Player Matchup

Aphrodite
Aphrodite
P_A_T_R_1_C_1_A
Aphrodite
Level 45
God Stats
59W - 53L
1,508 SR
Queue Stats
141W - 182L
1,339 Elo+
Solo
Raijin
Raijin
ToxiicSH4DE
Raijin
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 22L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
United-Tyranny
Ah Muzen Cab
Level 120
God Stats
76W - 53L
1,601 SR
Queue Stats
607W - 591L
1,369 Elo+
Solo
Maman Brigitte
Maman Brigitte
mattomerta
Maman Brigitte
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 41L
1,543 Elo+
Solo
King Arthur
King Arthur
shackyAce0
King Arthur
Level 103
God Stats
7W - 2L
1,477 SR
Queue Stats
19W - 8L
1,500 Elo+
Solo
Team Averages
Level 85
1,517 SR
1,443 Elo+

VS

Team Averages
Level 105
1,602 SR
1,410 Elo+
Ullr
Ullr
Amaterasu7377
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 107L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Blackouto1
Nu Wa
Level 82
God Stats
2W - 2L
1,727 SR
Queue Stats
247W - 256L
1,427 Elo+
Solo
Xing Tian
Xing Tian
Jshab
Xing Tian
Level 128
God Stats
6W - 2L
1,693 SR
Queue Stats
209W - 213L
1,430 Elo+
Solo
Kukulkan
Kukulkan
alchemist58
Kukulkan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 46L
1,323 Elo+
Solo
Mercury
Mercury
iWillTbAgYoU00
Mercury
Level 122
God Stats
4W - 3L
1,592 SR
Queue Stats
227W - 227L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
P_A_T_R_1_C_1_A
Aphrodite
11
1 / 1 / 3
7,823
460
4,218
8,261
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
15
5 / 2 / 3
9,601
565
10,462
10,053
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
United-Tyranny
Ah Muzen Cab
14
3 / 2 / 4
8,496
500
12,380
11,257
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maman Brigitte
mattomerta
Maman Brigitte
18
9 / 3 / 4
10,713
630
14,046
18,823
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
shackyAce0
King Arthur
15
3 / 1 / 5
9,411
554
9,407
12,933
12,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,809
401
3,693
14,582
5,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
15
3 / 4 / 3
9,754
574
10,593
10,329
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Jshab
Xing Tian
11
0 / 1 / 4
7,906
465
5,359
18,436
19,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
alchemist58
Kukulkan
14
2 / 6 / 2
8,748
515
10,628
11,608
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 3 / 4
10,654
627
7,795
17,654
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
8
9
Deaths
21
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Nu Wa
3
4
3
1.13
L
Xing Tian
Jshab
Xing Tian
0
1
4
2
W
Aphrodite
P_A_T_R_1_C_1_A
Aphrodite
1
1
3
2.5
W
Raijin
5
2
3
3.25
W
Ah Muzen Cab
United-Tyranny
Ah Muzen Cab
3
2
4
2.5
L
Kukulkan
alchemist58
Kukulkan
2
6
2
0.5
L
3
3
4
1.67
W
Maman Brigitte
mattomerta
Maman Brigitte
9
3
4
3.67
W
King Arthur
shackyAce0
King Arthur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,513
Damage
38,068
61,327
Taken
72,609
34,281
Mitigated
40,650
17,271
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,693
902
0
1,980
14,582
5,381
380
4,476
10,106
0
30,319
L
Nu Wa
10,593
2,167
0
500
10,329
3,875
28
7,131
3,198
61,237
0
L
Xing Tian
Jshab
Xing Tian
5,359
436
0
2,950
18,436
19,002
156
5,244
13,192
29,264
0
W
Aphrodite
P_A_T_R_1_C_1_A
Aphrodite
4,218
371
5,108
4,260
8,261
6,128
228
3,354
4,907
26,035
0
W
Raijin
10,462
1,352
50
205
10,053
3,770
1,361
4,366
5,687
74,433
0
W
Ah Muzen Cab
United-Tyranny
Ah Muzen Cab
12,380
4,158
0
0
11,257
4,377
808
3,408
7,849
0
60,822
L
Kukulkan
alchemist58
Kukulkan
10,628
1,710
16
172
11,608
4,693
524
6,398
5,210
51,886
0
L
7,795
3,676
0
3,301
17,654
7,699
1,011
6,349
11,305
0
94,967
W
Maman Brigitte
mattomerta
Maman Brigitte
14,046
1,729
0
7,278
18,823
7,802
0
7,354
11,469
112,261
0
W
King Arthur
shackyAce0
King Arthur
9,407
638
0
370
12,933
12,204
469
8,098
4,835
0
60,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,044
Gold Earned
43,871
497
Minions Killed
402
0
Camps Cleared
0
1,695,570
Distance Traveled
1,658,086
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,809
401
59
3
0
311,031
0
L
Nu Wa
9,754
574
88
5
0
316,596
0
L
Xing Tian
7,906
465
26
2
0
351,682
0
W
Aphrodite
7,823
460
30
2
0
345,577
0
W
Raijin
9,601
565
120
7
0
268,982
0
W
Ah Muzen Cab
8,496
500
95
6
0
322,355
2
L
Kukulkan
8,748
515
95
6
0
296,800
0
L
Mercury
10,654
627
134
8
0
381,977
0
W
Maman Brigitte
10,713
630
152
9
0
397,917
0
W
King Arthur
9,411
554
100
6
0
360,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role