Player Matchup

Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Biℓbor
Sylvanus
Level 159
God Stats
1W - 0L
1,726 SR
Queue Stats
306W - 264L
1,566 Elo+
Solo
Janus
Janus
HeioraH
Janus
Level 123
God Stats
1W - 1L
1,269 SR
Queue Stats
173W - 174L
1,541 Elo+
Solo
Yu Huang
Yu Huang
Luduaver
Yu Huang
Level 127
God Stats
9W - 1L
1,621 SR
Queue Stats
142W - 126L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mainguiL
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,431 Elo+
Solo
Team Averages
Level 127
1,523 SR
1,500 Elo+

VS

Team Averages
Level 138
1,418 SR
1,527 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Clarco100
Ix Chel
Level 157
God Stats
2W - 3L
1,299 SR
Queue Stats
417W - 394L
1,529 Elo+
Solo
Geb
Geb
FumoDeMenta
Geb
Level 157
God Stats
0W - 3L
1,285 SR
Queue Stats
411W - 440L
1,443 Elo+
Solo
Athena
Athena
KabalSchutzêr
Athena
Level 168
God Stats
7W - 9L
1,506 SR
Queue Stats
1,102W - 915L
1,560 Elo+
Solo
Chernobog
Chernobog
tobix12
Chernobog
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 5 / 18
9,769
698
7,958
19,721
28,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Biℓbor
Sylvanus
17
1 / 3 / 22
11,090
792
7,202
23,099
27,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
HeioraH
Janus
19
5 / 2 / 15
11,251
804
20,014
9,898
6,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
Luduaver
Yu Huang
18
11 / 2 / 12
11,388
813
22,973
12,614
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
mainguiL
Morgan Le Fay
19
11 / 1 / 14
11,855
847
21,121
15,197
9,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 4 / 2
10,887
778
18,227
17,595
7,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
Clarco100
Ix Chel
17
2 / 6 / 6
9,032
645
12,693
16,934
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 3
9,236
660
10,629
18,650
24,011
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 7
8,362
597
8,489
17,655
18,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
tobix12
Chernobog
14
1 / 8 / 5
8,647
618
8,788
14,484
5,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
30
Kills
12
13
Deaths
30
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
5
18
2.2
L
Sol
 
Sol
5
4
2
1.5
W
Sylvanus
Biℓbor
Sylvanus
1
3
22
4
L
Ix Chel
Clarco100
Ix Chel
2
6
6
0.83
L
3
7
3
0.64
W
Janus
HeioraH
Janus
5
2
15
6.25
L
1
5
7
0.9
W
Yu Huang
Luduaver
Yu Huang
11
2
12
8.5
W
Morgan Le Fay
mainguiL
Morgan Le Fay
11
1
14
18
L
Chernobog
tobix12
Chernobog
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,268
Damage
58,826
80,529
Taken
85,318
78,989
Mitigated
62,904
37,989
Healing
26,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,958
669
470
1,040
19,721
28,061
1,260
12,445
7,276
12,559
0
L
Sol
 
Sol
18,227
5,428
751
7,302
17,595
7,098
0
16,099
1,261
42,998
1,937
W
Sylvanus
Biℓbor
Sylvanus
7,202
1,384
14,962
12,650
23,099
27,292
645
14,202
8,897
12,169
0
L
Ix Chel
Clarco100
Ix Chel
12,693
802
9,173
6,024
16,934
7,222
0
16,277
514
29,365
0
L
10,629
366
395
332
18,650
24,011
23
17,096
1,286
15,665
0
W
Janus
HeioraH
Janus
20,014
772
1,076
958
9,898
6,240
1,259
6,511
3,387
41,474
0
L
8,489
2,756
766
1,084
17,655
18,841
0
15,232
2,232
12,443
0
W
Yu Huang
Luduaver
Yu Huang
22,973
971
1,432
1,249
12,614
7,996
1,200
6,583
6,031
43,901
0
W
Morgan Le Fay
mainguiL
Morgan Le Fay
21,121
3,748
1,320
2,832
15,197
9,400
3,932
10,187
5,010
40,039
0
L
Chernobog
tobix12
Chernobog
8,788
3,516
187
546
14,484
5,732
0
13,592
757
0
16,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
46,164
146
Minions Killed
153
0
Camps Cleared
0
1,243,528
Distance Traveled
1,135,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,769
698
4
0
0
237,974
0
L
Sol
10,887
778
83
6
0
218,752
0
W
Sylvanus
11,090
792
11
1
0
253,302
0
L
Ix Chel
9,032
645
31
2
0
247,425
0
L
Geb
9,236
660
4
0
0
236,514
0
W
Janus
11,251
804
52
4
0
245,173
0
L
Athena
8,362
597
12
1
0
198,469
0
W
Yu Huang
11,388
813
45
3
0
246,665
0
W
Morgan Le Fay
11,855
847
34
2
0
260,414
0
L
Chernobog
8,647
618
23
2
0
234,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role