Player Matchup

Charon
Charon
 
Charon
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BeTa_listigmike
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 2
Pele
Pele
DaddyViking5628
Pele
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 249L
1,390 Elo+
Solo
Ymir
Ymir
Yuganashi
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
thegodviperrr
Hun Batz
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 141L
1,422 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,463 Elo+

VS

Team Averages
Level 69
1,411 SR
1,373 Elo+
Maui
Maui
Jadegardo
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,160 Elo+
Solo
Cthulhu
Cthulhu
MaBoshiii
Cthulhu
Level 113
God Stats
5W - 1L
1,620 SR
Queue Stats
121W - 137L
1,432 Elo+
Solo
Hachiman
Hachiman
guncel-fisek
Hachiman
Level 159
God Stats
32W - 45L
1,330 SR
Queue Stats
3,303W - 3,410L
1,445 Elo+
Solo
Hun Batz
Hun Batz
ma3aqpaker2
Hun Batz
Level 18
God Stats
1W - 2L
1,270 SR
Queue Stats
15W - 12L
1,427 Elo+
Party 1
Chernobog
Chernobog
Соммик
Chernobog
Level 25
God Stats
11W - 10L
1,338 SR
Queue Stats
357W - 337L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
2 / 4 / 8
8,986
817
7,641
12,590
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 6 / 8
9,417
856
12,068
12,895
6,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 5 / 6
9,891
899
16,454
17,746
10,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
1 / 6 / 10
8,076
734
4,582
18,008
23,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
thegodviperrr
Hun Batz
14
3 / 7 / 5
7,946
722
9,016
13,746
8,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
2 / 3 / 19
9,795
890
4,958
11,585
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
MaBoshiii
Cthulhu
17
2 / 2 / 20
10,504
955
12,957
20,070
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
guncel-fisek
Hachiman
17
13 / 3 / 9
10,786
981
14,734
10,141
4,814
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ma3aqpaker2
Hun Batz
16
8 / 3 / 14
10,385
944
19,797
9,297
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Соммик
Chernobog
14
3 / 5 / 16
8,684
789
13,994
11,524
5,424
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
16
Kills
28
28
Deaths
16
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
4
8
1.5
L
3
6
8
1.17
L
7
5
6
2
W
Maui
2
3
19
3.83
W
Cthulhu
MaBoshiii
Cthulhu
2
2
20
6
L
Ymir
1
6
10
1
W
Hachiman
guncel-fisek
Hachiman
13
3
9
5.83
W
Hun Batz
ma3aqpaker2
Hun Batz
8
3
14
5
L
Hun Batz
thegodviperrr
Hun Batz
3
7
5
0.79
W
Chernobog
Соммик
Chernobog
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,761
Damage
66,440
74,985
Taken
62,617
60,517
Mitigated
44,079
13,011
Healing
20,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,641
1,698
835
2,373
12,590
11,713
0
2,948
9,642
13,584
0
L
12,068
4,621
0
890
12,895
6,474
0
3,510
9,385
0
22,656
L
16,454
2,978
548
5,588
17,746
10,219
0
3,592
14,154
0
30,660
W
Maui
4,958
1,036
0
2,040
11,585
9,722
510
1,547
10,038
7,955
0
W
Cthulhu
MaBoshiii
Cthulhu
12,957
533
392
7,914
20,070
18,797
891
4,580
15,490
24,639
0
L
Ymir
4,582
760
657
1,401
18,008
23,206
189
4,541
13,467
10,683
0
W
Hachiman
guncel-fisek
Hachiman
14,734
8,343
1,228
1,981
10,141
4,814
648
2,305
7,836
0
24,492
W
Hun Batz
ma3aqpaker2
Hun Batz
19,797
2,738
3,705
1,532
9,297
5,322
1,411
2,176
7,121
0
31,451
L
Hun Batz
thegodviperrr
Hun Batz
9,016
1,130
286
433
13,746
8,905
99
3,324
10,422
0
16,088
W
Chernobog
Соммик
Chernobog
13,994
7,943
719
1,413
11,524
5,424
540
1,615
9,909
0
23,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,316
Gold Earned
50,154
91
Minions Killed
116
0
Camps Cleared
0
968,347
Distance Traveled
1,026,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,986
817
12
1
0
197,190
0
L
Skadi
9,417
856
26
2
0
189,918
0
L
Pele
9,891
899
23
2
0
218,650
0
W
Maui
9,795
890
9
1
0
214,177
0
W
Cthulhu
10,504
955
35
3
0
219,843
0
L
Ymir
8,076
734
17
2
0
179,788
0
W
Hachiman
10,786
981
30
3
0
199,728
0
W
Hun Batz
10,385
944
23
2
0
218,376
0
L
Hun Batz
7,946
722
13
1
0
182,801
0
W
Chernobog
8,684
789
19
2
0
174,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role