Player Matchup

Gilgamesh
Gilgamesh
Denihunter1
Gilgamesh
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 76L
1,437 Elo+
Party 1
Discordia
Discordia
TreMoeNease
Discordia
Level 145
God Stats
8W - 3L
1,780 SR
Queue Stats
389W - 399L
1,494 Elo+
Party 2
Vamana
Vamana
cheeto15
Vamana
Level 79
God Stats
4W - 3L
1,542 SR
Queue Stats
283W - 179L
1,585 Elo+
Solo
Terra
Terra
lnfoser
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,404 Elo+
Party 1
Anubis
Anubis
moetrenease
Anubis
Level 107
God Stats
4W - 2L
1,490 SR
Queue Stats
327W - 319L
1,475 Elo+
Party 2
Team Averages
Level 83
1,562 SR
1,479 Elo+

VS

Team Averages
Level 107
1,473 SR
1,412 Elo+
Sol
Sol
DonnieBruhh
Sol
Level 129
God Stats
0W - 3L
1,296 SR
Queue Stats
136W - 157L
1,442 Elo+
Party 3
Ganesha
Ganesha
Jerrster
Ganesha
Level 107
God Stats
6W - 4L
1,579 SR
Queue Stats
666W - 655L
1,455 Elo+
Solo
Cernunnos
Cernunnos
JoeyBruhhhhh
Cernunnos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 109L
1,437 Elo+
Party 3
Kuzenbo
Kuzenbo
Neutralxze
Kuzenbo
Level 36
God Stats
0W - 3L
1,288 SR
Queue Stats
26W - 57L
1,361 Elo+
Party 3
Terra
Terra
xxxgiobossxxx
Terra
Level 144
God Stats
0W - 1L
1,704 SR
Queue Stats
101W - 148L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Denihunter1
Gilgamesh
20
7 / 2 / 14
13,154
822
13,634
24,653
29,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TreMoeNease
Discordia
20
2 / 1 / 19
12,477
780
25,915
8,333
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
cheeto15
Vamana
19
3 / 3 / 17
11,855
741
17,490
30,917
33,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
lnfoser
Terra
17
2 / 4 / 13
10,406
650
4,896
22,177
19,544
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
20
10 / 5 / 11
12,926
808
20,148
17,579
11,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 5
11,712
732
26,325
17,311
8,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Jerrster
Ganesha
17
0 / 8 / 11
9,519
595
10,286
23,933
34,300
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
JoeyBruhhhhh
Cernunnos
19
4 / 5 / 7
11,048
691
30,454
19,159
8,218
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Neutralxze
Kuzenbo
7
0 / 1 / 1
7,627
477
363
3,234
3,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 6 / 8
11,153
697
8,915
24,779
18,034
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
24
Kills
15
15
Deaths
24
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Denihunter1
Gilgamesh
7
2
14
7
L
7
4
5
2.38
L
Ganesha
Jerrster
Ganesha
0
8
11
0.69
L
Cernunnos
JoeyBruhhhhh
Cernunnos
4
5
7
1.5
L
Kuzenbo
Neutralxze
Kuzenbo
0
1
1
0.5
W
Discordia
TreMoeNease
Discordia
2
1
19
11.5
W
Vamana
cheeto15
Vamana
3
3
17
3.83
W
Terra
lnfoser
Terra
2
4
13
2.13
W
Anubis
10
5
11
3.1
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,083
Damage
76,343
103,659
Taken
88,416
98,944
Mitigated
72,647
46,630
Healing
28,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Denihunter1
Gilgamesh
13,634
2,195
5,706
6,148
24,653
29,819
1,581
11,303
13,350
0
29,763
L
26,325
5,811
686
5,724
17,311
8,666
240
7,826
8,896
48,741
0
L
Ganesha
Jerrster
Ganesha
10,286
819
1,160
910
23,933
34,300
0
12,424
10,330
20,504
790
L
Cernunnos
JoeyBruhhhhh
Cernunnos
30,454
10,961
1,663
4,893
19,159
8,218
264
12,067
6,554
0
52,974
L
Kuzenbo
Neutralxze
Kuzenbo
363
43
329
196
3,234
3,429
0
2,718
474
859
0
W
Discordia
TreMoeNease
Discordia
25,915
1,083
73
694
8,333
4,419
1,425
3,235
5,098
48,866
0
W
Vamana
cheeto15
Vamana
17,490
4,174
2,496
12,324
30,917
33,355
863
10,578
20,339
0
35,167
W
Terra
lnfoser
Terra
4,896
1,256
5,832
4,119
22,177
19,544
1,382
11,700
10,477
8,921
0
W
Anubis
20,148
2,481
2,558
6,680
17,579
11,807
3,950
8,283
9,296
43,141
0
L
8,915
1,093
6,976
5,740
24,779
18,034
180
15,924
7,934
17,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,818
Gold Earned
51,059
179
Minions Killed
147
0
Camps Cleared
0
1,512,814
Distance Traveled
1,042,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,154
822
32
2
0
336,585
0
L
Sol
11,712
732
60
4
0
280,176
0
L
Ganesha
9,519
595
0
0
0
210,338
0
L
Cernunnos
11,048
691
55
3
0
245,605
0
L
Kuzenbo
7,627
477
2
0
0
31,176
0
W
Discordia
12,477
780
53
3
0
325,216
0
W
Vamana
11,855
741
39
2
0
324,175
0
W
Terra
10,406
650
2
0
0
280,647
0
W
Anubis
12,926
808
53
3
0
246,191
0
L
Terra
11,153
697
30
2
0
275,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role