Player Matchup

Thor
Thor
Babbare1
Thor
Level 34
God Stats
3W - 5L
1,421 SR
Queue Stats
50W - 47L
1,577 Elo+
Solo
Hades
Hades
BloodyRevenant
Hades
Level 123
God Stats
8W - 2L
1,916 SR
Queue Stats
582W - 542L
1,536 Elo+
Solo
Cernunnos
Cernunnos
Spectre_Nebula
Cernunnos
Level 129
God Stats
2W - 1L
1,766 SR
Queue Stats
171W - 160L
1,526 Elo+
Solo
Merlin
Merlin
Tekato90135
Merlin
Level 125
God Stats
7W - 11L
1,492 SR
Queue Stats
631W - 572L
1,509 Elo+
Solo
Thanatos
Thanatos
YourNewStepDaddy
Thanatos
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
133W - 131L
1,560 Elo+
Solo
Team Averages
Level 88
1,619 SR
1,542 Elo+

VS

Team Averages
Level 96
1,489 SR
1,579 Elo+
Ymir
Ymir
GockMcStuffins
Ymir
Level 69
God Stats
2W - 1L
1,360 SR
Queue Stats
102W - 75L
1,678 Elo+
Party 1
Da Ji
Da Ji
ShadowGamerTim
Da Ji
Level 103
God Stats
4W - 2L
1,726 SR
Queue Stats
20W - 16L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
argonauti
Ratatoskr
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,652 Elo+
Party 1
Zhong Kui
Zhong Kui
cabrokendeez
Zhong Kui
Level 69
God Stats
17W - 19L
1,523 SR
Queue Stats
260W - 225L
1,548 Elo+
Solo
Nu Wa
Nu Wa
x2 S1cK FoR Ux
Nu Wa
Level 126
God Stats
3W - 3L
1,337 SR
Queue Stats
109W - 97L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 2 / 2
6,046
465
4,238
10,155
5,436
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 1
7,283
560
7,917
14,760
11,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Spectre_Nebula
Cernunnos
11
2 / 4 / 0
6,605
508
5,409
10,885
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
12
0 / 2 / 0
6,689
515
5,450
5,566
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 1
6,089
468
3,944
14,032
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,236
557
7,075
12,427
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 0 / 3
7,937
611
8,702
9,453
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
argonauti
Ratatoskr
15
3 / 2 / 2
8,650
665
9,011
12,054
7,690
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
cabrokendeez
Zhong Kui
14
3 / 1 / 2
8,379
645
7,431
9,640
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 0 / 6
8,059
620
7,589
4,194
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
17
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
1
2
2
1
L
1
4
1
0.38
W
2
2
4
2
W
7
0
3
8.5
L
Cernunnos
Spectre_Nebula
Cernunnos
2
4
0
0.5
L
Merlin
0
2
0
0
L
1
5
1
0.3
W
Ratatoskr
argonauti
Ratatoskr
3
2
2
2
W
Zhong Kui
cabrokendeez
Zhong Kui
3
1
2
4
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,958
Damage
39,808
55,398
Taken
47,768
27,069
Mitigated
30,413
21,505
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,238
1,321
0
3,293
10,155
5,436
0
4,652
5,335
0
33,349
L
7,917
1,261
0
6,735
14,760
11,264
0
2,181
12,451
56,775
0
W
7,075
2,429
0
1,934
12,427
8,827
0
3,322
8,994
29,539
0
W
8,702
3,314
0
1,227
9,453
3,937
23
1,848
7,580
0
55,263
L
Cernunnos
Spectre_Nebula
Cernunnos
5,409
3,181
0
3,795
10,885
4,037
0
7,112
3,647
0
41,791
L
Merlin
5,450
52
0
1,089
5,566
1,518
0
3,325
1,967
59,744
0
L
3,944
1,508
0
6,593
14,032
4,814
0
3,919
9,949
0
42,487
W
Ratatoskr
argonauti
Ratatoskr
9,011
2,872
0
4,083
12,054
7,690
0
6,379
5,675
358
74,015
W
Zhong Kui
cabrokendeez
Zhong Kui
7,431
1,858
0
7,476
9,640
8,506
370
0
9,640
60,997
8,928
W
7,589
886
0
1,776
4,194
1,453
0
1,603
2,512
63,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
40,261
423
Minions Killed
480
0
Camps Cleared
0
1,173,142
Distance Traveled
1,291,205
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,046
465
57
4
0
229,265
1
L
Hades
7,283
560
117
9
0
244,461
2
W
Ymir
7,236
557
39
3
0
232,599
1
W
Da Ji
7,937
611
68
5
0
294,778
3
L
Cernunnos
6,605
508
72
6
0
212,116
1
L
Merlin
6,689
515
116
9
0
243,558
4
L
Thanatos
6,089
468
61
5
0
243,742
0
W
Ratatoskr
8,650
665
121
9
0
244,469
4
W
Zhong Kui
8,379
645
130
10
0
254,139
1
W
Nu Wa
8,059
620
122
9
0
265,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role