Player Matchup

Cthulhu
Cthulhu
Silver I
Aquilest574
Cthulhu
Silver I
Level 147
God Stats
70W - 49L
1,527 SR
Queue Stats
529W - 537L
1,104 MMR
Solo
Bastet
Bastet
Silver III
GingLife22
Bastet
Silver III
Level 88
God Stats
1W - 7L
1,379 SR
Queue Stats
153W - 164L
1,035 MMR
Solo
Medusa
Medusa
Silver V
ThundaClappa639
Medusa
Silver V
Level 147
God Stats
7W - 7L
1,672 SR
Queue Stats
204W - 255L
776 MMR
Solo
Janus
Janus
Silver III
jimbrogo
Janus
Silver III
Level 80
God Stats
1W - 1L
1,454 SR
Queue Stats
10W - 19L
1,171 MMR
Solo
Xing Tian
Xing Tian
Silver IV
kjmdjm
Xing Tian
Silver IV
Level 110
God Stats
11W - 14L
1,435 SR
Queue Stats
188W - 225L
742 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,493 SR
966 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,468 SR
970 MMR
Ares
Ares
Silver V
BomberFury
Ares
Silver V
Level 124
God Stats
6W - 5L
1,511 SR
Queue Stats
512W - 560L
707 MMR
Solo
Awilix
Awilix
Silver IV
ChavaBertruy
Awilix
Silver IV
Level 135
God Stats
41W - 32L
1,541 SR
Queue Stats
98W - 114L
628 MMR
Solo
Mulan
Mulan
Silver I
JiveSo
Mulan
Silver I
Level 126
God Stats
1W - 1L
1,315 SR
Queue Stats
29W - 39L
1,418 MMR
Party 1
Tiamat
Tiamat
Silver II
KillJamil
Tiamat
Silver II
Level 122
God Stats
7W - 10L
1,511 SR
Queue Stats
311W - 331L
1,210 MMR
Party 1
Heimdallr
Heimdallr
Silver III
dragonblazer105
Heimdallr
Silver III
Level 134
God Stats
14W - 19L
1,464 SR
Queue Stats
109W - 124L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquilest574
Cthulhu
16
1 / 4 / 1
9,712
540
8,850
16,402
10,391
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
GingLife22
Bastet
16
5 / 4 / 3
9,562
531
15,478
18,026
8,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 2
8,756
486
8,187
17,499
8,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
jimbrogo
Janus
13
2 / 4 / 1
8,059
448
4,880
7,861
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
kjmdjm
Xing Tian
13
1 / 1 / 4
8,679
482
7,602
17,430
17,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesMartichorasNu WaCharon

VS

Bans
KaliThothArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
9,376
521
7,848
18,776
18,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
17
9 / 0 / 4
10,647
592
13,187
13,806
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
JiveSo
Mulan
17
3 / 1 / 1
10,296
572
10,193
17,414
15,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
KillJamil
Tiamat
16
3 / 5 / 2
9,393
522
10,380
12,726
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
dragonblazer105
Heimdallr
16
2 / 3 / 3
9,952
553
13,121
15,525
8,017
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
11
Kills
18
18
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aquilest574
Cthulhu
1
4
1
0.38
W
1
2
9
2.75
W
Awilix
9
0
4
11
L
Bastet
GingLife22
Bastet
5
4
3
1.63
W
Mulan
JiveSo
Mulan
3
1
1
3.5
W
Tiamat
KillJamil
Tiamat
3
5
2
0.8
L
2
5
2
0.6
W
Heimdallr
dragonblazer105
Heimdallr
2
3
3
1.17
L
Janus
jimbrogo
Janus
2
4
1
0.63
L
Xing Tian
kjmdjm
Xing Tian
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,997
Damage
54,729
77,218
Taken
78,247
47,793
Mitigated
56,039
23,756
Healing
29,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aquilest574
Cthulhu
8,850
940
0
6,118
16,402
10,391
0
1,953
14,294
72,599
0
W
7,848
594
481
4,984
18,776
18,042
0
2,516
16,208
33,305
0
W
Awilix
13,187
4,501
0
6,933
13,806
6,265
0
2,484
11,222
0
81,104
L
Bastet
GingLife22
Bastet
15,478
4,799
0
5,176
18,026
8,279
0
4,536
13,468
0
80,847
W
Mulan
JiveSo
Mulan
10,193
2,043
0
8,763
17,414
15,018
648
8,233
9,181
0
86,768
W
Tiamat
KillJamil
Tiamat
10,380
1,078
0
1,852
12,726
8,697
516
6,080
6,414
70,287
0
L
8,187
3,576
0
6,806
17,499
8,363
0
770
16,729
0
73,628
W
Heimdallr
dragonblazer105
Heimdallr
13,121
6,377
0
6,915
15,525
8,017
2,590
1,090
14,435
0
86,154
L
Janus
jimbrogo
Janus
4,880
117
0
738
7,861
3,114
0
3,541
4,298
58,901
0
L
Xing Tian
kjmdjm
Xing Tian
7,602
737
160
4,758
17,430
17,646
0
7,161
10,201
24,069
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,768
Gold Earned
49,664
475
Minions Killed
541
0
Camps Cleared
0
1,750,184
Distance Traveled
1,779,798
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,712
540
127
7
0
358,300
0
W
Ares
9,376
521
41
2
0
356,930
0
W
Awilix
10,647
592
111
6
0
444,929
6
L
Bastet
9,562
531
92
5
0
410,170
4
W
Mulan
10,296
572
136
8
0
326,488
0
W
Tiamat
9,393
522
122
7
0
335,076
0
L
Medusa
8,756
486
121
7
0
333,049
0
W
Heimdallr
9,952
553
131
7
0
316,375
7
L
Janus
8,059
448
104
6
0
301,627
0
L
Xing Tian
8,679
482
31
2
0
347,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role