Player Matchup

King Arthur
King Arthur
Dizzygirl
King Arthur
Level 192
God Stats
11W - 10L
1,626 SR
Queue Stats
520W - 494L
1,556 Elo+
Solo
Raijin
Raijin
Sergiyon
Raijin
Level 155
God Stats
5W - 3L
1,806 SR
Queue Stats
139W - 159L
1,495 Elo+
Party 2
Apollo
Apollo
Snoecki
Apollo
Level 159
God Stats
8W - 6L
1,606 SR
Queue Stats
218W - 196L
1,509 Elo+
Solo
Ganesha
Ganesha
Zwiderwurzn
Ganesha
Level 143
God Stats
5W - 7L
1,755 SR
Queue Stats
196W - 245L
1,535 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Ŋắņęx
Maman Brigitte
Level 207
God Stats
13W - 11L
1,524 SR
Queue Stats
506W - 585L
1,489 Elo+
Party 2
Team Averages
Level 171
1,663 SR
1,517 Elo+

VS

Team Averages
Level 127
1,592 SR
1,596 Elo+
Neith
Neith
Dantes312
Neith
Level 133
God Stats
1W - 1L
1,311 SR
Queue Stats
138W - 108L
1,517 Elo+
Solo
Serqet
Serqet
DragoLess
Serqet
Level 143
God Stats
6W - 2L
1,656 SR
Queue Stats
101W - 74L
1,658 Elo+
Party 1
Eset
Eset
armeniantiger
Eset
Level 73
God Stats
0W - 3L
1,251 SR
Queue Stats
95W - 104L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
pedrohrnndz_
Sun Wukong
Level 144
God Stats
4W - 2L
1,912 SR
Queue Stats
283W - 268L
1,522 Elo+
Solo
Scylla
Scylla
sSeb19
Scylla
Level 140
God Stats
0W - 1L
1,829 SR
Queue Stats
17W - 10L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dizzygirl
King Arthur
16
1 / 1 / 4
9,770
575
14,245
16,982
18,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Sergiyon
Raijin
16
6 / 1 / 3
10,093
594
12,524
8,485
3,783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Snoecki
Apollo
16
3 / 1 / 0
9,510
559
9,515
13,823
6,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Zwiderwurzn
Ganesha
13
0 / 4 / 7
8,042
473
3,190
15,785
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
Ŋắņęx
Maman Brigitte
16
10 / 0 / 6
10,146
597
9,979
12,173
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dantes312
Neith
15
1 / 3 / 3
9,245
544
15,090
13,344
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
DragoLess
Serqet
13
1 / 7 / 1
7,924
466
4,001
16,456
6,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 4
8,517
501
8,664
13,119
8,929
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
pedrohrnndz_
Sun Wukong
15
0 / 4 / 1
8,826
519
8,045
19,069
16,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
sSeb19
Scylla
15
4 / 3 / 0
8,227
484
6,400
10,112
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
7
7
Deaths
20
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Dantes312
Neith
1
3
3
0.83
W
King Arthur
Dizzygirl
King Arthur
1
1
4
3
L
Serqet
DragoLess
Serqet
1
7
1
0.21
W
Raijin
Sergiyon
Raijin
6
1
3
7.5
W
Apollo
Snoecki
Apollo
3
1
0
3
W
Ganesha
Zwiderwurzn
Ganesha
0
4
7
0.88
L
1
3
4
1
L
Sun Wukong
pedrohrnndz_
Sun Wukong
0
4
1
0.13
L
Scylla
sSeb19
Scylla
4
3
0
1.33
W
Maman Brigitte
Ŋắņęx
Maman Brigitte
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,453
Damage
42,200
67,248
Taken
72,100
48,637
Mitigated
42,295
14,836
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dantes312
Neith
15,090
4,810
0
3,611
13,344
6,637
357
2,228
11,070
0
97,072
W
King Arthur
Dizzygirl
King Arthur
14,245
1,171
0
4,072
16,982
18,112
65
1,232
15,750
2,593
77,947
L
Serqet
DragoLess
Serqet
4,001
1,456
0
1,470
16,456
6,908
0
6,448
9,801
0
64,514
W
Raijin
Sergiyon
Raijin
12,524
1,384
0
1,320
8,485
3,783
80
4,367
4,118
84,297
0
W
Apollo
Snoecki
Apollo
9,515
6,270
0
4,652
13,823
6,680
577
2,268
11,405
0
83,784
W
Ganesha
Zwiderwurzn
Ganesha
3,190
352
0
2,405
15,785
14,511
0
5,304
10,157
21,348
0
L
8,664
1,571
0
3,467
13,119
8,929
0
7,368
5,414
43,764
0
L
Sun Wukong
pedrohrnndz_
Sun Wukong
8,045
732
0
6,172
19,069
16,173
0
2,423
16,646
0
76,444
L
Scylla
sSeb19
Scylla
6,400
187
0
1,754
10,112
3,648
0
6,772
3,074
60,068
0
W
Maman Brigitte
Ŋắņęx
Maman Brigitte
9,979
586
0
2,387
12,173
5,551
75
1,893
10,280
73,656
2,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,561
Gold Earned
42,739
540
Minions Killed
512
0
Camps Cleared
0
1,643,653
Distance Traveled
1,673,513
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,245
544
154
9
0
307,409
2
W
King Arthur
9,770
575
124
7
0
315,988
2
L
Serqet
7,924
466
84
5
0
377,346
0
W
Raijin
10,093
594
162
10
0
291,464
2
W
Apollo
9,510
559
151
9
0
331,339
0
W
Ganesha
8,042
473
4
0
0
315,987
4
L
Eset
8,517
501
37
2
0
336,389
2
L
Sun Wukong
8,826
519
135
8
0
315,241
3
L
Scylla
8,227
484
102
6
0
337,128
0
W
Maman Brigitte
10,146
597
99
6
0
388,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role