Player Matchup

Sun Wukong
Sun Wukong
AtomicKdog31
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,348 Elo+
Party 1
Thanatos
Thanatos
ClappinUrMa
Thanatos
Level 40
God Stats
2W - 5L
1,570 SR
Queue Stats
23W - 40L
1,301 Elo+
Party 1
Anubis
Anubis
Sicilian1911
Anubis
Level 6
God Stats
7W - 5L
1,464 SR
Queue Stats
35W - 50L
1,315 Elo+
Party 1
Team Averages
Level 45
1,511 SR
1,321 Elo+

VS

Team Averages
Level 92
1,507 SR
1,457 Elo+
Tyr
Tyr
DoWnBeastZ
Tyr
Level 42
God Stats
10W - 10L
1,483 SR
Queue Stats
94W - 86L
1,455 Elo+
Party 2
Thor
Thor
EliasMolina
Thor
Level 142
God Stats
4W - 0L
1,575 SR
Queue Stats
29W - 23L
1,522 Elo+
Party 2
Scylla
Scylla
SRGNemesis
Scylla
Level 91
God Stats
1W - 0L
1,463 SR
Queue Stats
35W - 42L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AtomicKdog31
Sun Wukong
10
0 / 2 / 3
7,249
659
6,411
10,222
7,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ClappinUrMa
Thanatos
9
2 / 5 / 1
7,624
693
3,595
10,096
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
10
1 / 2 / 2
7,613
692
5,328
7,107
3,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
8,354
759
4,094
9,172
7,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 6
8,875
807
10,652
6,930
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
SRGNemesis
Scylla
12
4 / 2 / 4
9,034
821
8,779
5,091
1,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AtomicKdog31
Sun Wukong
0
2
3
0.75
L
Thanatos
ClappinUrMa
Thanatos
2
5
1
0.5
W
2
0
6
5
W
3
1
6
6
W
Scylla
SRGNemesis
Scylla
4
2
4
3
L
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,334
Damage
23,525
27,425
Taken
21,193
14,533
Mitigated
11,591
5,893
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AtomicKdog31
Sun Wukong
6,411
1,613
0
901
10,222
7,630
0
3,173
7,049
0
18,230
L
Thanatos
ClappinUrMa
Thanatos
3,595
877
0
3,049
10,096
3,721
0
3,653
6,443
0
9,695
W
4,094
609
0
1,985
9,172
7,775
233
3,184
5,988
0
27,012
W
10,652
1,038
0
330
6,930
2,549
1,171
1,255
5,675
0
28,011
W
Scylla
SRGNemesis
Scylla
8,779
888
0
1,167
5,091
1,267
1,551
1,903
3,188
40,539
0
L
Anubis
5,328
278
0
1,943
7,107
3,182
0
2,039
5,068
31,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,486
Gold Earned
26,263
63
Minions Killed
128
0
Camps Cleared
0
540,398
Distance Traveled
595,957
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,249
659
21
2
0
210,897
0
L
Thanatos
7,624
693
11
1
0
160,594
3
W
Tyr
8,354
759
27
2
0
202,548
0
W
Thor
8,875
807
46
4
0
203,495
1
W
Scylla
9,034
821
55
5
0
189,914
5
L
Anubis
7,613
692
31
3
0
168,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role