Player Matchup

Osiris
Osiris
Silver I
BіgBlue
Osiris
Silver I
Level 125
God Stats
10W - 6L
1,802 SR
Queue Stats
235W - 239L
1,190 MMR
Party 2
Thoth
Thoth
Gold III
HalfHadesMain
Thoth
Gold III
Level 53
God Stats
3W - 7L
1,360 SR
Queue Stats
52W - 38L
1,404 MMR
Party 2
Lancelot
Lancelot
Silver I
IvanDJ95
Lancelot
Silver I
Level 150
God Stats
6W - 10L
1,859 SR
Queue Stats
356W - 380L
1,283 MMR
Solo
Medusa
Medusa
Silver I
JosephNoTjO
Medusa
Silver I
Level 117
God Stats
0W - 4L
1,183 SR
Queue Stats
772W - 801L
1,274 MMR
Party 3
Odin
Odin
Silver I
yoBone_head24
Odin
Silver I
Level 224
God Stats
6W - 5L
1,609 SR
Queue Stats
218W - 233L
1,276 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,562 SR
1,285 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,586 SR
1,318 MMR
Hades
Hades
Gold V
 
Hades
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Silver II
DrLores3
Olorun
Silver II
Level 149
God Stats
15W - 12L
1,516 SR
Queue Stats
144W - 156L
1,279 MMR
Solo
Geb
Geb
Silver I
PEACE_MAKER_55
Geb
Silver I
Level 166
God Stats
135W - 105L
1,646 SR
Queue Stats
466W - 472L
1,241 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
ViewyChip0709
Zhong Kui
Silver I
Level 109
God Stats
28W - 17L
1,680 SR
Queue Stats
340W - 333L
1,298 MMR
Solo
Awilix
Awilix
Gold V
sonn_silver
Awilix
Gold V
Level 150
God Stats
13W - 9L
1,589 SR
Queue Stats
153W - 164L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BіgBlue
Osiris
6
0 / 0 / 0
3,108
622
1,260
3,976
3,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 1 / 0
3,578
716
1,295
1,758
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
IvanDJ95
Lancelot
7
0 / 1 / 0
3,447
689
989
3,914
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
1
0 / 0 / 0
2,431
486
0
0
0
3
0 / 4 / 0
2,766
553
420
4,461
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BakasuraArachneAgniRaijin

VS

Bans
PeleKaliIzanamiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
1 / 0 / 0
4,041
808
1,480
2,813
1,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
DrLores3
Olorun
6
2 / 0 / 0
4,082
816
1,342
1,348
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 0 / 3
4,013
803
800
2,143
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
ViewyChip0709
Zhong Kui
6
0 / 0 / 2
3,636
727
2,013
2,136
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
7
2 / 0 / 0
3,720
744
1,261
2,875
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
0
1
L
Osiris
BіgBlue
Osiris
0
0
0
0
W
Olorun
DrLores3
Olorun
2
0
0
2
L
0
1
0
0
L
Lancelot
IvanDJ95
Lancelot
0
1
0
0
L
Medusa
0
0
0
0
W
1
0
3
2.5
W
Zhong Kui
ViewyChip0709
Zhong Kui
0
0
2
1
W
Awilix
2
0
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,964
Damage
6,896
14,109
Taken
11,315
7,319
Mitigated
5,768
3,298
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,480
430
40
1,431
2,813
1,647
75
0
2,813
25,286
0
L
Osiris
BіgBlue
Osiris
1,260
324
0
1,795
3,976
3,159
0
1,347
2,629
0
12,549
W
Olorun
DrLores3
Olorun
1,342
869
57
553
1,348
435
556
0
1,348
23,182
0
L
1,295
71
0
500
1,758
522
0
1,097
661
20,522
0
L
Lancelot
IvanDJ95
Lancelot
989
71
0
630
3,914
1,256
0
836
3,078
0
16,715
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
800
226
0
646
2,143
1,466
184
101
2,014
7,488
0
W
Zhong Kui
ViewyChip0709
Zhong Kui
2,013
597
0
1,224
2,136
1,337
0
925
1,059
15,803
3,531
W
Awilix
1,261
608
0
1,742
2,875
883
0
67
2,786
0
16,605
L
420
27
0
373
4,461
2,382
0
2,182
2,279
0
3,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,330
Gold Earned
19,492
104
Minions Killed
161
0
Camps Cleared
0
408,841
Distance Traveled
466,398
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,041
808
41
8
0
83,691
2
L
Osiris
3,108
622
19
4
0
98,403
0
W
Olorun
4,082
816
49
10
0
85,352
0
L
Thoth
3,578
716
48
10
0
91,933
0
L
Lancelot
3,447
689
36
7
0
117,291
0
L
Medusa
2,431
486
0
0
0
0
0
W
Geb
4,013
803
4
1
0
93,970
0
W
Zhong Kui
3,636
727
38
8
0
92,404
0
W
Awilix
3,720
744
29
6
0
110,981
0
L
Odin
2,766
553
1
0
0
101,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role