Player Matchup

Arachne
Arachne
Byjorne
Arachne
Level 105
God Stats
1W - 1L
1,292 SR
Queue Stats
47W - 68L
1,370 Elo+
Party 1
Chernobog
Chernobog
DarkVacuity
Chernobog
Level 84
God Stats
3W - 1L
1,833 SR
Queue Stats
95W - 116L
1,467 Elo+
Party 1
Cerberus
Cerberus
GALLOW1234
Cerberus
Level 83
God Stats
18W - 27L
1,476 SR
Queue Stats
52W - 78L
1,461 Elo+
Party 1
Hades
Hades
NICKNITRO8
Hades
Level 60
God Stats
6W - 10L
1,408 SR
Queue Stats
198W - 261L
1,478 Elo+
Party 1
Horus
Horus
retzing
Horus
Level 73
God Stats
25W - 38L
1,548 SR
Queue Stats
142W - 210L
1,426 Elo+
Party 1
Team Averages
Level 81
1,511 SR
1,440 Elo+

VS

Team Averages
Level 65
1,529 SR
1,547 Elo+
Ratatoskr
Ratatoskr
Boogl
Ratatoskr
Level 96
God Stats
188W - 150L
1,604 SR
Queue Stats
358W - 303L
1,615 Elo+
Party 2
Cerberus
Cerberus
CΦSMIC
Cerberus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 122L
1,499 Elo+
Solo
Anubis
Anubis
DivineGumption
Anubis
Level 29
God Stats
5W - 5L
1,513 SR
Queue Stats
36W - 29L
1,539 Elo+
Party 3
Rama
Rama
NuclearPawn
Rama
Level 101
God Stats
4W - 3L
1,671 SR
Queue Stats
63W - 38L
1,622 Elo+
Party 3
Erlang Shen
Erlang Shen
iispicy
Erlang Shen
Level 54
God Stats
2W - 4L
1,359 SR
Queue Stats
50W - 54L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Byjorne
Arachne
15
1 / 3 / 6
9,865
493
10,252
20,604
8,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
DarkVacuity
Chernobog
20
3 / 3 / 3
12,938
647
12,276
12,866
6,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
GALLOW1234
Cerberus
15
1 / 2 / 10
10,327
516
11,639
24,795
25,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
17
6 / 3 / 2
10,848
542
23,262
16,650
11,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
retzing
Horus
20
4 / 2 / 3
12,918
646
17,775
14,218
11,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Boogl
Ratatoskr
16
3 / 3 / 5
9,891
495
12,378
23,740
11,923
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
CΦSMIC
Cerberus
17
1 / 3 / 1
10,735
537
9,033
29,390
22,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 4 / 2
8,537
427
10,720
8,493
4,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 3 / 1
11,845
592
19,855
16,659
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
iispicy
Erlang Shen
13
1 / 2 / 6
8,774
439
5,734
21,935
23,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
15
Kills
13
13
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Boogl
Ratatoskr
3
3
5
1.83
W
Arachne
Byjorne
Arachne
1
3
6
1.33
L
Cerberus
CΦSMIC
Cerberus
1
3
1
0.5
W
Chernobog
DarkVacuity
Chernobog
3
3
3
1.5
L
3
4
2
1
W
Cerberus
GALLOW1234
Cerberus
1
2
10
3
W
Hades
6
3
2
2.33
L
5
3
1
1.83
L
Erlang Shen
iispicy
Erlang Shen
1
2
6
2
W
Horus
retzing
Horus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,204
Damage
57,720
89,133
Taken
100,217
63,764
Mitigated
69,028
36,338
Healing
40,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Boogl
Ratatoskr
12,378
5,941
0
8,132
23,740
11,923
0
7,249
16,292
0
98,909
W
Arachne
Byjorne
Arachne
10,252
5,625
0
5,825
20,604
8,647
1
1,680
18,924
0
89,464
L
Cerberus
CΦSMIC
Cerberus
9,033
757
0
13,785
29,390
22,113
0
6,257
21,938
92,173
312
W
Chernobog
DarkVacuity
Chernobog
12,276
9,082
0
4,094
12,866
6,604
1,201
1,622
11,244
0
127,393
L
10,720
877
0
2,917
8,493
4,602
0
6,270
2,223
44,496
0
W
Cerberus
GALLOW1234
Cerberus
11,639
1,050
373
11,155
24,795
25,123
0
5,757
19,038
37,442
0
W
Hades
23,262
3,516
677
9,482
16,650
11,655
1,171
6,425
10,225
78,118
0
L
19,855
15,798
0
10,089
16,659
7,247
1,783
3,317
13,285
0
124,388
L
Erlang Shen
iispicy
Erlang Shen
5,734
3,457
0
5,682
21,935
23,143
0
11,808
10,070
0
27,584
W
Horus
retzing
Horus
17,775
6,902
336
4,396
14,218
11,735
180
4,461
9,757
0
107,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,896
Gold Earned
49,782
647
Minions Killed
657
0
Camps Cleared
0
2,011,847
Distance Traveled
1,812,434
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,891
495
134
7
0
451,696
2
W
Arachne
9,865
493
101
5
0
430,526
2
L
Cerberus
10,735
537
210
11
0
346,181
6
W
Chernobog
12,938
647
205
10
0
414,931
0
L
Anubis
8,537
427
74
4
0
220,088
0
W
Cerberus
10,327
516
56
3
0
410,391
14
W
Hades
10,848
542
116
6
0
379,380
1
L
Rama
11,845
592
200
10
0
361,508
8
L
Erlang Shen
8,774
439
39
2
0
432,961
0
W
Horus
12,918
646
169
8
0
376,619
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role