Player Matchup

Set
Set
Silver III
 
Set
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Gold I
 
Ishtar
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver II
Arni382001
Chaac
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,411 MMR
Solo
Khepri
Khepri
Gold IV
Mseifah
Khepri
Gold IV
Level 141
God Stats
48W - 37L
1,604 SR
Queue Stats
274W - 288L
1,452 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
XxGODOFGAMBLERxX
Morgan Le Fay
Gold IV
Level 138
God Stats
3W - 4L
1,529 SR
Queue Stats
218W - 231L
1,412 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,527 SR
1,455 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,502 SR
1,442 MMR
Ao Kuang
Ao Kuang
Gold IV
Aurelìus
Ao Kuang
Gold IV
Level 175
God Stats
11W - 4L
1,728 SR
Queue Stats
168W - 169L
1,402 MMR
Party 1
Chernobog
Chernobog
Gold III
Barkot
Chernobog
Gold III
Level 147
God Stats
18W - 10L
1,606 SR
Queue Stats
196W - 190L
1,407 MMR
Solo
Sobek
Sobek
Bronze III
BillyYaMan
Sobek
Bronze III
Level 44
God Stats
1W - 1L
1,295 SR
Queue Stats
2W - 9L
1,400 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Pallinator3000
Baron Samedi
Silver III
Level 141
God Stats
16W - 10L
1,356 SR
Queue Stats
37W - 32L
1,412 MMR
Solo
Janus
Janus
Gold II
mcardle1993
Janus
Gold II
Level 159
God Stats
20W - 19L
1,523 SR
Queue Stats
229W - 237L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
5 / 2 / 1
6,885
574
5,673
10,079
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
 
Ishtar
11
1 / 1 / 2
6,285
524
5,422
7,941
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
0 / 3 / 2
5,904
492
2,788
10,661
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Mseifah
Khepri
9
0 / 2 / 3
5,700
475
2,608
10,381
6,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
XxGODOFGAMBLERxX
Morgan Le Fay
10
0 / 5 / 0
5,986
499
2,681
9,400
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorAnubisKaliBakasura

VS

Bans
ThanatosAthenaOsirisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aurelìus
Ao Kuang
13
5 / 2 / 3
7,638
637
7,410
10,859
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Barkot
Chernobog
12
1 / 1 / 4
7,423
619
8,682
6,777
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
12
2 / 1 / 3
7,269
606
3,110
9,942
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Pallinator3000
Baron Samedi
13
2 / 2 / 1
7,777
648
7,042
7,524
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 4
7,701
642
7,665
3,823
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
13
13
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
2
1
2.75
L
Ishtar
 
Ishtar
1
1
2
2
L
Chaac
0
3
2
0.33
W
Ao Kuang
Aurelìus
Ao Kuang
5
2
3
3.25
W
Chernobog
Barkot
Chernobog
1
1
4
3
W
Sobek
2
1
3
3.5
L
Khepri
Mseifah
Khepri
0
2
3
0.75
W
Baron Samedi
Pallinator3000
Baron Samedi
2
2
1
1.25
L
Morgan Le Fay
XxGODOFGAMBLERxX
Morgan Le Fay
0
5
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,172
Damage
33,909
48,462
Taken
38,925
25,139
Mitigated
22,565
10,669
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,673
2,813
0
1,882
10,079
4,544
0
4,666
5,393
0
45,505
L
Ishtar
 
Ishtar
5,422
2,639
0
1,562
7,941
2,882
0
1,898
6,043
0
51,871
L
Chaac
2,788
67
0
2,181
10,661
7,799
0
6,707
3,564
0
30,960
W
Ao Kuang
Aurelìus
Ao Kuang
7,410
1,407
0
2,326
10,859
4,021
162
1,132
9,727
43,294
880
W
Chernobog
Barkot
Chernobog
8,682
5,463
0
3,827
6,777
2,671
239
954
5,823
0
71,089
W
Sobek
3,110
455
0
4,370
9,942
9,153
154
2,453
7,489
20,675
0
L
Khepri
Mseifah
Khepri
2,608
209
1,155
1,592
10,381
6,404
0
4,270
6,111
16,285
0
W
Baron Samedi
Pallinator3000
Baron Samedi
7,042
789
0
3,224
7,524
5,227
379
0
7,524
59,777
0
L
Morgan Le Fay
XxGODOFGAMBLERxX
Morgan Le Fay
2,681
253
0
2,297
9,400
3,510
0
7,106
2,294
45,731
0
W
7,665
325
0
1,169
3,823
1,493
733
750
3,073
60,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
37,808
313
Minions Killed
415
0
Camps Cleared
0
1,170,154
Distance Traveled
1,223,025
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,885
574
67
6
0
244,840
0
L
Ishtar
6,285
524
94
8
0
234,768
5
L
Chaac
5,904
492
47
4
0
218,357
0
W
Ao Kuang
7,638
637
67
6
0
299,825
0
W
Chernobog
7,423
619
131
11
0
224,682
2
W
Sobek
7,269
606
28
2
0
236,832
5
L
Khepri
5,700
475
21
2
0
235,588
3
W
Baron Samedi
7,777
648
91
8
0
201,093
0
L
Morgan Le Fay
5,986
499
84
7
0
236,601
1
W
Janus
7,701
642
98
8
0
260,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role