Player Matchup

Ullr
Ullr
ImpiusLaminae
Ullr
Level 83
God Stats
2W - 3L
1,728 SR
Queue Stats
49W - 54L
1,405 Elo+
Party 1
Chaac
Chaac
hotdogwater90
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
kbutler1527
Baron Samedi
Level 22
God Stats
4W - 6L
1,859 SR
Queue Stats
16W - 14L
1,534 Elo+
Party 1
Team Averages
Level 40
1,696 SR
1,480 Elo+

VS

Team Averages
Level 40
1,451 SR
1,388 Elo+
Jormungandr
Jormungandr
Pr1malP0wer
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 2
Loki
Loki
Sy5T3m3rR0r
Loki
Level 63
God Stats
1W - 2L
1,300 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 2
Ao Kuang
Ao Kuang
Timotino814
Ao Kuang
Level 46
God Stats
8W - 5L
1,554 SR
Queue Stats
62W - 62L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
11,105
694
7,854
11,154
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 3
11,428
714
6,374
13,797
13,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
kbutler1527
Baron Samedi
13
1 / 5 / 3
10,721
670
6,072
11,571
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pr1malP0wer
Jormungandr
15
1 / 0 / 9
11,642
728
12,581
5,716
8,216
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 3 / 6
11,651
728
8,871
8,763
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
Timotino814
Ao Kuang
15
6 / 2 / 4
12,347
772
10,306
15,728
12,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
10
10
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Jormungandr
Pr1malP0wer
Jormungandr
1
0
9
5.5
W
3
3
6
2
W
Ao Kuang
Timotino814
Ao Kuang
6
2
4
4
L
2
1
3
3.5
L
Baron Samedi
kbutler1527
Baron Samedi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
31,758
36,522
Taken
30,207
24,237
Mitigated
24,487
6,422
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,854
4,429
0
2,288
11,154
4,986
1,131
6,940
4,214
0
40,262
W
Jormungandr
Pr1malP0wer
Jormungandr
12,581
1,113
0
1,306
5,716
8,216
171
1,486
4,230
48,705
1,977
W
8,871
1,095
0
1,153
8,763
3,628
412
1,502
7,261
0
39,028
W
Ao Kuang
Timotino814
Ao Kuang
10,306
3,066
0
3,990
15,728
12,643
641
3,626
12,102
49,735
0
L
6,374
1,297
0
3,180
13,797
13,433
308
8,308
5,489
0
27,340
L
Baron Samedi
kbutler1527
Baron Samedi
6,072
881
273
681
11,571
5,818
220
6,315
5,256
38,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
35,640
150
Minions Killed
172
0
Camps Cleared
0
855,696
Distance Traveled
876,830
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,105
694
57
4
0
282,881
11
W
Jormungandr
11,642
728
52
3
0
297,851
0
W
Loki
11,651
728
51
3
0
288,219
4
W
Ao Kuang
12,347
772
69
4
0
290,760
0
L
Chaac
11,428
714
28
2
0
308,476
0
L
Baron Samedi
10,721
670
65
4
0
264,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role