Player Matchup

Set
Set
 
Set
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BootyTickle00
Sylvanus
Level 23
God Stats
0W - 2L
1,452 SR
Queue Stats
3W - 8L
1,308 Elo+
Party 1
Chang'e
Chang'e
accursedflame
Chang'e
Level 125
God Stats
4W - 4L
1,692 SR
Queue Stats
27W - 20L
1,559 Elo+
Party 1
Team Averages
Level 54
1,548 SR
1,456 Elo+

VS

Team Averages
Level 71
1,530 SR
1,464 Elo+
Anubis
Anubis
EatEatDonutsYum
Anubis
Level 49
God Stats
27W - 11L
1,816 SR
Queue Stats
113W - 76L
1,623 Elo+
Solo
Fenrir
Fenrir
Eutebrol
Fenrir
Level 64
God Stats
1W - 1L
1,304 SR
Queue Stats
31W - 40L
1,462 Elo+
Solo
Bacchus
Bacchus
LowKeyLitPanda
Bacchus
Level 99
God Stats
6W - 3L
1,468 SR
Queue Stats
270W - 307L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
0 / 9 / 3
7,269
727
4,242
11,069
4,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
BootyTickle00
Sylvanus
12
3 / 5 / 0
8,699
870
6,349
12,214
9,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
10
0 / 6 / 1
6,961
696
5,510
9,832
3,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 7
10,556
1,056
15,929
11,024
5,029
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Eutebrol
Fenrir
13
7 / 1 / 13
9,851
985
7,678
7,701
4,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 18
8,951
895
6,585
9,201
10,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
20
20
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
9
3
0.17
L
Sylvanus
BootyTickle00
Sylvanus
3
5
0
0.6
W
12
2
7
7.75
W
Fenrir
Eutebrol
Fenrir
7
1
13
13.5
W
1
0
18
10
L
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,101
Damage
30,192
33,115
Taken
27,926
16,596
Mitigated
19,459
3,889
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,242
1,557
0
318
11,069
4,113
0
6,941
3,891
0
14,515
L
Sylvanus
BootyTickle00
Sylvanus
6,349
1,364
698
906
12,214
9,480
0
8,146
3,928
18,419
0
W
15,929
1,031
0
6,979
11,024
5,029
1,216
5,533
5,491
48,675
0
W
Fenrir
Eutebrol
Fenrir
7,678
1,688
0
1,721
7,701
4,266
1,192
3,213
4,488
0
25,047
W
6,585
583
613
1,333
9,201
10,164
93
3,589
5,612
25,391
0
L
Chang'e
5,510
827
822
1,145
9,832
3,003
0
7,593
2,125
21,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,929
Gold Earned
29,358
73
Minions Killed
124
0
Camps Cleared
0
445,430
Distance Traveled
560,240
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,269
727
14
1
0
133,570
0
L
Sylvanus
8,699
870
27
3
0
157,042
0
W
Anubis
10,556
1,056
55
6
0
144,847
0
W
Fenrir
9,851
985
40
4
0
212,197
3
W
Bacchus
8,951
895
29
3
0
203,196
2
L
Chang'e
6,961
696
32
3
0
154,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role