Player Matchup

Surtr
Surtr
Memo1212
Surtr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,604 Elo+
Solo
Kuzenbo
Kuzenbo
YourMakingMeSoft
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,453 Elo+
Party 2
Arachne
Arachne
bennqw
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,361 Elo+
Solo
Da Ji
Da Ji
lutcherboi13
Da Ji
Level 152
God Stats
6W - 6L
1,584 SR
Queue Stats
443W - 446L
1,461 Elo+
Solo
Bellona
Bellona
xAxJ
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,543 Elo+
Party 2
Team Averages
Level 70
1,517 SR
1,484 Elo+

VS

Team Averages
Level 88
1,347 SR
1,462 Elo+
Anhur
Anhur
AzureTiir
Anhur
Level 83
God Stats
1W - 0L
1,180 SR
Queue Stats
43W - 39L
1,550 Elo+
Party 1
Charybdis
Charybdis
DanielRock96
Charybdis
Level 109
God Stats
4W - 3L
1,297 SR
Queue Stats
221W - 206L
1,444 Elo+
Solo
Zeus
Zeus
Sentry_Kilgannon
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,358 Elo+
Party 1
Yu Huang
Yu Huang
dro_hernandez
Yu Huang
Level 136
God Stats
1W - 1L
1,274 SR
Queue Stats
192W - 198L
1,483 Elo+
Party 1
Nike
Nike
xDUMBTHUMBx
Nike
Level 83
God Stats
11W - 4L
1,486 SR
Queue Stats
208W - 222L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Memo1212
Surtr
16
3 / 8 / 4
9,408
724
10,851
17,815
15,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 5
8,705
670
9,588
18,248
23,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
bennqw
Arachne
5
0 / 1 / 0
6,316
486
0
1,045
338
16
2 / 6 / 7
8,601
662
8,594
14,766
9,819
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
xAxJ
Bellona
17
6 / 7 / 2
9,532
733
17,629
20,185
22,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AzureTiir
Anhur
17
7 / 3 / 19
10,956
843
16,880
14,596
7,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
DanielRock96
Charybdis
17
4 / 2 / 15
10,285
791
7,492
9,205
4,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 3 / 15
11,152
858
17,915
12,687
6,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
dro_hernandez
Yu Huang
19
7 / 1 / 19
11,869
913
15,797
9,292
5,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 3 / 22
10,641
819
7,784
15,887
17,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
12
Kills
29
29
Deaths
12
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Anhur
AzureTiir
Anhur
7
3
19
5.5
W
Charybdis
DanielRock96
Charybdis
4
2
15
5.75
L
Surtr
Memo1212
Surtr
3
8
4
0.63
W
9
3
15
5.5
L
1
7
5
0.5
L
Arachne
bennqw
Arachne
0
1
0
0
W
Yu Huang
dro_hernandez
Yu Huang
7
1
19
16.5
L
2
6
7
0.92
L
Bellona
xAxJ
Bellona
6
7
2
1
W
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,662
Damage
65,868
72,059
Taken
61,667
71,608
Mitigated
41,425
12,988
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AzureTiir
Anhur
16,880
9,801
1,140
2,741
14,596
7,364
3,044
1,949
12,254
0
34,395
W
Charybdis
DanielRock96
Charybdis
7,492
2,471
870
1,366
9,205
4,639
2,255
1,384
7,432
0
24,305
L
Surtr
Memo1212
Surtr
10,851
2,985
0
2,199
17,815
15,534
0
10,821
6,994
342
21,307
W
17,915
3,595
1,007
1,678
12,687
6,819
559
1,985
10,400
37,606
0
L
9,588
3,280
1,893
2,023
18,248
23,167
0
8,344
9,904
17,520
0
L
Arachne
bennqw
Arachne
0
0
0
0
1,045
338
0
0
1,045
0
0
W
Yu Huang
dro_hernandez
Yu Huang
15,797
1,079
1,708
2,034
9,292
5,582
1,276
2,473
6,772
36,680
0
L
8,594
496
1,598
2,873
14,766
9,819
0
6,377
8,389
0
15,471
L
Bellona
xAxJ
Bellona
17,629
3,640
503
1,899
20,185
22,750
0
8,566
11,619
0
27,587
W
7,784
417
1,409
3,806
15,887
17,021
129
2,062
13,616
659
13,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,562
Gold Earned
54,903
70
Minions Killed
205
0
Camps Cleared
0
830,517
Distance Traveled
1,154,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,956
843
48
4
0
227,098
0
W
Charybdis
10,285
791
33
3
0
171,841
0
L
Surtr
9,408
724
30
2
0
167,811
0
W
Zeus
11,152
858
52
4
0
231,092
0
L
Kuzenbo
8,705
670
8
1
0
252,392
0
L
Arachne
6,316
486
0
0
0
0
0
W
Yu Huang
11,869
913
57
4
0
249,616
0
L
Da Ji
8,601
662
17
1
0
197,519
0
L
Bellona
9,532
733
15
1
0
212,795
0
W
Nike
10,641
819
15
1
0
275,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role