Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AzerVect
Medusa
Level 122
God Stats
3W - 2L
1,550 SR
Queue Stats
213W - 215L
1,468 Elo+
Solo
Osiris
Osiris
EL ZORE7462
Osiris
Level 81
God Stats
0W - 3L
1,270 SR
Queue Stats
22W - 31L
1,421 Elo+
Solo
Sylvanus
Sylvanus
Sorani1
Sylvanus
Level 89
God Stats
2W - 2L
1,477 SR
Queue Stats
254W - 251L
1,447 Elo+
Solo
Anubis
Anubis
hsavv39__
Anubis
Level 68
God Stats
15W - 9L
1,613 SR
Queue Stats
55W - 52L
1,452 Elo+
Solo
Team Averages
Level 93
1,482 SR
1,458 Elo+

VS

Team Averages
Level 79
1,417 SR
1,461 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Groenbech
Anubis
Level 45
God Stats
19W - 15L
1,389 SR
Queue Stats
72W - 82L
1,402 Elo+
Party 1
Medusa
Medusa
ScareCrowHD
Medusa
Level 109
God Stats
2W - 2L
1,383 SR
Queue Stats
155W - 141L
1,457 Elo+
Party 1
Charon
Charon
Tahmixx
Charon
Level 68
God Stats
11W - 2L
1,654 SR
Queue Stats
58W - 37L
1,536 Elo+
Solo
Fenrir
Fenrir
xiDaviesix95
Fenrir
Level 68
God Stats
1W - 2L
1,160 SR
Queue Stats
19W - 32L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
7 / 2 / 4
8,569
659
11,593
13,406
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
AzerVect
Medusa
10
0 / 4 / 1
5,518
424
5,730
9,716
3,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
4 / 5 / 3
7,558
581
6,530
16,804
17,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Sorani1
Sylvanus
10
0 / 3 / 1
6,232
479
2,715
10,265
6,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
hsavv39__
Anubis
9
3 / 5 / 1
6,538
503
3,321
7,173
2,467
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 5
7,478
575
9,592
12,949
10,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
Groenbech
Anubis
14
8 / 3 / 1
9,429
725
11,571
9,424
4,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
12
5 / 0 / 2
7,388
568
11,798
7,356
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Charon
Tahmixx
Charon
12
2 / 1 / 4
7,553
581
3,344
9,163
5,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
4 / 6 / 4
7,790
599
4,298
13,559
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
14
Kills
19
19
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
7
2
4
4.5
W
King Arthur
 
King Arthur
0
4
5
0.63
L
Medusa
AzerVect
Medusa
0
4
1
0.13
L
Osiris
4
5
3
1.1
W
Anubis
Groenbech
Anubis
8
3
1
2.83
W
Medusa
5
0
2
6
L
Sylvanus
Sorani1
Sylvanus
0
3
1
0.17
W
Charon
Tahmixx
Charon
2
1
4
4
L
Anubis
hsavv39__
Anubis
3
5
1
0.7
W
Fenrir
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,889
Damage
40,603
57,364
Taken
52,451
35,038
Mitigated
30,211
16,289
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
11,593
1,369
0
5,193
13,406
4,854
0
4,505
8,901
74,959
0
W
King Arthur
 
King Arthur
9,592
1,098
0
1,060
12,949
10,982
112
3,254
9,695
26
48,215
L
Medusa
AzerVect
Medusa
5,730
2,414
0
1,430
9,716
3,604
0
1,075
8,641
0
42,750
L
Osiris
6,530
3,161
0
3,967
16,804
17,297
0
3,228
13,576
0
36,594
W
Anubis
Groenbech
Anubis
11,571
587
0
3,650
9,424
4,725
1,278
6,276
3,148
56,770
0
W
Medusa
11,798
4,657
0
2,140
7,356
3,313
556
1,187
6,169
0
53,903
L
Sylvanus
Sorani1
Sylvanus
2,715
1,260
1,648
2,687
10,265
6,816
0
2,269
7,996
18,510
0
W
Charon
Tahmixx
Charon
3,344
896
1,206
3,227
9,163
5,561
226
2,150
7,013
21,971
0
L
Anubis
hsavv39__
Anubis
3,321
65
0
1,364
7,173
2,467
0
3,864
3,309
26,236
0
W
Fenrir
4,298
1,143
0
1,666
13,559
5,630
0
4,762
8,797
0
44,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
39,638
301
Minions Killed
324
0
Camps Cleared
0
1,102,280
Distance Traveled
1,292,375
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,569
659
110
8
0
303,720
0
W
King Arthur
7,478
575
63
5
0
263,478
1
L
Medusa
5,518
424
59
5
0
232,844
0
L
Osiris
7,558
581
55
4
0
228,908
2
W
Anubis
9,429
725
99
8
0
257,603
0
W
Medusa
7,388
568
69
5
0
251,781
0
L
Sylvanus
6,232
479
30
2
0
197,416
0
W
Charon
7,553
581
29
2
0
239,893
5
L
Anubis
6,538
503
47
4
0
139,392
0
W
Fenrir
7,790
599
64
5
0
279,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role