Player Matchup

Hun Batz
Hun Batz
Breezzy713
Hun Batz
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 1
Fenrir
Fenrir
HunterStrongclaw
Fenrir
Level 109
God Stats
2W - 8L
1,271 SR
Queue Stats
220W - 230L
1,464 Elo+
Solo
Tiamat
Tiamat
MsKittyClaymore
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,401 Elo+
Party 1
Susano
Susano
VehicularZebra
Susano
Level 153
God Stats
0W - 1L
1,732 SR
Queue Stats
8W - 14L
1,359 Elo+
Party 1
Amaterasu
Amaterasu
xAnnie May
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,313 Elo+
Party 1
Team Averages
Level 136
1,501 SR
1,447 Elo+

VS

Team Averages
Level 149
1,562 SR
1,466 Elo+
King Arthur
King Arthur
ASGkyojin
King Arthur
Level 119
God Stats
7W - 0L
1,614 SR
Queue Stats
105W - 112L
1,466 Elo+
Solo
Bastet
Bastet
DEADPOOL1906
Bastet
Level 161
God Stats
14W - 12L
1,454 SR
Queue Stats
396W - 405L
1,449 Elo+
Solo
Agni
Agni
ZatoichinoKokei
Agni
Level 183
God Stats
9W - 16L
1,309 SR
Queue Stats
787W - 844L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
ottolow
Zhong Kui
Level 157
God Stats
2W - 0L
1,748 SR
Queue Stats
669W - 701L
1,468 Elo+
Solo
Danzaburou
Danzaburou
sindrix
Danzaburou
Level 127
God Stats
2W - 0L
1,682 SR
Queue Stats
127W - 130L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Breezzy713
Hun Batz
16
5 / 4 / 10
8,938
813
11,240
10,788
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 11
7,525
684
4,566
19,997
18,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 11
7,932
721
7,009
10,435
7,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 3 / 7
9,010
819
15,076
13,235
6,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
xAnnie May
Amaterasu
16
5 / 5 / 12
9,075
825
7,281
17,604
18,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASGkyojin
King Arthur
17
9 / 3 / 8
9,878
898
14,556
13,530
13,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
16
5 / 2 / 7
8,995
818
10,458
8,558
3,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 7 / 6
8,564
779
10,717
9,821
2,686
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
ottolow
Zhong Kui
15
4 / 6 / 10
9,485
862
12,270
13,585
14,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
sindrix
Danzaburou
17
2 / 2 / 11
8,968
815
14,995
10,107
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
63
20
Kills
21
21
Deaths
20
51
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ASGkyojin
King Arthur
9
3
8
4.33
L
Hun Batz
Breezzy713
Hun Batz
5
4
10
2.5
W
Bastet
5
2
7
4.25
L
0
5
11
1.1
L
2
4
11
1.88
L
8
3
7
3.83
W
1
7
6
0.57
W
Zhong Kui
ottolow
Zhong Kui
4
6
10
1.5
W
Danzaburou
sindrix
Danzaburou
2
2
11
3.75
L
Amaterasu
xAnnie May
Amaterasu
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,172
Damage
62,996
72,059
Taken
55,601
56,221
Mitigated
38,418
22,655
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ASGkyojin
King Arthur
14,556
1,627
558
867
13,530
13,927
59
2,191
11,209
0
20,977
L
Hun Batz
Breezzy713
Hun Batz
11,240
1,042
1,278
864
10,788
6,091
0
2,886
7,902
0
29,517
W
Bastet
10,458
3,121
1,763
2,967
8,558
3,303
261
455
7,952
0
16,202
L
4,566
815
608
4,452
19,997
18,207
0
7,802
12,195
165
9,004
L
7,009
1,212
1,012
2,361
10,435
7,193
0
2,697
7,738
15,498
0
L
15,076
2,519
1,866
3,174
13,235
6,601
0
3,626
9,609
0
22,160
W
10,717
698
417
448
9,821
2,686
90
321
9,370
26,014
0
W
Zhong Kui
ottolow
Zhong Kui
12,270
1,022
2,024
3,021
13,585
14,193
148
3,032
10,374
23,039
0
W
Danzaburou
sindrix
Danzaburou
14,995
5,561
756
2,056
10,107
4,309
0
1,165
8,762
0
27,626
L
Amaterasu
xAnnie May
Amaterasu
7,281
1,943
1,779
5,261
17,604
18,129
0
5,976
11,628
0
13,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
45,890
103
Minions Killed
126
0
Camps Cleared
0
1,059,612
Distance Traveled
1,034,303
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,878
898
21
2
0
220,032
0
L
Hun Batz
8,938
813
38
3
0
219,724
0
W
Bastet
8,995
818
7
1
0
232,340
4
L
Fenrir
7,525
684
10
1
0
228,747
0
L
Tiamat
7,932
721
11
1
0
197,023
0
L
Susano
9,010
819
23
2
0
212,913
0
W
Agni
8,564
779
39
4
0
192,108
0
W
Zhong Kui
9,485
862
29
3
0
176,244
0
W
Danzaburou
8,968
815
30
3
0
213,579
0
L
Amaterasu
9,075
825
21
2
0
201,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role