Player Matchup

Chaac
Chaac
GaiasFave
Chaac
Level 44
God Stats
6W - 3L
1,429 SR
Queue Stats
162W - 179L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
IsSanaGay
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,489 Elo+
Solo
Hercules
Hercules
MonstrKnht
Hercules
Level 72
God Stats
8W - 7L
1,419 SR
Queue Stats
172W - 156L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SteampunkBarra
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,432 Elo+
Party 1
Ganesha
Ganesha
chilla Emmi
Ganesha
Level 228
God Stats
19W - 15L
1,504 SR
Queue Stats
1,275W - 1,270L
1,447 Elo+
Solo
Team Averages
Level 92
1,471 SR
1,442 Elo+

VS

Team Averages
Level 137
1,582 SR
1,465 Elo+
Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BafflingWaffle
Hou Yi
Level 147
God Stats
3W - 2L
1,859 SR
Queue Stats
391W - 409L
1,367 Elo+
Solo
Chernobog
Chernobog
Jerrster
Chernobog
Level 107
God Stats
10W - 12L
1,548 SR
Queue Stats
666W - 655L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GaiasFave
Chaac
13
4 / 4 / 12
8,229
914
5,636
9,599
6,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tsukuyomi
IsSanaGay
Tsukuyomi
14
5 / 3 / 11
8,427
936
10,239
8,027
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
MonstrKnht
Hercules
16
9 / 1 / 9
9,398
1,044
9,544
12,488
15,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
SteampunkBarra
Morgan Le Fay
15
2 / 2 / 15
8,523
947
7,091
5,984
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
chilla Emmi
Ganesha
12
0 / 4 / 16
7,422
825
7,412
10,750
13,159
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 1 / 8
9,186
1,021
9,510
8,796
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
 
Khepri
13
3 / 6 / 3
8,177
909
6,445
12,571
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyr
 
Tyr
10
0 / 3 / 1
6,338
704
3,212
9,577
6,557
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 4 / 6
7,905
878
6,194
8,139
3,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Jerrster
Chernobog
12
3 / 6 / 6
7,572
841
6,322
8,713
3,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
20
Kills
14
14
Deaths
20
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
1
8
9
L
Khepri
 
Khepri
3
6
3
0.75
L
Tyr
 
Tyr
0
3
1
0.17
L
3
4
6
1.5
W
Chaac
GaiasFave
Chaac
4
4
12
2.5
W
Tsukuyomi
IsSanaGay
Tsukuyomi
5
3
11
3.5
L
Chernobog
Jerrster
Chernobog
3
6
6
1
W
Hercules
MonstrKnht
Hercules
9
1
9
13.5
W
Morgan Le Fay
SteampunkBarra
Morgan Le Fay
2
2
15
4.75
W
Ganesha
chilla Emmi
Ganesha
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,922
Damage
31,683
46,848
Taken
47,796
41,275
Mitigated
25,353
14,270
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,510
2,220
418
1,375
8,796
3,930
0
2,886
5,764
0
18,472
L
Khepri
 
Khepri
6,445
701
879
1,288
12,571
7,983
73
3,495
8,880
11,808
0
L
Tyr
 
Tyr
3,212
402
117
2,657
9,577
6,557
0
3,856
5,550
0
7,450
L
6,194
1,952
104
973
8,139
3,697
1,396
1,750
6,389
0
14,833
W
Chaac
GaiasFave
Chaac
5,636
744
0
1,529
9,599
6,089
958
670
8,929
0
10,550
W
Tsukuyomi
IsSanaGay
Tsukuyomi
10,239
1,611
400
933
8,027
3,744
71
906
7,121
0
17,413
L
Chernobog
Jerrster
Chernobog
6,322
2,406
269
200
8,713
3,186
306
1,598
6,864
0
13,387
W
Hercules
MonstrKnht
Hercules
9,544
2,405
1,350
5,652
12,488
15,388
941
2,328
10,160
0
18,241
W
Morgan Le Fay
SteampunkBarra
Morgan Le Fay
7,091
1,020
1,125
864
5,984
2,895
1,666
955
5,029
21,509
0
W
Ganesha
chilla Emmi
Ganesha
7,412
398
553
1,864
10,750
13,159
777
1,586
9,164
9,597
154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
39,178
97
Minions Killed
72
0
Camps Cleared
0
808,742
Distance Traveled
806,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,186
1,021
26
3
0
222,608
0
L
Khepri
8,177
909
12
1
0
148,342
0
L
Tyr
6,338
704
6
1
0
110,881
0
L
Hou Yi
7,905
878
12
1
0
161,523
0
W
Chaac
8,229
914
24
3
0
143,517
0
W
Tsukuyomi
8,427
936
12
1
0
181,402
0
L
Chernobog
7,572
841
16
2
0
163,323
0
W
Hercules
9,398
1,044
22
2
0
194,851
0
W
Morgan Le Fay
8,523
947
39
4
0
157,389
0
W
Ganesha
7,422
825
0
0
0
131,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role