Player Matchup

Maman Brigitte
Maman Brigitte
Atomic_L1nk
Maman Brigitte
Level 123
God Stats
19W - 11L
1,364 SR
Queue Stats
105W - 111L
1,368 Elo+
Solo
Mulan
Mulan
PistolPeak9
Mulan
Level 39
God Stats
5W - 6L
1,734 SR
Queue Stats
80W - 84L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
The-gon-pecan
Tsukuyomi
Level 67
God Stats
9W - 3L
1,739 SR
Queue Stats
253W - 251L
1,424 Elo+
Solo
Charybdis
Charybdis
backfliphi5
Charybdis
Level 112
God Stats
5W - 5L
1,478 SR
Queue Stats
114W - 111L
1,441 Elo+
Solo
Vulcan
Vulcan
fred1570fr
Vulcan
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
152W - 136L
1,453 Elo+
Solo
Team Averages
Level 93
1,563 SR
1,418 Elo+

VS

Team Averages
Level 98
1,545 SR
1,444 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
MeloShuk
Hachiman
Level 12
God Stats
2W - 1L
1,825 SR
Queue Stats
4W - 9L
1,414 Elo+
Party 2
Janus
Janus
My Kamui
Janus
Level 77
God Stats
5W - 3L
1,624 SR
Queue Stats
267W - 296L
1,424 Elo+
Solo
Jormungandr
Jormungandr
StoniestBowl2
Jormungandr
Level 126
God Stats
5W - 11L
1,257 SR
Queue Stats
360W - 417L
1,429 Elo+
Party 1
Ymir
Ymir
cortezboss84
Ymir
Level 121
God Stats
5W - 6L
1,518 SR
Queue Stats
112W - 122L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Atomic_L1nk
Maman Brigitte
14
4 / 2 / 2
8,304
554
7,717
11,746
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 2
8,479
565
7,771
13,615
7,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
The-gon-pecan
Tsukuyomi
15
4 / 1 / 3
8,552
570
4,419
11,848
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
backfliphi5
Charybdis
12
5 / 1 / 3
8,093
540
7,022
8,786
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
fred1570fr
Vulcan
14
6 / 1 / 2
8,599
573
9,727
7,754
2,688
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 5 / 3
6,189
413
9,068
10,196
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MeloShuk
Hachiman
10
0 / 5 / 1
6,318
421
2,352
11,465
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
My Kamui
Janus
12
1 / 3 / 2
7,328
489
4,033
8,330
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
StoniestBowl2
Jormungandr
10
3 / 5 / 0
6,799
453
4,210
14,637
7,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 4 / 0
7,008
467
9,186
12,446
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
22
Kills
5
5
Deaths
22
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
3
0.5
W
Maman Brigitte
Atomic_L1nk
Maman Brigitte
4
2
2
2.5
L
Hachiman
MeloShuk
Hachiman
0
5
1
0.1
L
Janus
My Kamui
Janus
1
3
2
0.67
W
3
0
2
4
L
Jormungandr
StoniestBowl2
Jormungandr
3
5
0
0.6
W
Tsukuyomi
The-gon-pecan
Tsukuyomi
4
1
3
5.5
W
Charybdis
backfliphi5
Charybdis
5
1
3
6.5
L
0
4
0
0
W
Vulcan
fred1570fr
Vulcan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,656
Damage
28,849
53,749
Taken
57,074
23,793
Mitigated
26,322
20,270
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,068
361
0
526
10,196
3,397
0
5,486
4,710
37,670
0
W
Maman Brigitte
Atomic_L1nk
Maman Brigitte
7,717
382
0
3,458
11,746
5,460
0
3,467
8,279
69,004
5,142
L
Hachiman
MeloShuk
Hachiman
2,352
1,775
0
1,382
11,465
3,899
0
2,813
8,652
0
30,520
L
Janus
My Kamui
Janus
4,033
498
0
1,992
8,330
3,118
0
2,842
5,488
53,977
0
W
7,771
835
0
5,168
13,615
7,406
329
8,541
5,074
0
57,821
L
Jormungandr
StoniestBowl2
Jormungandr
4,210
1,338
0
2,677
14,637
7,950
0
5,223
9,414
39,268
312
W
Tsukuyomi
The-gon-pecan
Tsukuyomi
4,419
455
0
6,242
11,848
4,658
17
3,045
8,653
0
57,535
W
Charybdis
backfliphi5
Charybdis
7,022
4,015
0
3,415
8,786
3,581
738
4,905
3,795
0
50,138
L
9,186
4,631
0
646
12,446
7,958
0
979
11,467
48,352
6,099
W
Vulcan
fred1570fr
Vulcan
9,727
4,386
0
1,987
7,754
2,688
1,075
5,531
2,055
57,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,027
Gold Earned
33,642
449
Minions Killed
330
0
Camps Cleared
0
1,444,639
Distance Traveled
1,347,745
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,189
413
55
4
0
299,092
0
W
Maman Brigitte
8,304
554
93
6
0
309,679
7
L
Hachiman
6,318
421
44
3
0
264,317
0
L
Janus
7,328
489
104
7
0
265,768
0
W
Mulan
8,479
565
99
7
0
255,480
0
L
Jormungandr
6,799
453
59
4
0
272,961
0
W
Tsukuyomi
8,552
570
88
6
0
321,275
0
W
Charybdis
8,093
540
77
5
0
265,529
0
L
Ymir
7,008
467
68
5
0
245,607
1
W
Vulcan
8,599
573
92
6
0
292,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role