Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DrAgOn6UD
Tiamat
Level 88
God Stats
2W - 4L
1,598 SR
Queue Stats
207W - 162L
1,599 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Paximaz
Maman Brigitte
Level 155
God Stats
2W - 7L
1,278 SR
Queue Stats
101W - 62L
1,600 Elo+
Party 2
Kuzenbo
Kuzenbo
Schmoe Jiden
Kuzenbo
Level 148
God Stats
2W - 4L
1,613 SR
Queue Stats
151W - 131L
1,551 Elo+
Party 3
Sun Wukong
Sun Wukong
THEBLANDS2K
Sun Wukong
Level 88
God Stats
0W - 2L
1,231 SR
Queue Stats
28W - 31L
1,447 Elo+
Party 3
Team Averages
Level 105
1,444 SR
1,539 Elo+

VS

Team Averages
Level 113
1,399 SR
1,534 Elo+
Nike
Nike
Daemons Embrace
Nike
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,486 Elo+
Party 1
Ishtar
Ishtar
Danielsan253
Ishtar
Level 144
God Stats
4W - 9L
1,378 SR
Queue Stats
94W - 92L
1,557 Elo+
Solo
Bellona
Bellona
Oaccv
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,545 Elo+
Solo
Maman Brigitte
Maman Brigitte
SoloQueueShark
Maman Brigitte
Level 60
God Stats
1W - 1L
1,271 SR
Queue Stats
67W - 46L
1,577 Elo+
Party 1
Raijin
Raijin
hetossedmysalad
Raijin
Level 121
God Stats
1W - 1L
1,347 SR
Queue Stats
34W - 35L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 1
6,502
542
3,689
8,478
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
DrAgOn6UD
Tiamat
12
2 / 1 / 0
6,616
551
7,478
7,292
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Paximaz
Maman Brigitte
10
0 / 7 / 2
5,692
474
5,042
12,323
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Schmoe Jiden
Kuzenbo
9
2 / 4 / 2
6,233
519
3,535
11,927
11,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
THEBLANDS2K
Sun Wukong
9
0 / 3 / 1
5,638
470
3,985
11,562
7,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
7,014
585
6,003
10,358
6,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
12
2 / 2 / 0
6,870
573
6,108
7,366
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Oaccv
Bellona
13
6 / 0 / 2
8,107
676
8,724
8,356
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
SoloQueueShark
Maman Brigitte
13
5 / 1 / 7
7,366
614
7,626
10,530
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 8
6,675
556
4,818
7,652
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
16
16
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
1
1
1.5
W
1
0
10
6
W
Ishtar
2
2
0
1
L
Tiamat
DrAgOn6UD
Tiamat
2
1
0
2
W
Bellona
Oaccv
Bellona
6
0
2
7
L
Maman Brigitte
Paximaz
Maman Brigitte
0
7
2
0.14
L
Kuzenbo
Schmoe Jiden
Kuzenbo
2
4
2
0.75
W
Maman Brigitte
SoloQueueShark
Maman Brigitte
5
1
7
8.5
L
Sun Wukong
THEBLANDS2K
Sun Wukong
0
3
1
0.17
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
33,279
51,582
Taken
44,262
31,657
Mitigated
24,181
14,003
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,689
1,622
0
3,906
8,478
3,220
0
0
8,478
0
44,527
W
6,003
1,047
1,586
3,036
10,358
6,151
0
3,560
6,612
0
28,636
W
Ishtar
6,108
3,908
0
2,365
7,366
2,676
0
1,100
6,266
0
52,404
L
Tiamat
DrAgOn6UD
Tiamat
7,478
683
0
2,483
7,292
5,203
0
2,935
4,357
46,881
0
W
Bellona
Oaccv
Bellona
8,724
1,650
0
3,802
8,356
7,883
35
1,389
6,921
0
53,024
L
Maman Brigitte
Paximaz
Maman Brigitte
5,042
513
0
3,742
12,323
4,319
0
4,157
8,166
39,054
839
L
Kuzenbo
Schmoe Jiden
Kuzenbo
3,535
1,320
0
1,489
11,927
11,656
0
3,762
8,165
16,162
0
W
Maman Brigitte
SoloQueueShark
Maman Brigitte
7,626
775
0
2,221
10,530
4,612
0
4,183
6,177
64,906
0
L
Sun Wukong
THEBLANDS2K
Sun Wukong
3,985
605
0
2,383
11,562
7,259
0
1,590
9,972
0
30,013
W
4,818
718
0
1,912
7,652
2,859
382
5,083
2,453
50,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
36,032
327
Minions Killed
421
0
Camps Cleared
0
1,142,429
Distance Traveled
1,204,734
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,502
542
86
7
0
197,412
4
W
Nike
7,014
585
45
4
0
253,852
6
W
Ishtar
6,870
573
97
8
0
208,153
2
L
Tiamat
6,616
551
89
7
0
232,528
2
W
Bellona
8,107
676
85
7
0
245,695
2
L
Maman Brigitte
5,692
474
74
6
0
252,650
0
L
Kuzenbo
6,233
519
19
2
0
248,971
2
W
Maman Brigitte
7,366
614
96
8
0
266,100
0
L
Sun Wukong
5,638
470
59
5
0
210,868
1
W
Raijin
6,675
556
98
8
0
230,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role