Player Matchup

Xing Tian
Xing Tian
MyWifesHusband69
Xing Tian
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 240L
1,584 Elo+
Solo
Hera
Hera
Supreme_Stride
Hera
Level 135
God Stats
1W - 5L
1,386 SR
Queue Stats
255W - 239L
1,500 Elo+
Solo
Cerberus
Cerberus
YBANANASY
Cerberus
Level 126
God Stats
6W - 3L
1,800 SR
Queue Stats
287W - 287L
1,522 Elo+
Solo
Olorun
Olorun
abigail1624
Olorun
Level 84
God Stats
13W - 7L
1,555 SR
Queue Stats
301W - 263L
1,566 Elo+
Solo
Nemesis
Nemesis
juan24178
Nemesis
Level 108
God Stats
9W - 9L
1,396 SR
Queue Stats
21W - 17L
1,513 Elo+
Solo
Team Averages
Level 110
1,527 SR
1,537 Elo+

VS

Team Averages
Level 76
1,507 SR
1,531 Elo+
Rama
Rama
Aureuss87
Rama
Level 47
God Stats
6W - 3L
1,697 SR
Queue Stats
106W - 81L
1,579 Elo+
Solo
Yemoja
Yemoja
HarkUsurper
Yemoja
Level 66
God Stats
6W - 6L
1,533 SR
Queue Stats
197W - 180L
1,588 Elo+
Solo
Da Ji
Da Ji
XkingSoul
Da Ji
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 85L
1,490 Elo+
Solo
Maman Brigitte
Maman Brigitte
bussae_chomper
Maman Brigitte
Level 100
God Stats
4W - 6L
1,405 SR
Queue Stats
238W - 217L
1,514 Elo+
Solo
Janus
Janus
ilyOnix
Janus
Level 46
God Stats
52W - 43L
1,400 SR
Queue Stats
199W - 190L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
2 / 2 / 1
8,351
491
9,629
17,053
9,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 0
7,758
456
8,936
10,887
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
YBANANASY
Cerberus
10
1 / 2 / 3
7,422
437
9,570
16,407
14,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Olorun
15
2 / 5 / 1
9,709
571
11,228
14,596
6,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
juan24178
Nemesis
14
0 / 5 / 1
8,331
490
7,906
15,191
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
3 / 2 / 6
10,712
630
10,724
16,050
7,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
14
2 / 2 / 9
9,199
541
5,891
14,915
13,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
XkingSoul
Da Ji
16
6 / 1 / 4
9,942
585
10,969
14,755
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
bussae_chomper
Maman Brigitte
16
2 / 1 / 6
10,397
612
13,363
12,418
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
ilyOnix
Janus
16
7 / 0 / 3
10,523
619
13,036
12,366
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
20
20
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
3
2
6
3
W
Yemoja
2
2
9
3.25
L
Xing Tian
2
2
1
1.25
L
1
6
0
0.17
W
Da Ji
XkingSoul
Da Ji
6
1
4
8
L
Cerberus
YBANANASY
Cerberus
1
2
3
1.25
L
Olorun
2
5
1
0.5
W
Maman Brigitte
bussae_chomper
Maman Brigitte
2
1
6
5
W
Janus
ilyOnix
Janus
7
0
3
8.5
L
Nemesis
juan24178
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,269
Damage
53,983
74,134
Taken
70,504
43,816
Mitigated
37,713
17,329
Healing
23,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,724
8,657
0
6,992
16,050
7,488
2,511
12,005
4,045
0
103,437
W
Yemoja
5,891
2,386
4,850
2,814
14,915
13,659
73
9,430
5,440
18,736
0
L
Xing Tian
9,629
1,155
0
4,342
17,053
9,063
0
5,513
11,422
67,243
0
L
8,936
3,013
0
1,830
10,887
4,469
240
7,686
2,955
53,301
0
W
Da Ji
XkingSoul
Da Ji
10,969
2,925
0
2,766
14,755
6,365
850
7,597
7,117
0
80,674
L
Cerberus
YBANANASY
Cerberus
9,570
451
0
4,409
16,407
14,092
0
6,853
9,360
27,522
0
L
Olorun
11,228
4,923
71
4,271
14,596
6,098
1,988
1,951
12,645
82,341
9,669
W
Maman Brigitte
bussae_chomper
Maman Brigitte
13,363
1,406
0
3,241
12,418
4,778
401
2,416
9,019
83,418
0
W
Janus
ilyOnix
Janus
13,036
992
90
2,987
12,366
5,423
765
8,174
4,141
94,003
0
L
Nemesis
juan24178
Nemesis
7,906
1,961
0
2,406
15,191
10,094
0
9,683
5,462
0
64,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
50,773
478
Minions Killed
567
0
Camps Cleared
0
1,636,784
Distance Traveled
1,733,548
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,712
630
146
9
0
309,789
2
W
Yemoja
9,199
541
25
1
0
328,193
0
L
Xing Tian
8,351
491
89
5
0
375,300
1
L
Hera
7,758
456
102
6
0
319,264
1
W
Da Ji
9,942
585
103
6
0
366,226
1
L
Cerberus
7,422
437
42
2
0
302,574
4
L
Olorun
9,709
571
154
9
0
308,712
4
W
Maman Brigitte
10,397
612
129
8
0
371,345
4
W
Janus
10,523
619
164
10
0
357,995
5
L
Nemesis
8,331
490
91
5
0
330,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role