Player Matchup

Surtr
Surtr
JibbleJub
Surtr
Level 156
God Stats
7W - 7L
1,545 SR
Queue Stats
683W - 684L
1,574 Elo+
Solo
Thoth
Thoth
MeCuleoAtuYaya
Thoth
Level 33
God Stats
0W - 2L
1,852 SR
Queue Stats
40W - 27L
1,711 Elo+
Party 1
Ra
Ra
TheKuangBang
Ra
Level 35
God Stats
0W - 1L
1,306 SR
Queue Stats
18W - 5L
1,735 Elo+
Party 1
Charon
Charon
smrtnegrum
Charon
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 2
Izanami
Izanami
winsonly
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 73
1,541 SR
1,643 Elo+

VS

Team Averages
Level 134
1,474 SR
1,570 Elo+
Maman Brigitte
Maman Brigitte
DaddyPapz_
Maman Brigitte
Level 121
God Stats
3W - 3L
1,333 SR
Queue Stats
206W - 186L
1,574 Elo+
Party 3
Ra
Ra
GhøstRyder
Ra
Level 137
God Stats
7W - 7L
1,550 SR
Queue Stats
269W - 267L
1,572 Elo+
Solo
Hachiman
Hachiman
HankPank
Hachiman
Level 129
God Stats
6W - 6L
1,540 SR
Queue Stats
222W - 190L
1,572 Elo+
Party 3
Amaterasu
Amaterasu
koko112
Amaterasu
Level 152
God Stats
4W - 5L
1,412 SR
Queue Stats
175W - 163L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
maruos
Baron Samedi
Level 129
God Stats
13W - 9L
1,535 SR
Queue Stats
219W - 194L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JibbleJub
Surtr
11
0 / 0 / 1
6,137
614
7,442
10,076
8,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 2 / 0
7,299
730
6,320
3,739
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 6
6,508
651
5,186
6,172
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
smrtnegrum
Charon
8
0 / 2 / 2
4,963
496
3,894
6,654
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
winsonly
Izanami
8
2 / 3 / 1
5,275
528
3,588
6,573
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DaddyPapz_
Maman Brigitte
10
2 / 5 / 3
5,670
567
5,125
10,102
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 3
5,585
559
1,470
5,671
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
HankPank
Hachiman
9
2 / 1 / 4
5,249
525
5,620
5,015
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
koko112
Amaterasu
11
0 / 1 / 0
5,729
573
6,100
12,346
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
maruos
Baron Samedi
8
4 / 2 / 4
6,157
616
4,838
7,327
5,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
12
Kills
8
8
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
DaddyPapz_
Maman Brigitte
2
5
3
0.7
W
0
3
3
0.5
W
Hachiman
HankPank
Hachiman
2
1
4
4
L
Surtr
JibbleJub
Surtr
0
0
1
0.5
L
7
2
0
3.5
L
3
1
6
6
W
Amaterasu
koko112
Amaterasu
0
1
0
0
W
Baron Samedi
maruos
Baron Samedi
4
2
4
3
L
Charon
smrtnegrum
Charon
0
2
2
0.5
L
Izanami
winsonly
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
23,153
33,214
Taken
40,461
18,123
Mitigated
22,911
9,045
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
DaddyPapz_
Maman Brigitte
5,125
428
0
1,708
10,102
3,712
0
4,235
5,751
29,427
0
W
1,470
306
199
1,628
5,671
1,776
0
3,937
1,502
42,869
0
W
Hachiman
HankPank
Hachiman
5,620
3,106
0
1,853
5,015
2,007
0
2,420
2,571
0
31,422
L
Surtr
JibbleJub
Surtr
7,442
2,813
0
2,547
10,076
8,300
3
540
9,536
1,012
48,346
L
6,320
358
0
500
3,739
1,369
734
2,472
1,125
52,047
0
L
5,186
801
288
1,625
6,172
2,404
0
2,411
3,711
51,797
0
W
Amaterasu
koko112
Amaterasu
6,100
3,158
0
6,115
12,346
10,295
0
1,387
10,959
0
45,403
W
Baron Samedi
maruos
Baron Samedi
4,838
792
390
2,891
7,327
5,121
0
3,356
3,897
16,158
0
L
Charon
smrtnegrum
Charon
3,894
815
278
2,000
6,654
3,790
0
2,634
4,007
11,917
0
L
Izanami
winsonly
Izanami
3,588
2,071
0
1,807
6,573
2,260
0
3,158
3,402
0
32,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
28,390
343
Minions Killed
279
0
Camps Cleared
0
935,991
Distance Traveled
1,010,859
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
5,670
567
44
4
0
216,269
0
W
Ra
5,585
559
87
9
0
205,326
0
W
Hachiman
5,249
525
54
5
0
195,528
1
L
Surtr
6,137
614
81
8
0
197,299
1
L
Thoth
7,299
730
108
11
0
177,369
3
L
Ra
6,508
651
71
7
0
241,562
0
W
Amaterasu
5,729
573
76
8
0
194,101
0
W
Baron Samedi
6,157
616
18
2
0
199,635
0
L
Charon
4,963
496
24
2
0
167,804
4
L
Izanami
5,275
528
59
6
0
151,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role