Player Matchup

Lancelot
Lancelot
Bahamatu
Lancelot
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,408 Elo+
Solo
Medusa
Medusa
GerdaHeinz
Medusa
Level 126
God Stats
4W - 1L
1,729 SR
Queue Stats
254W - 252L
1,499 Elo+
Solo
Aphrodite
Aphrodite
HurricaneK9
Aphrodite
Level 129
God Stats
10W - 5L
1,722 SR
Queue Stats
932W - 997L
1,441 Elo+
Solo
Martichoras
Martichoras
JeRez_el_notas
Martichoras
Level 86
God Stats
1W - 0L
1,283 SR
Queue Stats
19W - 16L
1,473 Elo+
Solo
Geb
Geb
Sopjess
Geb
Level 108
God Stats
3W - 3L
1,410 SR
Queue Stats
126W - 140L
1,511 Elo+
Solo
Team Averages
Level 119
1,529 SR
1,466 Elo+

VS

Team Averages
Level 68
1,503 SR
1,477 Elo+
Aphrodite
Aphrodite
Cristinita92
Aphrodite
Level 43
God Stats
2W - 4L
1,338 SR
Queue Stats
83W - 100L
1,468 Elo+
Solo
Artemis
Artemis
Fugbaum1986
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,472 Elo+
Solo
Izanami
Izanami
MikroAtom
Izanami
Level 47
God Stats
2W - 1L
1,805 SR
Queue Stats
263W - 279L
1,512 Elo+
Solo
Tiamat
Tiamat
Vertacian
Tiamat
Level 64
God Stats
2W - 8L
1,152 SR
Queue Stats
267W - 267L
1,456 Elo+
Solo
Hercules
Hercules
lvlalevich
Hercules
Level 122
God Stats
1W - 2L
1,719 SR
Queue Stats
171W - 190L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bahamatu
Lancelot
18
5 / 4 / 11
10,831
722
13,510
19,349
14,798
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
GerdaHeinz
Medusa
18
8 / 6 / 12
11,477
765
19,959
17,686
9,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
HurricaneK9
Aphrodite
18
5 / 2 / 15
11,091
739
13,939
17,198
16,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Martichoras
JeRez_el_notas
Martichoras
20
5 / 1 / 8
11,643
776
17,425
12,900
7,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
16
0 / 4 / 15
10,608
707
17,729
25,369
27,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cristinita92
Aphrodite
16
5 / 4 / 8
10,221
681
15,980
15,991
11,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Fugbaum1986
Artemis
18
3 / 7 / 2
10,566
704
17,060
15,939
8,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
MikroAtom
Izanami
15
2 / 5 / 8
9,511
634
14,522
12,402
6,371
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Vertacian
Tiamat
17
3 / 4 / 6
10,331
689
16,169
14,932
13,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
lvlalevich
Hercules
19
3 / 3 / 9
11,605
774
13,710
29,769
42,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
49
23
Kills
16
17
Deaths
23
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bahamatu
Lancelot
5
4
11
2.63
L
Aphrodite
Cristinita92
Aphrodite
5
4
8
2.25
L
Artemis
Fugbaum1986
Artemis
3
7
2
0.57
W
Medusa
GerdaHeinz
Medusa
8
6
12
2.33
W
Aphrodite
HurricaneK9
Aphrodite
5
2
15
6.25
W
Martichoras
JeRez_el_notas
Martichoras
5
1
8
9
L
Izanami
MikroAtom
Izanami
2
5
8
1.2
W
Geb
0
4
15
1.88
L
Tiamat
Vertacian
Tiamat
3
4
6
1.5
L
Hercules
lvlalevich
Hercules
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,562
Damage
77,441
92,502
Taken
89,033
75,703
Mitigated
81,488
43,392
Healing
30,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bahamatu
Lancelot
13,510
2,911
3,102
1,053
19,349
14,798
826
8,301
11,048
0
21,506
L
Aphrodite
Cristinita92
Aphrodite
15,980
222
9,327
6,991
15,991
11,240
180
5,005
10,986
23,845
0
L
Artemis
Fugbaum1986
Artemis
17,060
7,655
0
487
15,939
8,756
0
5,953
9,986
0
31,988
W
Medusa
GerdaHeinz
Medusa
19,959
11,885
1,126
3,210
17,686
9,328
1,893
7,151
10,535
0
38,819
W
Aphrodite
HurricaneK9
Aphrodite
13,939
849
17,240
11,522
17,198
16,240
515
4,922
12,276
28,992
0
W
Martichoras
JeRez_el_notas
Martichoras
17,425
4,359
49
2,343
12,900
7,388
1,519
5,575
7,325
0
41,750
L
Izanami
MikroAtom
Izanami
14,522
9,316
929
756
12,402
6,371
797
3,783
8,619
0
27,096
W
Geb
17,729
568
1,117
2,630
25,369
27,949
28
7,251
18,118
22,720
1,177
L
Tiamat
Vertacian
Tiamat
16,169
1,221
659
2,261
14,932
13,045
421
4,585
10,347
29,807
0
L
Hercules
lvlalevich
Hercules
13,710
3,296
577
8,635
29,769
42,076
904
11,165
18,604
1,756
30,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,650
Gold Earned
52,234
158
Minions Killed
166
0
Camps Cleared
0
1,388,765
Distance Traveled
1,277,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,831
722
16
1
0
283,439
0
L
Aphrodite
10,221
681
23
2
0
261,996
0
L
Artemis
10,566
704
39
3
0
241,377
0
W
Medusa
11,477
765
35
2
0
251,519
0
W
Aphrodite
11,091
739
42
3
0
294,472
0
W
Martichoras
11,643
776
45
3
0
290,495
0
L
Izanami
9,511
634
32
2
0
228,693
0
W
Geb
10,608
707
20
1
0
268,840
0
L
Tiamat
10,331
689
37
2
0
263,008
0
L
Hercules
11,605
774
35
2
0
282,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role