Player Matchup

Arachne
Arachne
PottaKatsuyori
Arachne
Level 66
God Stats
8W - 3L
1,930 SR
Queue Stats
152W - 183L
1,501 Elo+
Solo
Rama
Rama
Shadyeli
Rama
Level 61
God Stats
3W - 5L
1,572 SR
Queue Stats
85W - 92L
1,440 Elo+
Solo
Chang'e
Chang'e
TeamRocketGuy
Chang'e
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,130 Elo+
Party 2
Charon
Charon
XXXnashboixxx
Charon
Level 68
God Stats
8W - 5L
1,588 SR
Queue Stats
224W - 249L
1,438 Elo+
Solo
Amaterasu
Amaterasu
meowing_fish24
Amaterasu
Level 18
God Stats
2W - 1L
1,708 SR
Queue Stats
34W - 35L
1,394 Elo+
Party 2
Team Averages
Level 59
1,660 SR
1,380 Elo+

VS

Team Averages
Level 98
1,498 SR
1,425 Elo+
Martichoras
Martichoras
BlueDogs24
Martichoras
Level 148
God Stats
1W - 1L
1,275 SR
Queue Stats
104W - 155L
1,316 Elo+
Solo
Susano
Susano
Chakkal_271
Susano
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 185L
1,404 Elo+
Solo
Arachne
Arachne
Kwilkiller
Arachne
Level 126
God Stats
23W - 29L
1,559 SR
Queue Stats
350W - 330L
1,471 Elo+
Party 1
Bacchus
Bacchus
Schubaru
Bacchus
Level 62
God Stats
16W - 16L
1,568 SR
Queue Stats
42W - 51L
1,479 Elo+
Party 1
Vulcan
Vulcan
Scwizmo
Vulcan
Level 88
God Stats
45W - 38L
1,590 SR
Queue Stats
307W - 272L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,926
496
6,203
15,324
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
18
7 / 1 / 4
11,163
620
12,904
13,817
6,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
16
2 / 2 / 4
9,714
540
7,434
12,578
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 4
9,350
519
5,430
16,958
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
meowing_fish24
Amaterasu
15
0 / 1 / 1
9,290
516
1,838
9,668
10,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BlueDogs24
Martichoras
14
1 / 6 / 1
8,336
463
6,766
14,559
5,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
3
0 / 1 / 0
5,409
301
333
2,043
531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Kwilkiller
Arachne
16
5 / 4 / 4
9,588
533
12,108
18,692
8,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Schubaru
Bacchus
13
0 / 2 / 3
8,280
460
3,482
11,119
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Scwizmo
Vulcan
17
5 / 1 / 1
9,965
554
19,986
8,948
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
11
11
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BlueDogs24
Martichoras
1
6
1
0.25
L
Susano
0
1
0
0
L
Arachne
Kwilkiller
Arachne
5
4
4
1.75
W
3
3
7
2.17
L
Bacchus
Schubaru
Bacchus
0
2
3
0.75
L
Vulcan
Scwizmo
Vulcan
5
1
1
5.5
W
Rama
7
1
4
9
W
Chang'e
2
2
4
2
W
2
4
4
1
W
Amaterasu
meowing_fish24
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,809
Damage
42,675
68,345
Taken
55,361
45,355
Mitigated
33,541
23,938
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BlueDogs24
Martichoras
6,766
2,442
0
1,665
14,559
5,945
796
1,279
13,280
0
61,673
L
Susano
333
49
0
617
2,043
531
0
0
2,043
0
5,317
L
Arachne
Kwilkiller
Arachne
12,108
10,369
0
2,010
18,692
8,693
12
6,129
12,563
0
102,628
W
6,203
3,674
0
6,132
15,324
7,430
359
5,138
9,952
0
50,261
L
Bacchus
Schubaru
Bacchus
3,482
202
320
3,391
11,119
12,718
0
2,625
8,494
32,391
0
L
Vulcan
Scwizmo
Vulcan
19,986
10,597
0
1,800
8,948
5,654
221
2,831
6,117
95,040
0
W
Rama
12,904
9,978
0
5,701
13,817
6,152
2,898
1,390
12,365
0
110,217
W
Chang'e
7,434
189
2,453
6,303
12,578
5,526
0
6,232
6,088
92,872
0
W
5,430
504
0
2,493
16,958
16,158
28
7,621
9,149
24,219
0
W
Amaterasu
meowing_fish24
Amaterasu
1,838
897
0
856
9,668
10,089
2,019
2,354
7,242
0
58,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
41,578
527
Minions Killed
478
0
Camps Cleared
0
1,717,499
Distance Traveled
1,434,048
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,336
463
111
6
0
287,166
2
L
Susano
5,409
301
10
1
0
55,283
0
L
Arachne
9,588
533
140
8
0
412,292
3
W
Arachne
8,926
496
75
4
0
379,494
0
L
Bacchus
8,280
460
48
3
0
330,824
2
L
Vulcan
9,965
554
169
9
0
348,483
2
W
Rama
11,163
620
169
9
0
332,507
0
W
Chang'e
9,714
540
159
9
0
365,616
3
W
Charon
9,350
519
18
1
0
354,063
3
W
Amaterasu
9,290
516
106
6
0
285,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role