Player Matchup

Bacchus
Bacchus
Gold IV
Chiver_2Guns
Bacchus
Gold IV
Level 145
God Stats
9W - 12L
1,519 SR
Queue Stats
207W - 214L
1,376 MMR
Solo
Arachne
Arachne
Gold I
DaFourOneOh
Arachne
Gold I
Level 148
God Stats
3W - 4L
1,713 SR
Queue Stats
125W - 132L
1,362 MMR
Solo
Scylla
Scylla
Gold V
Oni Yunos
Scylla
Gold V
Level 149
God Stats
0W - 2L
1,247 SR
Queue Stats
15W - 23L
1,338 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,493 SR
1,359 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,543 SR
1,425 MMR
Agni
Agni
Platinum V
KindaPlanet2707
Agni
Platinum V
Level 106
God Stats
5W - 9L
1,429 SR
Queue Stats
256W - 268L
1,660 MMR
Party 1
Athena
Athena
Gold V
LoRdGamEr6470
Athena
Gold V
Level 141
God Stats
13W - 4L
1,962 SR
Queue Stats
161W - 170L
1,283 MMR
Party 1
Hercules
Hercules
Gold IV
buzzinglikeagnat
Hercules
Gold IV
Level 126
God Stats
4W - 5L
1,238 SR
Queue Stats
226W - 237L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chiver_2Guns
Bacchus
10
1 / 4 / 1
7,215
722
7,239
10,202
11,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
DaFourOneOh
Arachne
9
0 / 2 / 1
6,692
669
3,122
9,994
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Oni Yunos
Scylla
10
1 / 3 / 0
7,186
719
6,981
5,580
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharonAresAtlasThothKuzenbo

VS

Bans
AchillesAwilixMorgan Le FayNe ZhaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
8,054
805
7,705
6,502
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 7
8,006
801
4,449
7,281
6,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
7 / 0 / 2
9,096
910
8,025
9,022
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chiver_2Guns
Bacchus
1
4
1
0.38
L
Arachne
DaFourOneOh
Arachne
0
2
1
0.25
W
1
2
8
2.5
W
1
0
7
4.5
L
Scylla
Oni Yunos
Scylla
1
3
0
0.33
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
20,179
25,776
Taken
22,805
18,726
Mitigated
14,864
5,015
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chiver_2Guns
Bacchus
7,239
730
0
806
10,202
11,617
0
3,280
6,461
14,711
0
L
Arachne
DaFourOneOh
Arachne
3,122
1,904
0
3,497
9,994
4,860
0
4,806
4,929
0
14,108
W
7,705
629
0
885
6,502
3,057
51
4,819
1,448
35,204
0
W
4,449
1,022
0
924
7,281
6,700
54
4,253
2,830
14,454
0
L
Scylla
Oni Yunos
Scylla
6,981
554
0
712
5,580
2,249
0
3,329
2,038
34,560
0
W
8,025
2,887
0
4,066
9,022
5,107
318
4,428
4,152
0
34,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,093
Gold Earned
25,156
77
Minions Killed
147
0
Camps Cleared
0
578,623
Distance Traveled
623,996
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,215
722
11
1
0
197,236
1
L
Arachne
6,692
669
16
2
0
203,288
0
W
Agni
8,054
805
48
5
0
199,912
0
W
Athena
8,006
801
33
3
0
227,032
0
L
Scylla
7,186
719
50
5
0
178,099
2
W
Hercules
9,096
910
66
7
0
197,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role