Player Matchup

Chronos
Chronos
IsKingRaW
Chronos
Level 177
God Stats
5W - 7L
1,525 SR
Queue Stats
284W - 242L
1,473 Elo+
Party 2
Agni
Agni
MeleeOnly
Agni
Level 69
God Stats
1W - 1L
1,512 SR
Queue Stats
137W - 74L
1,617 Elo+
Party 2
Baba Yaga
Baba Yaga
Nalhun
Baba Yaga
Level 146
God Stats
1W - 2L
1,494 SR
Queue Stats
113W - 100L
1,550 Elo+
Solo
Ares
Ares
Preite
Ares
Level 158
God Stats
4W - 2L
1,928 SR
Queue Stats
247W - 271L
1,535 Elo+
Solo
Lancelot
Lancelot
kenjidevil
Lancelot
Level 153
God Stats
3W - 4L
1,601 SR
Queue Stats
548W - 557L
1,477 Elo+
Solo
Team Averages
Level 141
1,612 SR
1,530 Elo+

VS

Team Averages
Level 168
1,452 SR
1,637 Elo+
Arachne
Arachne
Garri2-_-rg4l
Arachne
Level 146
God Stats
1W - 4L
1,207 SR
Queue Stats
144W - 161L
1,548 Elo+
Solo
He Bo
He Bo
Jait7
He Bo
Level 188
God Stats
5W - 4L
1,427 SR
Queue Stats
434W - 227L
1,639 Elo+
Party 1
Hun Batz
Hun Batz
LeNegS
Hun Batz
Level 200
God Stats
5W - 4L
1,548 SR
Queue Stats
541W - 254L
1,638 Elo+
Party 1
Zeus
Zeus
Vinilo
Zeus
Level 159
God Stats
6W - 2L
1,552 SR
Queue Stats
355W - 159L
1,675 Elo+
Party 1
Martichoras
Martichoras
Wanaldino
Martichoras
Level 147
God Stats
2W - 1L
1,526 SR
Queue Stats
224W - 88L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IsKingRaW
Chronos
16
3 / 3 / 3
8,872
739
8,596
11,179
6,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
13
1 / 6 / 4
8,079
673
6,758
10,389
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Nalhun
Baba Yaga
17
2 / 4 / 6
9,430
786
9,811
10,702
10,400
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Preite
Ares
15
2 / 4 / 3
8,684
724
7,058
12,632
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
kenjidevil
Lancelot
11
1 / 6 / 2
7,212
601
6,666
18,037
11,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
3 / 4 / 7
8,861
738
6,853
14,029
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Jait7
He Bo
16
5 / 1 / 11
9,535
795
9,390
4,384
1,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
LeNegS
Hun Batz
15
4 / 3 / 14
9,176
765
13,449
11,532
15,983
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Zeus
Vinilo
Zeus
16
3 / 2 / 14
9,517
793
12,721
6,159
3,144
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
Wanaldino
Martichoras
19
8 / 1 / 15
11,556
963
16,811
11,711
7,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
9
Kills
23
23
Deaths
11
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
4
7
1.63
L
Chronos
IsKingRaW
Chronos
3
3
3
1.5
W
He Bo
Jait7
He Bo
5
1
11
10.5
W
Hun Batz
LeNegS
Hun Batz
4
3
14
3.67
L
Agni
1
6
4
0.5
L
Baba Yaga
Nalhun
Baba Yaga
2
4
6
1.25
L
Ares
Preite
Ares
2
4
3
0.88
W
Zeus
Vinilo
Zeus
3
2
14
5
W
Martichoras
Wanaldino
Martichoras
8
1
15
15.5
L
Lancelot
kenjidevil
Lancelot
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
59,224
62,939
Taken
47,815
49,481
Mitigated
41,982
13,311
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,853
3,203
996
4,934
14,029
13,939
0
9,284
4,713
0
8,396
L
Chronos
IsKingRaW
Chronos
8,596
1,761
904
3,161
11,179
6,272
0
3,673
7,198
24,363
214
W
He Bo
Jait7
He Bo
9,390
346
856
1,164
4,384
1,897
241
2,567
1,817
17,071
0
W
Hun Batz
LeNegS
Hun Batz
13,449
1,592
512
3,438
11,532
15,983
670
7,334
4,142
0
19,414
L
Agni
6,758
209
694
963
10,389
5,897
0
3,943
6,241
17,685
0
L
Baba Yaga
Nalhun
Baba Yaga
9,811
481
779
1,806
10,702
10,400
0
3,493
6,728
26,073
0
L
Ares
Preite
Ares
7,058
136
0
926
12,632
15,369
0
2,908
9,243
12,258
0
W
Zeus
Vinilo
Zeus
12,721
810
979
1,461
6,159
3,144
69
4,332
1,827
27,729
0
W
Martichoras
Wanaldino
Martichoras
16,811
4,772
667
5,227
11,711
7,019
288
8,558
3,093
0
45,201
L
Lancelot
kenjidevil
Lancelot
6,666
1,189
709
3,369
18,037
11,543
0
7,963
9,597
0
10,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,277
Gold Earned
48,645
138
Minions Killed
147
0
Camps Cleared
0
1,129,209
Distance Traveled
1,191,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,861
738
3
0
0
223,411
0
L
Chronos
8,872
739
45
4
0
245,452
0
W
He Bo
9,535
795
27
2
0
250,231
0
W
Hun Batz
9,176
765
20
2
0
216,665
0
L
Agni
8,079
673
37
3
0
204,755
0
L
Baba Yaga
9,430
786
36
3
0
246,639
0
L
Ares
8,684
724
11
1
0
209,677
0
W
Zeus
9,517
793
27
2
0
243,308
0
W
Martichoras
11,556
963
70
6
0
258,042
0
L
Lancelot
7,212
601
9
1
0
222,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role