Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Donjuan82
Zhong Kui
Level 157
God Stats
10W - 8L
1,662 SR
Queue Stats
742W - 733L
1,509 Elo+
Solo
Hou Yi
Hou Yi
MagicMike1342
Hou Yi
Level 117
God Stats
5W - 3L
1,629 SR
Queue Stats
128W - 121L
1,463 Elo+
Party 2
Team Averages
Level 129
1,558 SR
1,494 Elo+

VS

Team Averages
Level 74
1,479 SR
1,472 Elo+
Nox
Nox
EddieTheAssassin
Nox
Level 123
God Stats
10W - 13L
1,469 SR
Queue Stats
1,006W - 1,006L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
LordMamoo
Baron Samedi
Level 64
God Stats
1W - 0L
1,539 SR
Queue Stats
25W - 24L
1,512 Elo+
Party 1
Rama
Rama
NixNax123
Rama
Level 78
God Stats
1W - 1L
1,492 SR
Queue Stats
122W - 105L
1,462 Elo+
Party 1
Thoth
Thoth
Roxtine8974
Thoth
Level 45
God Stats
3W - 5L
1,450 SR
Queue Stats
60W - 83L
1,414 Elo+
Party 1
Sobek
Sobek
XAshelyLovelyX
Sobek
Level 62
God Stats
6W - 2L
1,447 SR
Queue Stats
196W - 185L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 4 / 2
7,549
755
7,096
7,213
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
 
Cupid
15
2 / 1 / 1
7,494
749
6,424
6,653
3,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
10
0 / 4 / 1
6,618
662
4,627
11,467
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Donjuan82
Zhong Kui
14
1 / 3 / 1
6,969
697
7,422
9,180
8,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 3 / 1
6,468
647
5,711
7,718
3,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
8,463
846
9,994
4,441
2,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
LordMamoo
Baron Samedi
16
5 / 1 / 7
8,733
873
8,650
8,987
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rama
14
6 / 1 / 6
8,700
870
7,661
7,116
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 9
8,248
825
10,647
7,443
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 8
8,060
806
2,005
11,297
10,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
15
15
Deaths
5
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
2
0.75
L
Cupid
 
Cupid
2
1
1
2.5
L
Bacchus
 
Bacchus
0
4
1
0.13
L
Zhong Kui
Donjuan82
Zhong Kui
1
3
1
0.5
W
1
0
12
7
W
Baron Samedi
LordMamoo
Baron Samedi
5
1
7
8.5
L
0
3
1
0.17
W
Rama
6
1
6
9
W
2
2
9
3.25
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
38,957
42,231
Taken
39,284
32,644
Mitigated
24,704
13,452
Healing
21,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,096
0
487
864
7,213
4,184
43
5,484
1,729
19,923
0
L
Cupid
 
Cupid
6,424
2,105
2,633
2,467
6,653
3,022
0
5,449
1,204
0
14,895
L
Bacchus
 
Bacchus
4,627
33
348
2,071
11,467
13,358
0
6,557
4,910
7,294
0
L
Zhong Kui
Donjuan82
Zhong Kui
7,422
358
1,408
1,717
9,180
8,564
0
7,159
2,021
16,228
0
W
9,994
183
1,754
793
4,441
2,084
413
2,666
1,775
21,826
0
W
Baron Samedi
LordMamoo
Baron Samedi
8,650
364
4,379
3,454
8,987
5,583
153
4,303
4,684
19,892
0
L
5,711
1,693
416
1,041
7,718
3,516
0
6,527
1,191
0
13,366
W
Rama
7,661
4,403
1,500
1,579
7,116
3,243
1,731
2,803
4,313
0
17,688
W
10,647
420
511
1,417
7,443
3,166
488
2,832
4,611
20,954
0
W
2,005
53
3,801
2,792
11,297
10,628
297
6,541
4,756
5,384
120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
42,204
89
Minions Killed
115
0
Camps Cleared
0
914,722
Distance Traveled
1,005,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,549
755
30
3
0
155,967
0
L
Cupid
7,494
749
24
2
0
209,281
0
L
Bacchus
6,618
662
2
0
0
191,494
0
L
Zhong Kui
6,969
697
19
2
0
171,359
0
W
Nox
8,463
846
43
4
0
217,313
0
W
Baron Samedi
8,733
873
22
2
0
187,616
0
L
Hou Yi
6,468
647
14
1
0
186,621
0
W
Rama
8,700
870
31
3
0
189,285
0
W
Thoth
8,248
825
12
1
0
191,826
0
W
Sobek
8,060
806
7
1
0
219,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role