Player Matchup

Kuzenbo
Kuzenbo
Black-Phantom657
Kuzenbo
Level 95
God Stats
1W - 4L
1,183 SR
Queue Stats
92W - 86L
1,365 Elo+
Party 2
Janus
Janus
ChefLadAaron
Janus
Level 101
God Stats
4W - 7L
1,330 SR
Queue Stats
148W - 158L
1,365 Elo+
Party 2
Mercury
Mercury
johan9921
Mercury
Level 47
God Stats
17W - 13L
1,562 SR
Queue Stats
24W - 22L
1,448 Elo+
Solo
Team Averages
Level 81
1,358 SR
1,393 Elo+

VS

Team Averages
Level 41
1,611 SR
1,434 Elo+
Bakasura
Bakasura
DrakyTurk4442
Bakasura
Level 40
God Stats
7W - 4L
1,718 SR
Queue Stats
75W - 57L
1,427 Elo+
Solo
Sol
Sol
Erilio
Sol
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 39L
1,437 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ezpzomi
Cu Chulainn
Level 24
God Stats
1W - 2L
1,614 SR
Queue Stats
49W - 49L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 7
14,699
817
14,435
24,830
41,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

17
4 / 7 / 13
14,614
812
19,894
12,950
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
johan9921
Mercury
19
11 / 4 / 9
16,120
896
17,258
20,331
9,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DrakyTurk4442
Bakasura
17
3 / 6 / 6
13,696
761
12,721
19,210
13,398
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Erilio
Sol
15
3 / 6 / 7
13,673
760
19,743
18,536
7,693
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Ezpzomi
Cu Chulainn
15
6 / 11 / 5
13,251
736
14,927
22,565
11,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
23
Kills
12
12
Deaths
23
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
4
7
13
1.5
L
Bakasura
DrakyTurk4442
Bakasura
3
6
6
1
L
Sol
Erilio
Sol
3
6
7
1.08
L
Cu Chulainn
Ezpzomi
Cu Chulainn
6
11
5
0.77
W
Mercury
johan9921
Mercury
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,587
Damage
47,391
58,111
Taken
60,311
56,855
Mitigated
32,161
11,953
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,435
3,942
0
6,534
24,830
41,557
554
10,545
13,318
29,056
1,425
W
19,894
1,041
185
884
12,950
5,789
666
3,698
8,901
84,958
0
L
Bakasura
DrakyTurk4442
Bakasura
12,721
7,092
0
2,775
19,210
13,398
0
9,301
9,909
0
39,762
L
Sol
Erilio
Sol
19,743
5,835
0
3,116
18,536
7,693
1,866
10,130
8,406
75,731
0
L
Cu Chulainn
Ezpzomi
Cu Chulainn
14,927
7,305
0
1,497
22,565
11,070
0
13,918
8,647
0
33,344
W
Mercury
johan9921
Mercury
17,258
6,413
0
4,350
20,331
9,509
1,310
6,260
13,371
0
68,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,433
Gold Earned
40,620
211
Minions Killed
200
0
Camps Cleared
0
1,027,312
Distance Traveled
856,464
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,699
817
19
1
0
347,835
3
W
Janus
14,614
812
112
6
0
285,028
0
L
Bakasura
13,696
761
81
5
0
346,107
0
L
Sol
13,673
760
89
5
0
253,254
0
L
Cu Chulainn
13,251
736
30
2
0
257,103
3
W
Mercury
16,120
896
80
4
0
394,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role