Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HurricaneK9
Ne Zha
Level 129
God Stats
23W - 21L
1,480 SR
Queue Stats
932W - 997L
1,438 Elo+
Solo
Hel
Hel
ScriptzMafia
Hel
Level 125
God Stats
17W - 18L
1,515 SR
Queue Stats
713W - 725L
1,447 Elo+
Solo
He Bo
He Bo
kripipasto
He Bo
Level 154
God Stats
3W - 2L
1,524 SR
Queue Stats
174W - 197L
1,450 Elo+
Solo
Bacchus
Bacchus
skeutak
Bacchus
Level 118
God Stats
5W - 4L
1,636 SR
Queue Stats
279W - 247L
1,537 Elo+
Solo
Team Averages
Level 131
1,531 SR
1,474 Elo+

VS

Team Averages
Level 94
1,546 SR
1,517 Elo+
Agni
Agni
 
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JasonDoom13
Danzaburou
Level 114
God Stats
4W - 2L
1,742 SR
Queue Stats
154W - 141L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
PoroRider31
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,543 Elo+
Solo
Aphrodite
Aphrodite
boombastic0x01
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Хель94
Vulcan
Level 140
God Stats
2W - 4L
1,488 SR
Queue Stats
151W - 151L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 3 / 11
8,129
813
6,126
8,814
4,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
15
7 / 3 / 8
9,573
957
13,770
9,828
7,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 3 / 6
9,213
921
11,448
16,421
10,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
14
3 / 4 / 6
8,164
816
8,224
8,494
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
skeutak
Bacchus
15
1 / 0 / 13
8,941
894
5,909
12,264
13,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 3 / 6
7,715
772
7,122
7,114
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JasonDoom13
Danzaburou
15
2 / 5 / 6
7,940
794
8,869
9,854
4,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
PoroRider31
Erlang Shen
16
5 / 2 / 5
8,521
852
13,086
12,905
12,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
boombastic0x01
Aphrodite
12
2 / 2 / 2
7,205
721
3,136
8,242
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vulcan
Хель94
Vulcan
14
3 / 7 / 4
7,902
790
8,495
10,099
3,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
19
Kills
13
13
Deaths
19
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
3
11
2.17
L
Agni
 
Agni
1
3
6
1.33
W
Ne Zha
7
3
8
3.67
L
Danzaburou
JasonDoom13
Danzaburou
2
5
6
1
L
Erlang Shen
PoroRider31
Erlang Shen
5
2
5
3.75
W
7
3
6
3.33
L
Aphrodite
boombastic0x01
Aphrodite
2
2
2
1.5
W
He Bo
3
4
6
1.5
W
Bacchus
skeutak
Bacchus
1
0
13
7.5
L
Vulcan
Хель94
Vulcan
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,477
Damage
40,708
55,821
Taken
48,214
39,127
Mitigated
26,769
30,010
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,126
1,991
546
621
8,814
4,244
1,480
4,210
4,393
0
20,183
L
Agni
 
Agni
7,122
193
703
658
7,114
2,350
0
3,428
3,686
15,458
0
W
Ne Zha
13,770
1,061
883
989
9,828
7,130
0
3,583
6,004
0
27,814
L
Danzaburou
JasonDoom13
Danzaburou
8,869
2,994
1,012
463
9,854
4,161
0
5,166
4,688
0
21,723
L
Erlang Shen
PoroRider31
Erlang Shen
13,086
3,160
833
4,053
12,905
12,991
0
6,329
6,576
957
18,034
W
11,448
430
9,966
9,365
16,421
10,622
0
4,926
11,031
26,457
0
L
Aphrodite
boombastic0x01
Aphrodite
3,136
246
3,509
4,495
8,242
3,989
0
5,335
2,907
3,698
0
W
He Bo
8,224
333
1,917
1,096
8,494
3,648
693
2,094
6,174
13,977
0
W
Bacchus
skeutak
Bacchus
5,909
449
766
3,861
12,264
13,483
131
4,750
7,098
10,602
0
L
Vulcan
Хель94
Vulcan
8,495
1,908
405
510
10,099
3,278
0
5,323
4,776
21,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,020
Gold Earned
39,283
129
Minions Killed
90
0
Camps Cleared
0
1,096,462
Distance Traveled
961,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,129
813
46
5
0
201,834
0
L
Agni
7,715
772
16
2
0
215,517
0
W
Ne Zha
9,573
957
31
3
0
194,427
0
L
Danzaburou
7,940
794
36
4
0
185,296
0
L
Erlang Shen
8,521
852
10
1
0
219,929
0
W
Hel
9,213
921
24
2
0
222,170
0
L
Aphrodite
7,205
721
1
0
0
162,573
0
W
He Bo
8,164
816
20
2
0
226,984
0
W
Bacchus
8,941
894
8
1
0
251,047
0
L
Vulcan
7,902
790
27
3
0
178,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role