Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BlestPainter3
Serqet
Level 118
God Stats
1W - 0L
1,720 SR
Queue Stats
19W - 41L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
Meowchi2856
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,377 Elo+
Party 1
Anubis
Anubis
SqueezedWeiner1
Anubis
Level 157
God Stats
1W - 2L
1,549 SR
Queue Stats
44W - 68L
1,451 Elo+
Party 1
Tyr
Tyr
Vretrew
Tyr
Level 68
God Stats
3W - 1L
1,362 SR
Queue Stats
169W - 128L
1,533 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,441 Elo+

VS

Team Averages
Level 103
1,520 SR
1,486 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BigD_Lau
Scylla
Level 109
God Stats
1W - 5L
1,120 SR
Queue Stats
48W - 55L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
Rochy229
Nu Wa
Level 122
God Stats
5W - 15L
1,638 SR
Queue Stats
294W - 310L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Tomo-Mo21
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,447 Elo+
Party 2
Persephone
Persephone
eMpApathy
Persephone
Level 68
God Stats
4W - 1L
1,840 SR
Queue Stats
177W - 147L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 2 / 5
8,944
894
9,621
7,940
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 7
7,722
772
2,366
5,432
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Meowchi2856
Ah Puch
12
1 / 2 / 7
7,507
751
3,301
5,355
1,670
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 8
8,613
861
6,988
8,711
3,756
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
15
2 / 2 / 3
8,000
800
4,218
11,491
10,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 3 / 4
6,946
695
4,340
6,016
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
BigD_Lau
Scylla
11
0 / 1 / 4
6,514
651
1,627
3,111
1,212
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Rochy229
Nu Wa
15
2 / 3 / 5
8,169
817
7,240
7,165
2,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Tomo-Mo21
Jormungandr
13
1 / 1 / 4
6,852
685
4,967
5,701
6,028
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
eMpApathy
Persephone
15
4 / 3 / 3
8,943
894
15,480
9,048
3,799
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
11
Kills
8
8
Deaths
11
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
5
3.25
L
Fenrir
 
Fenrir
1
3
4
1
L
Scylla
BigD_Lau
Scylla
0
1
4
2
W
2
1
7
5.5
W
Ah Puch
Meowchi2856
Ah Puch
1
2
7
2.25
L
Nu Wa
Rochy229
Nu Wa
2
3
5
1.5
W
2
1
8
6
L
Jormungandr
Tomo-Mo21
Jormungandr
1
1
4
3
W
Tyr
2
2
3
1.75
L
Persephone
eMpApathy
Persephone
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,494
Damage
33,654
38,929
Taken
31,041
21,527
Mitigated
16,186
14,102
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,621
566
1,913
2,280
7,940
2,556
0
5,830
1,758
25,683
0
L
Fenrir
 
Fenrir
4,340
706
768
285
6,016
2,458
0
3,204
2,686
0
6,160
L
Scylla
BigD_Lau
Scylla
1,627
123
53
117
3,111
1,212
259
1,738
1,373
4,613
0
W
2,366
316
587
126
5,432
3,186
0
3,839
1,385
0
2,831
W
Ah Puch
Meowchi2856
Ah Puch
3,301
204
739
487
5,355
1,670
0
4,400
809
15,305
0
L
Nu Wa
Rochy229
Nu Wa
7,240
2,584
0
272
7,165
2,689
215
4,876
2,183
20,248
0
W
6,988
144
437
4,295
8,711
3,756
0
7,233
1,087
32,325
0
L
Jormungandr
Tomo-Mo21
Jormungandr
4,967
1,177
131
1,165
5,701
6,028
90
3,233
2,468
11,991
0
W
Tyr
4,218
451
929
2,309
11,491
10,359
0
6,550
4,576
0
11,143
L
Persephone
eMpApathy
Persephone
15,480
1,215
1,349
1,304
9,048
3,799
215
6,831
2,146
32,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
37,424
132
Minions Killed
117
0
Camps Cleared
0
998,695
Distance Traveled
872,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,944
894
41
4
0
227,040
0
L
Fenrir
6,946
695
4
0
0
203,234
0
L
Scylla
6,514
651
9
1
0
101,652
0
W
Serqet
7,722
772
2
0
0
181,144
0
W
Ah Puch
7,507
751
27
3
0
173,012
0
L
Nu Wa
8,169
817
39
4
0
178,403
0
W
Anubis
8,613
861
51
5
0
204,516
0
L
Jormungandr
6,852
685
25
3
0
188,342
0
W
Tyr
8,000
800
11
1
0
212,983
0
L
Persephone
8,943
894
40
4
0
200,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role