Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Longroad2go
Ares
Level 61
God Stats
11W - 4L
1,721 SR
Queue Stats
91W - 120L
1,205 Elo+
Solo
Hachiman
Hachiman
Nabzinoo_
Hachiman
Level 42
God Stats
11W - 16L
1,360 SR
Queue Stats
178W - 205L
1,311 Elo+
Solo
Team Averages
Level 62
1,527 SR
1,339 Elo+

VS

Team Averages
Level 66
1,423 SR
1,249 Elo+
Maman Brigitte
Maman Brigitte
DabiBoku
Maman Brigitte
Level 101
God Stats
4W - 4L
1,627 SR
Queue Stats
12W - 18L
1,399 Elo+
Solo
Chaac
Chaac
Recruta-_-Br
Chaac
Level 33
God Stats
2W - 8L
1,262 SR
Queue Stats
260W - 314L
1,213 Elo+
Solo
Anubis
Anubis
XminatorZ
Anubis
Level 64
God Stats
1W - 2L
1,379 SR
Queue Stats
6W - 5L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 5 / 4
13,188
879
16,785
15,135
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 5 / 7
11,813
788
7,957
17,846
18,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Nabzinoo_
Hachiman
12
2 / 4 / 5
11,052
737
6,004
13,882
4,250
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DabiBoku
Maman Brigitte
12
6 / 4 / 6
11,405
760
6,612
9,109
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 7
11,754
784
11,993
16,470
11,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
XminatorZ
Anubis
15
5 / 3 / 6
12,595
840
17,296
12,504
6,226
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
10
Kills
14
14
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
5
4
1.6
L
Maman Brigitte
DabiBoku
Maman Brigitte
6
4
6
2.25
W
2
5
7
1.1
W
Hachiman
Nabzinoo_
Hachiman
2
4
5
1.13
L
3
3
7
2.17
L
Anubis
XminatorZ
Anubis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
35,901
46,863
Taken
38,083
28,813
Mitigated
20,704
8,823
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,785
2,372
1,678
4,218
15,135
6,509
1,480
7,448
7,687
58,822
0
L
Maman Brigitte
DabiBoku
Maman Brigitte
6,612
338
0
648
9,109
3,194
0
5,117
3,992
22,546
0
W
7,957
748
150
1,277
17,846
18,054
932
10,339
7,507
31,119
0
W
Hachiman
Nabzinoo_
Hachiman
6,004
3,489
0
1,500
13,882
4,250
881
6,609
7,273
0
26,691
L
11,993
251
0
3,290
16,470
11,284
0
11,206
5,264
0
37,343
L
Anubis
XminatorZ
Anubis
17,296
923
0
2,216
12,504
6,226
98
8,783
3,721
64,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
35,754
147
Minions Killed
144
0
Camps Cleared
0
665,704
Distance Traveled
713,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,188
879
83
6
0
219,711
0
L
Maman Brigitte
11,405
760
32
2
0
163,860
0
W
Ares
11,813
788
32
2
0
239,955
0
W
Hachiman
11,052
737
32
2
0
206,038
0
L
Chaac
11,754
784
31
2
0
301,121
0
L
Anubis
12,595
840
81
5
0
248,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role