Player Matchup

Nu Wa
Nu Wa
DAWIGGLER79
Nu Wa
Level 197
God Stats
19W - 19L
1,515 SR
Queue Stats
243W - 232L
1,465 Elo+
Party 2
Fenrir
Fenrir
GnarlyWarrior18
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 161L
1,470 Elo+
Party 4
Medusa
Medusa
Jesus lRVl
Medusa
Level 158
God Stats
5W - 3L
1,576 SR
Queue Stats
156W - 148L
1,456 Elo+
Party 2
Anubis
Anubis
oUniverseL
Anubis
Level 18
God Stats
1W - 4L
1,202 SR
Queue Stats
45W - 44L
1,504 Elo+
Party 4
Xbalanque
Xbalanque
rustyraccoon848
Xbalanque
Level 34
God Stats
6W - 16L
1,351 SR
Queue Stats
10W - 20L
1,329 Elo+
Party 2
Team Averages
Level 106
1,429 SR
1,445 Elo+

VS

Team Averages
Level 54
1,507 SR
1,419 Elo+
Ares
Ares
Atoferatofe
Ares
Level 29
God Stats
11W - 6L
1,670 SR
Queue Stats
60W - 46L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
Dumbsquare
Cthulhu
Level 17
God Stats
2W - 5L
1,386 SR
Queue Stats
3W - 10L
1,242 Elo+
Party 1
Thanatos
Thanatos
KummKummFruit
Thanatos
Level 83
God Stats
104W - 66L
1,602 SR
Queue Stats
324W - 284L
1,537 Elo+
Party 3
Apollo
Apollo
bestshorty
Apollo
Level 99
God Stats
4W - 4L
1,717 SR
Queue Stats
85W - 83L
1,468 Elo+
Party 1
Anubis
Anubis
chefsito667
Anubis
Level 40
God Stats
1W - 0L
1,157 SR
Queue Stats
9W - 18L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
6,678
514
8,788
10,795
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 3 / 2
6,668
513
3,720
7,637
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Jesus lRVl
Medusa
10
1 / 4 / 1
6,103
469
6,058
11,493
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
oUniverseL
Anubis
8
1 / 3 / 1
5,543
426
4,385
5,937
2,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
rustyraccoon848
Xbalanque
11
1 / 2 / 2
6,321
486
5,669
8,765
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,190
553
4,414
10,388
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Dumbsquare
Cthulhu
12
1 / 3 / 1
7,165
551
3,530
8,915
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
KummKummFruit
Thanatos
14
6 / 1 / 5
8,906
685
6,731
10,990
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
bestshorty
Apollo
13
3 / 0 / 3
7,360
566
7,573
8,637
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
13
2 / 2 / 1
8,113
624
5,317
11,969
5,046
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
15
15
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
1
3
0
0.33
W
Cthulhu
Dumbsquare
Cthulhu
1
3
1
0.5
L
4
3
2
1.67
L
Medusa
Jesus lRVl
Medusa
1
4
1
0.38
W
Thanatos
KummKummFruit
Thanatos
6
1
5
8.5
W
Apollo
bestshorty
Apollo
3
0
3
4.5
W
Anubis
2
2
1
1.25
L
Anubis
oUniverseL
Anubis
1
3
1
0.5
L
Xbalanque
rustyraccoon848
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,620
Damage
27,565
44,627
Taken
50,899
14,323
Mitigated
24,943
9,640
Healing
26,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,414
473
0
3,738
10,388
7,426
918
1,593
8,761
23,696
0
L
8,788
2,968
0
1,160
10,795
2,974
0
4,873
5,922
55,271
0
W
Cthulhu
Dumbsquare
Cthulhu
3,530
49
0
1,058
8,915
5,103
0
315
8,566
37,607
0
L
3,720
732
0
766
7,637
2,542
0
584
7,009
0
31,243
L
Medusa
Jesus lRVl
Medusa
6,058
1,948
0
2,591
11,493
3,509
188
3,161
8,332
0
50,960
W
Thanatos
KummKummFruit
Thanatos
6,731
1,783
0
9,532
10,990
4,320
1,270
964
9,922
0
71,439
W
Apollo
bestshorty
Apollo
7,573
4,599
0
3,161
8,637
3,048
1,411
4,446
4,137
0
49,247
W
Anubis
5,317
56
0
8,742
11,969
5,046
398
5,347
6,340
76,748
0
L
Anubis
oUniverseL
Anubis
4,385
168
0
1,491
5,937
2,213
246
1,253
4,684
24,958
0
L
Xbalanque
rustyraccoon848
Xbalanque
5,669
3,464
0
3,632
8,765
3,085
0
2,922
5,419
0
39,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
38,734
295
Minions Killed
381
0
Camps Cleared
0
1,081,725
Distance Traveled
1,287,531
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,190
553
32
2
0
256,787
0
L
Nu Wa
6,678
514
89
7
0
235,837
2
W
Cthulhu
7,165
551
51
4
0
209,005
0
L
Fenrir
6,668
513
42
3
0
212,345
0
L
Medusa
6,103
469
71
5
0
255,306
0
W
Thanatos
8,906
685
95
7
0
334,179
0
W
Apollo
7,360
566
78
6
0
268,813
0
W
Anubis
8,113
624
125
10
0
218,747
0
L
Anubis
5,543
426
37
3
0
174,856
0
L
Xbalanque
6,321
486
56
4
0
203,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role