Mitigated
43,012
12,071
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,147
507
110
757
7,620
4,536
705
200
7,420
17,438
0
L
Kumbhakarna
Hegemol
Kumbhakarna
4,678
122
2,156
2,178
12,816
14,887
0
9,408
3,262
20,658
0
W
8,244
255
925
2,126
6,720
5,841
370
768
5,952
21,684
0
W
9,041
292
1,203
1,770
10,661
11,897
0
908
9,753
0
14,861
L
Jing Wei
MaxSpooks
Jing Wei
7,729
5,991
876
1,251
9,017
3,708
0
7,350
1,582
0
17,865
W
Vulcan
Peter443
Vulcan
15,410
4,066
1,478
805
7,396
4,603
597
979
6,417
36,059
0
L
9,934
2,304
819
1,732
8,813
5,703
0
6,166
2,555
0
14,818
L
Sun Wukong
Wolly Fletcha
Sun Wukong
7,240
1,179
587
2,792
14,156
12,803
0
9,071
4,799
0
16,745
W
7,566
2,669
1,141
1,756
12,423
17,707
0
1,823
10,600
9,635
0
L
7,002
2,264
893
2,709
10,301
5,911
0
7,615
2,538
0
14,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
39,464
124
Minions Killed
107
0
Camps Cleared
0
986,165
Distance Traveled
922,843
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,801
800
30
3
0
190,463
0
L
Kumbhakarna
9,229
839
20
2
0
199,773
0
W
Tiamat
9,313
847
28
3
0
211,781
2
W
Nike
7,983
726
4
0
0
189,485
0
L
Jing Wei
7,777
707
29
3
0
190,338
0
W
Vulcan
9,721
884
55
5
0
229,450
0
L
Da Ji
8,110
737
22
2
0
171,494
0
L
Sun Wukong
7,525
684
23
2
0
181,854
0
W
Athena
9,415
856
7
1
0
164,986
0
L
Set
6,823
620
13
1
0
179,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role