Player Matchup

Charon
Charon
Black_Divider03
Charon
Level 44
God Stats
3W - 0L
1,185 SR
Queue Stats
25W - 42L
1,351 Elo+
Party 1
Thanatos
Thanatos
GHOSTRIDER8711
Thanatos
Level 102
God Stats
2W - 2L
1,554 SR
Queue Stats
102W - 135L
1,385 Elo+
Party 1
Janus
Janus
Juanvm989
Janus
Level 146
God Stats
46W - 42L
1,535 SR
Queue Stats
285W - 279L
1,568 Elo+
Party 3
Sun Wukong
Sun Wukong
RagnarIX45
Sun Wukong
Level 156
God Stats
61W - 32L
1,722 SR
Queue Stats
292W - 287L
1,566 Elo+
Party 3
Medusa
Medusa
off_thieves
Medusa
Level 62
God Stats
46W - 46L
1,568 SR
Queue Stats
197W - 197L
1,551 Elo+
Party 3
Team Averages
Level 102
1,513 SR
1,484 Elo+

VS

Team Averages
Level 145
1,443 SR
1,488 Elo+
Achilles
Achilles
Bronana3835
Achilles
Level 124
God Stats
8W - 3L
1,524 SR
Queue Stats
130W - 132L
1,434 Elo+
Solo
Sylvanus
Sylvanus
ILHavWhtHesHvin
Sylvanus
Level 156
God Stats
2W - 5L
1,309 SR
Queue Stats
244W - 208L
1,529 Elo+
Party 2
Arachne
Arachne
ItsJstBinRevokd
Arachne
Level 163
God Stats
1W - 5L
1,322 SR
Queue Stats
232W - 202L
1,539 Elo+
Party 2
Cernunnos
Cernunnos
Sshank
Cernunnos
Level 139
God Stats
2W - 3L
1,652 SR
Queue Stats
221W - 221L
1,478 Elo+
Solo
Tiamat
Tiamat
TiggaNamedJigga
Tiamat
Level 142
God Stats
9W - 16L
1,407 SR
Queue Stats
308W - 298L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 11
8,800
550
4,941
6,212
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
8 / 5 / 3
9,126
570
9,258
14,773
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Juanvm989
Janus
15
4 / 3 / 7
9,477
592
15,974
11,134
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
RagnarIX45
Sun Wukong
16
7 / 0 / 1
10,678
667
7,282
14,155
8,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
14
3 / 2 / 2
8,692
543
8,274
9,962
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bronana3835
Achilles
11
0 / 3 / 1
6,452
403
3,456
8,958
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
10
1 / 4 / 3
6,995
437
4,852
15,928
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
8 / 6 / 0
8,622
539
15,156
18,592
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Sshank
Cernunnos
13
1 / 5 / 2
7,456
466
5,760
12,541
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 3
7,062
441
6,484
9,962
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
23
Kills
10
10
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Achilles
Bronana3835
Achilles
0
3
1
0.17
W
Thanatos
8
5
3
1.9
L
Sylvanus
1
4
3
0.63
L
8
6
0
1.33
W
Janus
Juanvm989
Janus
4
3
7
2.5
W
Sun Wukong
RagnarIX45
Sun Wukong
7
0
1
7.5
L
Cernunnos
Sshank
Cernunnos
1
5
2
0.4
L
0
5
3
0.3
W
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,729
Damage
35,708
56,236
Taken
65,981
27,690
Mitigated
37,557
19,415
Healing
19,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,941
987
0
2,279
6,212
4,969
92
2,506
3,703
23,332
0
L
Achilles
Bronana3835
Achilles
3,456
680
0
2,019
8,958
8,930
0
1,199
7,707
828
36,507
W
Thanatos
9,258
3,146
0
8,840
14,773
5,964
567
1,617
13,156
0
62,752
L
Sylvanus
4,852
1,069
1,697
4,742
15,928
11,814
0
6,597
9,143
29,983
0
L
15,156
9,525
0
6,745
18,592
7,275
0
5,136
13,240
0
63,674
W
Janus
Juanvm989
Janus
15,974
533
0
582
11,134
4,514
0
4,719
6,345
74,274
0
W
Sun Wukong
RagnarIX45
Sun Wukong
7,282
1,540
0
5,171
14,155
8,314
2,360
1,327
12,355
0
84,861
L
Cernunnos
Sshank
Cernunnos
5,760
2,608
0
3,125
12,541
4,254
0
2,633
9,800
0
52,935
L
6,484
313
0
1,177
9,962
5,284
0
4,539
5,176
40,681
0
W
Medusa
8,274
2,969
0
2,543
9,962
3,929
1,111
1,513
8,449
0
72,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,773
Gold Earned
36,587
524
Minions Killed
332
0
Camps Cleared
0
1,616,467
Distance Traveled
1,324,859
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,800
550
33
2
0
302,316
0
L
Achilles
6,452
403
47
3
0
194,948
0
W
Thanatos
9,126
570
93
6
0
336,396
2
L
Sylvanus
6,995
437
40
3
0
263,598
4
L
Arachne
8,622
539
86
5
0
337,658
0
W
Janus
9,477
592
130
8
0
353,845
1
W
Sun Wukong
10,678
667
162
10
0
313,500
0
L
Cernunnos
7,456
466
79
5
0
268,326
2
L
Tiamat
7,062
441
80
5
0
260,329
0
W
Medusa
8,692
543
106
7
0
310,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role