Player Matchup

Cabrakan
Cabrakan
ForlornWatchdog
Cabrakan
Level 145
God Stats
6W - 8L
1,366 SR
Queue Stats
381W - 356L
1,527 Elo+
Solo
Chang'e
Chang'e
Gil9505
Chang'e
Level 158
God Stats
58W - 62L
1,493 SR
Queue Stats
908W - 893L
1,439 Elo+
Solo
Achilles
Achilles
Gluttony7s
Achilles
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 127L
1,436 Elo+
Solo
Osiris
Osiris
King Flare9440
Osiris
Level 147
God Stats
5W - 9L
1,341 SR
Queue Stats
334W - 338L
1,433 Elo+
Solo
Olorun
Olorun
Pyro_HAT
Olorun
Level 83
God Stats
6W - 6L
1,858 SR
Queue Stats
126W - 122L
1,490 Elo+
Solo
Team Averages
Level 132
1,512 SR
1,465 Elo+

VS

Team Averages
Level 100
1,508 SR
1,485 Elo+
Tyr
Tyr
D3v0n4328
Tyr
Level 116
God Stats
12W - 7L
1,556 SR
Queue Stats
240W - 227L
1,485 Elo+
Party 1
Set
Set
bulldogzach
Set
Level 112
God Stats
16W - 11L
1,593 SR
Queue Stats
231W - 214L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
icecube36922
Danzaburou
Level 50
God Stats
16W - 14L
1,490 SR
Queue Stats
175W - 172L
1,477 Elo+
Party 1
Chaac
Chaac
oFogell
Chaac
Level 104
God Stats
2W - 0L
1,792 SR
Queue Stats
7W - 9L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
smokingapples34
Ao Kuang
Level 117
God Stats
1W - 6L
1,111 SR
Queue Stats
142W - 138L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
0 / 4 / 1
5,671
405
3,135
12,299
9,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Gil9505
Chang'e
10
1 / 2 / 0
6,331
452
2,417
8,640
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Gluttony7s
Achilles
13
1 / 1 / 2
7,450
532
5,850
10,522
9,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 2 / 1
7,162
512
7,093
11,100
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Pyro_HAT
Olorun
11
2 / 3 / 2
6,848
489
8,395
8,017
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
7,339
524
4,534
9,335
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 2
8,638
617
5,744
10,010
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
icecube36922
Danzaburou
11
2 / 2 / 2
7,528
538
5,683
8,730
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
oFogell
Chaac
12
0 / 3 / 2
7,544
539
6,858
12,197
7,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
13
5 / 1 / 1
7,858
561
4,534
8,987
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
8
Kills
12
12
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Cabrakan
0
4
1
0.13
L
Chang'e
Gil9505
Chang'e
1
2
0
0.5
L
Achilles
Gluttony7s
Achilles
1
1
2
2
L
4
2
1
2.25
L
Olorun
Pyro_HAT
Olorun
2
3
2
1
W
4
0
2
5
W
Danzaburou
icecube36922
Danzaburou
2
2
2
1.5
W
Chaac
oFogell
Chaac
0
3
2
0.33
W
Ao Kuang
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,890
Damage
27,353
50,578
Taken
49,259
32,553
Mitigated
27,405
12,021
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,534
511
0
3,062
9,335
6,724
0
4,487
4,848
0
19,608
L
Cabrakan
3,135
621
913
2,211
12,299
9,561
0
1,331
10,968
10,110
0
L
Chang'e
Gil9505
Chang'e
2,417
375
360
2,564
8,640
2,950
29
816
7,824
44,722
0
L
Achilles
Gluttony7s
Achilles
5,850
2,053
0
2,003
10,522
9,218
0
0
10,522
0
49,990
L
7,093
3,090
0
1,852
11,100
7,558
0
1,467
9,633
0
48,623
L
Olorun
Pyro_HAT
Olorun
8,395
4,871
120
1,998
8,017
3,266
1
920
7,097
45,771
0
W
5,744
2,621
0
3,000
10,010
5,199
303
2,105
7,905
0
69,867
W
Danzaburou
icecube36922
Danzaburou
5,683
2,458
0
3,726
8,730
3,756
906
4,938
3,792
0
43,623
W
Chaac
oFogell
Chaac
6,858
1,569
0
3,647
12,197
7,725
251
1,017
11,180
0
47,958
W
Ao Kuang
4,534
743
0
1,267
8,987
4,001
369
1,511
7,476
55,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
38,907
310
Minions Killed
356
0
Camps Cleared
0
1,123,835
Distance Traveled
1,370,992
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,339
524
18
1
0
299,650
2
L
Cabrakan
5,671
405
13
1
0
191,085
4
L
Chang'e
6,331
452
83
6
0
178,555
2
L
Achilles
7,450
532
63
5
0
242,995
0
L
Osiris
7,162
512
78
6
0
311,587
2
L
Olorun
6,848
489
73
5
0
199,613
0
W
Set
8,638
617
98
7
0
324,340
0
W
Danzaburou
7,528
538
73
5
0
204,370
0
W
Chaac
7,544
539
86
6
0
267,169
6
W
Ao Kuang
7,858
561
81
6
0
275,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role