Player Matchup

Bellona
Bellona
ARTORIAS8069
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Sininio81
Zhong Kui
Level 148
God Stats
4W - 6L
1,505 SR
Queue Stats
41W - 40L
1,442 Elo+
Solo
Geb
Geb
Vector_jz06
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 93
1,502 SR
1,481 Elo+

VS

Team Averages
Level 33
1,332 SR
1,448 Elo+
Hercules
Hercules
JuanCortes29
Hercules
Level 46
God Stats
1W - 2L
1,488 SR
Queue Stats
5W - 18L
1,332 Elo+
Party 1
Sol
Sol
guguidfr
Sol
Level 38
God Stats
1W - 2L
1,243 SR
Queue Stats
85W - 56L
1,500 Elo+
Party 1
Mercury
Mercury
sCek
Mercury
Level 15
God Stats
0W - 2L
1,266 SR
Queue Stats
58W - 46L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ARTORIAS8069
Bellona
12
5 / 1 / 9
9,196
836
5,825
9,117
8,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Sininio81
Zhong Kui
14
9 / 2 / 7
10,842
986
11,867
9,629
8,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 3 / 13
8,763
797
9,950
12,939
10,179
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JuanCortes29
Hercules
10
1 / 6 / 3
7,715
701
4,414
11,717
8,656
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 3
9,129
830
14,518
10,058
4,076
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
sCek
Mercury
10
2 / 7 / 4
8,472
770
3,413
11,231
4,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
6
6
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
ARTORIAS8069
Bellona
5
1
9
9.5
L
Hercules
JuanCortes29
Hercules
1
6
3
0.42
W
Zhong Kui
Sininio81
Zhong Kui
9
2
7
6.25
W
2
3
13
2.83
L
3
3
3
1.5
L
Mercury
sCek
Mercury
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,642
Damage
22,345
31,685
Taken
33,006
27,148
Mitigated
17,397
7,667
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ARTORIAS8069
Bellona
5,825
1,061
0
469
9,117
8,563
0
3,637
5,480
0
20,308
L
Hercules
JuanCortes29
Hercules
4,414
796
0
1,233
11,717
8,656
0
7,607
4,110
0
12,169
W
Zhong Kui
Sininio81
Zhong Kui
11,867
3,729
0
4,401
9,629
8,406
83
5,292
4,337
46,447
7,630
W
9,950
1,017
301
2,496
12,939
10,179
0
5,928
7,011
24,108
421
L
14,518
6,881
45
2,748
10,058
4,076
0
6,581
3,477
46,947
0
L
Mercury
sCek
Mercury
3,413
860
0
1,077
11,231
4,665
0
6,992
4,239
0
17,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,801
Gold Earned
25,316
123
Minions Killed
91
0
Camps Cleared
0
607,412
Distance Traveled
628,236
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,196
836
32
3
0
208,086
0
L
Hercules
7,715
701
14
1
0
202,855
0
W
Zhong Kui
10,842
986
75
7
0
189,366
5
W
Geb
8,763
797
16
1
0
209,960
0
L
Sol
9,129
830
59
5
0
207,960
2
L
Mercury
8,472
770
18
2
0
217,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role