Player Matchup

Maman Brigitte
Maman Brigitte
Enderwho6854
Maman Brigitte
Level 89
God Stats
22W - 20L
1,668 SR
Queue Stats
491W - 463L
1,470 Elo+
Solo
Ymir
Ymir
GODxYMIR
Ymir
Level 38
God Stats
10W - 21L
1,467 SR
Queue Stats
26W - 27L
1,221 Elo+
Solo
Achilles
Achilles
I_M1ss_Th3_Rag3
Achilles
Level 62
God Stats
54W - 50L
1,435 SR
Queue Stats
562W - 556L
1,496 Elo+
Solo
Danzaburou
Danzaburou
XGA KILLTAKER
Danzaburou
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,422 Elo+
Solo
Ra
Ra
wicho369
Ra
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
46W - 58L
1,503 Elo+
Solo
Team Averages
Level 57
1,514 SR
1,423 Elo+

VS

Team Averages
Level 61
1,540 SR
1,481 Elo+
Horus
Horus
ChicoMalo42
Horus
Level 84
God Stats
11W - 9L
1,602 SR
Queue Stats
478W - 433L
1,496 Elo+
Party 2
Discordia
Discordia
Chilay
Discordia
Level 84
God Stats
20W - 14L
1,527 SR
Queue Stats
51W - 49L
1,489 Elo+
Party 2
Ne Zha
Ne Zha
KoaLOL
Ne Zha
Level 66
God Stats
4W - 3L
1,768 SR
Queue Stats
55W - 54L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
TheRevenant2941
Jing Wei
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,587 Elo+
Solo
Bacchus
Bacchus
Voultra
Bacchus
Level 43
God Stats
3W - 3L
1,300 SR
Queue Stats
53W - 52L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Enderwho6854
Maman Brigitte
11
1 / 4 / 1
6,254
521
3,719
10,978
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
1 / 1 / 1
6,038
503
3,932
9,337
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
8
0 / 6 / 0
5,287
441
6,915
14,438
10,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
XGA KILLTAKER
Danzaburou
10
1 / 5 / 2
6,201
517
5,683
11,501
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 0
6,559
547
3,972
5,519
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,703
642
11,168
11,264
8,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Chilay
Discordia
12
2 / 1 / 2
6,986
582
5,883
5,040
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
KoaLOL
Ne Zha
13
7 / 1 / 5
7,788
649
9,364
8,349
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
11
1 / 2 / 5
6,443
537
4,481
8,770
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Voultra
Bacchus
10
3 / 2 / 2
6,384
532
5,290
8,013
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
18
18
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Discordia
Chilay
Discordia
2
1
2
3
L
Maman Brigitte
Enderwho6854
Maman Brigitte
1
4
1
0.38
L
Ymir
1
1
1
1.5
L
Achilles
0
6
0
0
W
Ne Zha
KoaLOL
Ne Zha
7
1
5
9.5
W
Jing Wei
1
2
5
1.75
W
Bacchus
Voultra
Bacchus
3
2
2
2
L
Danzaburou
XGA KILLTAKER
Danzaburou
1
5
2
0.4
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
36,186
51,773
Taken
41,436
27,313
Mitigated
21,459
8,747
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,168
4,700
680
4,400
11,264
8,934
315
2,518
8,746
4,864
39,645
W
Discordia
Chilay
Discordia
5,883
386
0
500
5,040
1,907
0
3,243
1,628
46,195
0
L
Maman Brigitte
Enderwho6854
Maman Brigitte
3,719
176
0
1,820
10,978
3,529
0
1,510
9,468
46,794
0
L
Ymir
3,932
855
0
1,250
9,337
7,319
0
3,086
5,997
27,929
0
L
Achilles
6,915
2,080
0
2,367
14,438
10,589
0
1,644
12,794
0
31,157
W
Ne Zha
KoaLOL
Ne Zha
9,364
3,454
0
1,983
8,349
3,443
903
3,198
5,151
0
44,371
W
Jing Wei
4,481
3,898
0
2,544
8,770
3,012
561
1,203
7,567
0
33,491
W
Bacchus
Voultra
Bacchus
5,290
941
0
366
8,013
4,163
0
1,292
6,721
28,960
0
L
Danzaburou
XGA KILLTAKER
Danzaburou
5,683
2,277
0
1,768
11,501
4,030
0
3,434
7,671
0
37,422
L
3,972
252
160
1,382
5,519
1,846
0
2,613
2,906
42,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
35,304
296
Minions Killed
337
0
Camps Cleared
0
1,190,902
Distance Traveled
1,234,812
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,703
642
78
7
0
224,211
0
W
Discordia
6,986
582
77
6
0
253,487
2
L
Maman Brigitte
6,254
521
66
6
0
263,372
0
L
Ymir
6,038
503
51
4
0
225,469
2
L
Achilles
5,287
441
41
3
0
230,102
0
W
Ne Zha
7,788
649
61
5
0
267,341
0
W
Jing Wei
6,443
537
66
6
0
228,606
0
W
Bacchus
6,384
532
55
5
0
261,167
0
L
Danzaburou
6,201
517
62
5
0
223,952
0
L
Ra
6,559
547
76
6
0
248,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role