Player Matchup

Amaterasu
Amaterasu
Jostho
Amaterasu
Level 128
God Stats
5W - 3L
1,847 SR
Queue Stats
527W - 485L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Meachem6
Morgan Le Fay
Level 155
God Stats
10W - 4L
1,542 SR
Queue Stats
566W - 588L
1,561 Elo+
Party 3
Zeus
Zeus
WickedDeath7
Zeus
Level 125
God Stats
20W - 8L
1,542 SR
Queue Stats
542W - 560L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
silkacid01
Kumbhakarna
Level 180
God Stats
7W - 5L
1,651 SR
Queue Stats
493W - 475L
1,539 Elo+
Party 3
Hun Batz
Hun Batz
zeromarcez
Hun Batz
Level 148
God Stats
9W - 3L
1,714 SR
Queue Stats
231W - 217L
1,608 Elo+
Party 2
Team Averages
Level 147
1,659 SR
1,566 Elo+

VS

Team Averages
Level 136
1,451 SR
1,575 Elo+
Raijin
Raijin
CasusBelli89
Raijin
Level 143
God Stats
2W - 1L
1,515 SR
Queue Stats
120W - 93L
1,596 Elo+
Solo
Jormungandr
Jormungandr
ForgedLight
Jormungandr
Level 125
God Stats
2W - 3L
1,648 SR
Queue Stats
208W - 216L
1,567 Elo+
Party 1
Agni
Agni
GIBLETTICKLER
Agni
Level 157
God Stats
12W - 17L
1,512 SR
Queue Stats
245W - 254L
1,543 Elo+
Party 1
Ares
Ares
ItZ Xtasyyy
Ares
Level 148
God Stats
3W - 5L
1,442 SR
Queue Stats
95W - 73L
1,621 Elo+
Solo
Persephone
Persephone
WorenXL
Persephone
Level 109
God Stats
1W - 4L
1,140 SR
Queue Stats
116W - 122L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jostho
Amaterasu
15
2 / 1 / 6
8,840
737
4,387
11,339
9,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Meachem6
Morgan Le Fay
18
6 / 2 / 8
10,172
848
15,722
13,132
6,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 2 / 8
9,625
802
14,320
6,092
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
silkacid01
Kumbhakarna
14
1 / 4 / 8
9,107
759
3,838
18,556
18,632
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
zeromarcez
Hun Batz
18
10 / 2 / 9
10,874
906
10,868
10,989
6,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
3 / 5 / 3
9,135
761
12,574
10,247
6,349
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ForgedLight
Jormungandr
15
1 / 3 / 5
8,431
703
6,803
11,083
12,773
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 4 / 2
8,784
732
9,424
9,191
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 2
7,477
623
4,817
15,201
16,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
WorenXL
Persephone
13
1 / 4 / 4
8,324
694
10,075
7,371
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
22
Kills
9
11
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
5
3
0.9
L
Jormungandr
ForgedLight
Jormungandr
1
3
5
1.17
L
3
4
2
1
L
1
6
2
0.33
W
Amaterasu
Jostho
Amaterasu
2
1
6
5
W
Morgan Le Fay
Meachem6
Morgan Le Fay
6
2
8
5
W
3
2
8
3.5
L
Persephone
WorenXL
Persephone
1
4
4
0.75
W
Kumbhakarna
silkacid01
Kumbhakarna
1
4
8
1.25
W
Hun Batz
zeromarcez
Hun Batz
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,135
Damage
43,693
60,108
Taken
53,093
43,556
Mitigated
42,474
21,691
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
12,574
565
277
675
10,247
6,349
0
6,630
3,571
38,187
0
L
Jormungandr
ForgedLight
Jormungandr
6,803
1,143
526
1,209
11,083
12,773
0
7,433
3,562
14,596
0
L
9,424
498
864
1,300
9,191
4,204
0
6,288
2,754
16,633
0
L
4,817
54
366
1,569
15,201
16,125
0
8,257
6,858
7,353
0
W
Amaterasu
Jostho
Amaterasu
4,387
1,534
135
3,133
11,339
9,685
1,871
9,512
1,688
0
6,330
W
Morgan Le Fay
Meachem6
Morgan Le Fay
15,722
0
994
3,549
13,132
6,318
212
9,019
3,705
29,537
0
W
14,320
1,088
358
736
6,092
2,564
1,448
5,104
736
37,897
0
L
Persephone
WorenXL
Persephone
10,075
480
429
858
7,371
3,023
0
4,768
2,442
14,967
0
W
Kumbhakarna
silkacid01
Kumbhakarna
3,838
138
3,186
3,893
18,556
18,632
0
10,878
7,306
7,300
0
W
Hun Batz
zeromarcez
Hun Batz
10,868
2,029
2,983
2,724
10,989
6,357
1,814
7,878
2,980
0
25,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
42,151
148
Minions Killed
108
0
Camps Cleared
0
1,178,747
Distance Traveled
926,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,135
761
52
4
0
190,211
0
L
Jormungandr
8,431
703
21
2
0
199,245
0
L
Agni
8,784
732
21
2
0
195,195
0
L
Ares
7,477
623
3
0
0
157,713
0
W
Amaterasu
8,840
737
7
1
0
267,630
0
W
Morgan Le Fay
10,172
848
39
3
0
256,094
0
W
Zeus
9,625
802
54
5
0
203,453
0
L
Persephone
8,324
694
11
1
0
184,320
0
W
Kumbhakarna
9,107
759
13
1
0
196,403
0
W
Hun Batz
10,874
906
35
3
0
255,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role