Player Matchup

Geb
Geb
Bambinogodinho
Geb
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,830 Elo+
Party 2
Charybdis
Charybdis
ScottyPippen19
Charybdis
Level 85
God Stats
6W - 4L
1,620 SR
Queue Stats
236W - 226L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
SenorClaro
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,437 Elo+
Party 2
Discordia
Discordia
Xavi85707
Discordia
Level 89
God Stats
7W - 6L
1,450 SR
Queue Stats
245W - 221L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ferreira22
Ah Muzen Cab
Level 143
God Stats
10W - 8L
1,593 SR
Queue Stats
230W - 224L
1,470 Elo+
Party 2
Team Averages
Level 104
1,533 SR
1,547 Elo+

VS

Team Averages
Level 131
1,418 SR
1,477 Elo+
Chang'e
Chang'e
DeathRogen_
Chang'e
Level 145
God Stats
13W - 4L
1,536 SR
Queue Stats
523W - 547L
1,473 Elo+
Party 1
Baba Yaga
Baba Yaga
LuXurY ZbaaaaR
Baba Yaga
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
MadBows420
Sun Wukong
Level 133
God Stats
0W - 2L
1,210 SR
Queue Stats
342W - 320L
1,512 Elo+
Solo
Mulan
Mulan
TheBussyWizard
Mulan
Level 125
God Stats
3W - 6L
1,458 SR
Queue Stats
336W - 331L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
Valakenta
Kuzenbo
Level 126
God Stats
5W - 10L
1,386 SR
Queue Stats
727W - 691L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 15
11,503
575
11,351
29,492
30,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ScottyPippen19
Charybdis
20
7 / 2 / 11
13,962
698
37,966
26,166
14,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
SenorClaro
Guan Yu
20
3 / 4 / 10
13,721
686
10,064
36,096
49,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Xavi85707
Discordia
20
7 / 1 / 11
13,083
654
38,316
17,747
9,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ferreira22
Ah Muzen Cab
20
3 / 1 / 15
13,051
653
26,843
20,650
12,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeathRogen_
Chang'e
20
5 / 3 / 7
11,963
598
25,554
26,967
14,060
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
LuXurY ZbaaaaR
Baba Yaga
19
0 / 3 / 10
11,364
568
27,079
19,703
11,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
MadBows420
Sun Wukong
15
2 / 9 / 7
10,035
502
18,677
31,087
34,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 5
12,307
615
16,904
28,139
42,942
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Valakenta
Kuzenbo
20
2 / 3 / 8
11,117
556
18,869
25,865
42,422
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
21
Kills
13
13
Deaths
21
62
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
5
15
1.7
L
Chang'e
DeathRogen_
Chang'e
5
3
7
2.83
L
Baba Yaga
LuXurY ZbaaaaR
Baba Yaga
0
3
10
1.67
L
Sun Wukong
MadBows420
Sun Wukong
2
9
7
0.61
W
Charybdis
ScottyPippen19
Charybdis
7
2
11
6.25
W
Guan Yu
SenorClaro
Guan Yu
3
4
10
2
L
4
3
5
2.17
L
Kuzenbo
Valakenta
Kuzenbo
2
3
8
2
W
Discordia
Xavi85707
Discordia
7
1
11
12.5
W
Ah Muzen Cab
ferreira22
Ah Muzen Cab
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,540
Damage
107,083
130,151
Taken
131,761
116,230
Mitigated
145,780
61,900
Healing
64,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,351
445
3,895
2,024
29,492
30,729
341
16,046
13,446
21,961
629
L
Chang'e
DeathRogen_
Chang'e
25,554
1,496
26,846
15,332
26,967
14,060
0
11,331
15,636
43,123
0
L
Baba Yaga
LuXurY ZbaaaaR
Baba Yaga
27,079
597
1,328
4,964
19,703
11,788
0
8,341
11,362
66,752
0
L
Sun Wukong
MadBows420
Sun Wukong
18,677
2,645
750
2,848
31,087
34,568
0
10,864
20,223
0
29,580
W
Charybdis
ScottyPippen19
Charybdis
37,966
17,423
1,750
6,078
26,166
14,577
2,906
15,894
10,272
0
94,810
W
Guan Yu
SenorClaro
Guan Yu
10,064
1,436
22,780
15,386
36,096
49,077
647
17,778
18,318
0
23,545
L
16,904
1,272
2,555
7,230
28,139
42,942
0
9,749
18,390
0
32,565
L
Kuzenbo
Valakenta
Kuzenbo
18,869
7,019
623
1,900
25,865
42,422
0
8,753
17,112
30,182
0
W
Discordia
Xavi85707
Discordia
38,316
1,491
2,642
1,877
17,747
9,795
913
9,255
8,492
60,167
0
W
Ah Muzen Cab
ferreira22
Ah Muzen Cab
26,843
8,002
2,129
3,339
20,650
12,052
3,444
12,529
8,121
0
66,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,320
Gold Earned
56,786
268
Minions Killed
261
0
Camps Cleared
0
2,004,186
Distance Traveled
1,869,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,503
575
14
1
0
404,494
0
L
Chang'e
11,963
598
49
2
0
379,942
0
L
Baba Yaga
11,364
568
92
5
0
366,412
0
L
Sun Wukong
10,035
502
29
1
0
339,531
0
W
Charybdis
13,962
698
116
6
0
368,670
0
W
Guan Yu
13,721
686
23
1
0
417,126
0
L
Mulan
12,307
615
34
2
0
392,823
0
L
Kuzenbo
11,117
556
57
3
0
390,748
0
W
Discordia
13,083
654
47
2
0
422,683
0
W
Ah Muzen Cab
13,051
653
68
3
0
391,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role