Player Matchup

Neith
Neith
B0fadeez
Neith
Level 28
God Stats
4W - 0L
1,722 SR
Queue Stats
111W - 134L
1,417 Elo+
Party 1
Mulan
Mulan
DREEDAY
Mulan
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 42L
1,074 Elo+
Party 2
Anubis
Anubis
Darkk-Knyght
Anubis
Level 68
God Stats
1W - 0L
1,902 SR
Queue Stats
83W - 81L
1,282 Elo+
Party 2
Ra
Ra
McBower69
Ra
Level 47
God Stats
3W - 0L
1,628 SR
Queue Stats
85W - 97L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
TWERKSNIPER91
Ne Zha
Level 70
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 84L
1,436 Elo+
Party 1
Team Averages
Level 49
1,650 SR
1,323 Elo+

VS

Team Averages
Level 50
1,464 SR
1,428 Elo+
Bakasura
Bakasura
Wumbo2605
Bakasura
Level 29
God Stats
4W - 3L
1,343 SR
Queue Stats
181W - 262L
1,387 Elo+
Solo
Horus
Horus
arti0699
Horus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,441 Elo+
Solo
Jing Wei
Jing Wei
ralordes
Jing Wei
Level 86
God Stats
6W - 8L
1,491 SR
Queue Stats
476W - 500L
1,480 Elo+
Solo
The Morrigan
The Morrigan
steve_xyis1
The Morrigan
Level 33
God Stats
8W - 10L
1,487 SR
Queue Stats
621W - 607L
1,379 Elo+
Solo
Skadi
Skadi
zacxim89
Skadi
Level 65
God Stats
1W - 6L
1,500 SR
Queue Stats
323W - 331L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B0fadeez
Neith
20
10 / 0 / 23
12,524
783
17,251
15,281
8,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
DREEDAY
Mulan
17
6 / 3 / 18
10,978
686
7,631
16,815
23,524
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
20
9 / 3 / 24
12,365
773
22,982
15,824
9,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 1 / 25
12,367
773
12,118
14,759
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 3 / 20
11,719
732
14,650
15,434
8,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Wumbo2605
Bakasura
6
0 / 3 / 0
7,042
440
658
3,551
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
arti0699
Horus
17
1 / 6 / 3
9,440
590
2,454
22,528
22,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
ralordes
Jing Wei
20
3 / 7 / 3
10,343
646
17,711
15,931
6,907
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
steve_xyis1
The Morrigan
17
1 / 14 / 4
9,508
594
15,329
19,204
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
zacxim89
Skadi
18
4 / 9 / 1
10,700
669
16,027
18,408
6,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
20
39
Kills
9
10
Deaths
39
110
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
B0fadeez
Neith
10
0
23
21.5
W
Mulan
DREEDAY
Mulan
6
3
18
5
W
Anubis
9
3
24
7
W
7
1
25
19.5
W
7
3
20
5.67
L
Bakasura
Wumbo2605
Bakasura
0
3
0
0
L
Horus
arti0699
Horus
1
6
3
0.42
L
Jing Wei
ralordes
Jing Wei
3
7
3
0.64
L
The Morrigan
steve_xyis1
The Morrigan
1
14
4
0.21
L
Skadi
zacxim89
Skadi
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,632
Damage
52,179
78,113
Taken
79,622
58,872
Mitigated
46,683
41,095
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
B0fadeez
Neith
17,251
5,746
3,157
6,081
15,281
8,589
1,439
2,470
12,811
0
43,812
W
Mulan
DREEDAY
Mulan
7,631
163
1,262
1,328
16,815
23,524
600
3,746
13,030
6,923
8,225
W
Anubis
22,982
757
2,246
5,304
15,824
9,595
1,806
2,668
13,156
51,779
0
W
12,118
789
10,429
6,330
14,759
8,355
1,832
2,466
12,293
31,769
0
W
14,650
1,629
2,234
2,724
15,434
8,809
1,904
4,107
11,327
0
25,763
L
Bakasura
Wumbo2605
Bakasura
658
371
0
35
3,551
2,404
0
2,033
1,518
0
1,181
L
Horus
arti0699
Horus
2,454
1,140
5,393
6,861
22,528
22,336
0
11,338
10,930
0
8,327
L
Jing Wei
ralordes
Jing Wei
17,711
8,485
353
706
15,931
6,907
0
7,703
8,174
0
37,193
L
The Morrigan
steve_xyis1
The Morrigan
15,329
1,548
178
770
19,204
8,054
0
6,561
12,036
26,228
0
L
Skadi
zacxim89
Skadi
16,027
4,442
919
597
18,408
6,982
0
9,226
9,138
128
34,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,953
Gold Earned
47,033
171
Minions Killed
104
0
Camps Cleared
0
1,498,386
Distance Traveled
974,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,524
783
41
3
0
332,310
0
W
Mulan
10,978
686
13
1
0
273,306
0
W
Anubis
12,365
773
55
3
0
266,028
0
W
Ra
12,367
773
47
3
0
330,468
0
W
Ne Zha
11,719
732
15
1
0
296,274
0
L
Bakasura
7,042
440
4
0
0
46,338
0
L
Horus
9,440
590
3
0
0
271,529
0
L
Jing Wei
10,343
646
39
2
0
258,791
0
L
The Morrigan
9,508
594
14
1
0
193,302
0
L
Skadi
10,700
669
44
3
0
204,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role