Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
CyF x ShemDoG x
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,484 Elo+
Party 1
Mercury
Mercury
SIĞIR
Mercury
Level 21
God Stats
1W - 2L
1,712 SR
Queue Stats
42W - 40L
1,625 Elo+
Party 2
Merlin
Merlin
TimeToGrow
Merlin
Level 179
God Stats
10W - 12L
1,619 SR
Queue Stats
755W - 802L
1,584 Elo+
Party 2
He Bo
He Bo
ckookieboy
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,484 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,535 Elo+

VS

Team Averages
Level 78
1,588 SR
1,488 Elo+
Martichoras
Martichoras
 
Martichoras
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
FearPau3
Eset
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,421 Elo+
Solo
Geb
Geb
Idonotnohow
Geb
Level 107
God Stats
2W - 0L
1,703 SR
Queue Stats
246W - 252L
1,554 Elo+
Solo
Tyr
Tyr
Snowflaketiger
Tyr
Level 123
God Stats
4W - 3L
1,592 SR
Queue Stats
69W - 83L
1,466 Elo+
Solo
Mercury
Mercury
shahmiah
Mercury
Level 29
God Stats
1W - 0L
1,645 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 5 / 6
7,280
662
5,007
13,419
11,999
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 5
7,185
653
7,959
9,784
3,817
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SIĞIR
Mercury
13
4 / 4 / 3
7,955
723
6,126
9,142
4,259
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
TimeToGrow
Merlin
16
3 / 6 / 4
9,338
849
9,685
10,273
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
15
4 / 9 / 3
8,960
815
5,133
12,453
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
3 / 2 / 16
9,310
846
13,780
12,408
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
17
1 / 2 / 16
9,833
894
7,378
8,194
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 16
9,748
886
6,506
13,258
13,043
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 3 / 17
9,373
852
8,903
13,244
14,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
shahmiah
Mercury
16
15 / 3 / 8
11,098
1,009
12,820
9,532
4,850
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
12
Kills
29
30
Deaths
12
21
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
6
0.8
W
Martichoras
 
Martichoras
3
2
16
5.5
L
0
6
5
0.42
W
Eset
1
2
16
4.5
W
5
2
16
6.5
L
Mercury
SIĞIR
Mercury
4
4
3
1.38
W
5
3
17
4.5
L
Merlin
TimeToGrow
Merlin
3
6
4
0.83
L
He Bo
4
9
3
0.61
W
Mercury
shahmiah
Mercury
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,910
Damage
49,387
55,071
Taken
56,636
29,763
Mitigated
43,347
7,756
Healing
20,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,007
84
1,900
3,152
13,419
11,999
66
2,970
10,309
13,286
0
W
Martichoras
 
Martichoras
13,780
2,841
521
3,763
12,408
6,652
2,290
6,822
5,478
0
27,480
L
7,959
819
329
310
9,784
3,817
108
2,317
7,313
13,870
0
W
Eset
7,378
501
776
1,782
8,194
4,273
1,593
4,191
3,936
23,400
0
W
6,506
146
2,597
2,548
13,258
13,043
476
6,437
5,999
15,227
87
L
Mercury
SIĞIR
Mercury
6,126
969
473
1,286
9,142
4,259
0
1,652
7,410
0
13,073
W
8,903
572
1,476
3,153
13,244
14,529
476
5,312
7,760
0
15,303
L
Merlin
TimeToGrow
Merlin
9,685
149
0
262
10,273
4,944
0
2,886
7,221
30,954
0
L
He Bo
5,133
65
0
44
12,453
4,744
0
3,308
9,021
9,647
0
W
Mercury
shahmiah
Mercury
12,820
8,077
1,301
2,845
9,532
4,850
1,870
4,447
5,082
0
20,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
49,362
87
Minions Killed
123
0
Camps Cleared
0
918,553
Distance Traveled
1,155,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,280
662
11
1
0
151,395
0
W
Martichoras
9,310
846
26
2
0
205,675
0
L
Zeus
7,185
653
15
1
0
164,833
0
W
Eset
9,833
894
50
5
0
218,283
0
W
Geb
9,748
886
17
2
0
235,396
0
L
Mercury
7,955
723
14
1
0
234,668
0
W
Tyr
9,373
852
15
1
0
229,517
0
L
Merlin
9,338
849
38
3
0
187,819
0
L
He Bo
8,960
815
9
1
0
179,838
0
W
Mercury
11,098
1,009
15
1
0
266,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role