Player Matchup

Set
Set
AXMNL
Set
Level 103
God Stats
13W - 15L
1,543 SR
Queue Stats
224W - 201L
1,510 Elo+
Solo
Sol
Sol
Atatawka
Sol
Level 60
God Stats
0W - 1L
1,287 SR
Queue Stats
11W - 5L
1,614 Elo+
Solo
Apollo
Apollo
KissMyBunns
Apollo
Level 79
God Stats
13W - 11L
1,376 SR
Queue Stats
307W - 285L
1,557 Elo+
Solo
Maman Brigitte
Maman Brigitte
TnCakes
Maman Brigitte
Level 34
God Stats
20W - 27L
1,434 SR
Queue Stats
145W - 159L
1,391 Elo+
Solo
Ymir
Ymir
TwinsShadows
Ymir
Level 156
God Stats
1W - 4L
1,441 SR
Queue Stats
364W - 319L
1,487 Elo+
Solo
Team Averages
Level 86
1,416 SR
1,512 Elo+

VS

Team Averages
Level 108
1,695 SR
1,499 Elo+
Hachiman
Hachiman
ConjureCloud
Hachiman
Level 111
God Stats
6W - 2L
1,647 SR
Queue Stats
264W - 256L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
InshallahSIUU
Ao Kuang
Level 121
God Stats
4W - 0L
1,579 SR
Queue Stats
73W - 80L
1,387 Elo+
Solo
Horus
Horus
MuxPenquinz
Horus
Level 106
God Stats
29W - 12L
1,794 SR
Queue Stats
278W - 308L
1,534 Elo+
Party 1
Pele
Pele
Patchington
Pele
Level 113
God Stats
10W - 5L
1,842 SR
Queue Stats
183W - 150L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
serathskyemartin
Aphrodite
Level 87
God Stats
110W - 75L
1,613 SR
Queue Stats
283W - 264L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AXMNL
Set
9
0 / 3 / 1
5,685
437
2,860
8,431
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 5 / 0
6,137
472
8,341
9,885
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
10
0 / 3 / 0
6,101
469
3,817
8,059
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
TnCakes
Maman Brigitte
9
1 / 4 / 0
6,095
469
4,379
8,548
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 2
6,257
481
2,438
14,996
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ConjureCloud
Hachiman
13
1 / 0 / 6
8,448
650
7,001
4,091
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
InshallahSIUU
Ao Kuang
15
3 / 0 / 4
9,387
722
7,884
12,039
8,734
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 9
8,272
636
4,696
13,308
12,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 0 / 5
8,840
680
6,433
10,798
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
14
8 / 1 / 5
8,647
665
9,632
8,167
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
19
19
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Set
AXMNL
Set
0
3
1
0.17
L
1
5
0
0.2
W
Hachiman
ConjureCloud
Hachiman
1
0
6
4
W
Ao Kuang
InshallahSIUU
Ao Kuang
3
0
4
5
L
Apollo
0
3
0
0
W
2
1
9
6.5
W
5
0
5
7.5
L
Maman Brigitte
TnCakes
Maman Brigitte
1
4
0
0.25
L
0
4
2
0.25
W
Aphrodite
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,835
Damage
35,646
49,919
Taken
48,403
24,928
Mitigated
31,036
10,173
Healing
28,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
AXMNL
Set
2,860
1,723
0
1,673
8,431
3,484
0
2,261
6,170
0
37,880
L
8,341
3,019
0
2,171
9,885
3,092
0
3,914
5,971
41,940
0
W
Hachiman
ConjureCloud
Hachiman
7,001
4,513
0
2,402
4,091
1,608
500
1,075
3,016
0
69,702
W
Ao Kuang
InshallahSIUU
Ao Kuang
7,884
1,652
0
6,327
12,039
8,734
520
4,905
7,134
65,201
1,855
L
Apollo
3,817
2,503
0
1,647
8,059
2,538
0
1,587
6,472
0
40,006
W
4,696
1,518
1,660
4,909
13,308
12,489
161
4,090
9,218
0
18,837
W
6,433
2,027
0
5,441
10,798
4,351
0
2,896
7,902
0
81,397
L
Maman Brigitte
TnCakes
Maman Brigitte
4,379
233
0
1,956
8,548
2,946
0
5,160
3,388
26,688
0
L
2,438
661
316
2,410
14,996
12,868
0
4,563
10,433
19,334
0
W
Aphrodite
9,632
1,801
3,185
5,038
8,167
3,854
529
4,498
3,669
50,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
43,594
308
Minions Killed
448
0
Camps Cleared
0
1,054,150
Distance Traveled
1,294,152
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,685
437
73
6
0
202,040
3
L
Sol
6,137
472
67
5
0
222,325
0
W
Hachiman
8,448
650
111
9
0
240,833
2
W
Ao Kuang
9,387
722
105
8
0
243,438
0
L
Apollo
6,101
469
86
7
0
247,147
0
W
Horus
8,272
636
26
2
0
292,168
2
W
Pele
8,840
680
113
9
0
288,508
2
L
Maman Brigitte
6,095
469
59
5
0
148,857
0
L
Ymir
6,257
481
23
2
0
233,781
4
W
Aphrodite
8,647
665
93
7
0
229,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role